} Rect;
#define RECT_SET_POINT(r, nx, ny) \
- (r).x = (ny), (r).y = (ny)
+ (r).x = (nx), (r).y = (ny)
#define RECT_SET_SIZE(r, w, h) \
(r).width = (w), (r).height = (h)
#define RECT_SET(r, nx, ny, w, h) \
(s1).top = MAX((s1).top, (s2).top), \
(s1).bottom = MAX((s1).bottom, (s2).bottom)
+#define STRUT_EQUAL(s1, s2) \
+ ((s1).left == (s2).left && \
+ (s1).top == (s2).top && \
+ (s1).right == (s2).right && \
+ (s1).bottom == (s2).bottom && \
+ (s1).left_start == (s2).left_start && \
+ (s1).left_end == (s2).left_end && \
+ (s1).top_start == (s2).top_start && \
+ (s1).top_end == (s2).top_end && \
+ (s1).right_start == (s2).right_start && \
+ (s1).right_end == (s2).right_end && \
+ (s1).bottom_start == (s2).bottom_start && \
+ (s1).bottom_end == (s2).bottom_end)
+
#endif