#include "framerender.h"
#include "render/theme.h"
-static void framerender_label(Frame *self, Appearance *a);
-static void framerender_icon(Frame *self, Appearance *a);
-static void framerender_max(Frame *self, Appearance *a);
-static void framerender_iconify(Frame *self, Appearance *a);
-static void framerender_desk(Frame *self, Appearance *a);
-static void framerender_shade(Frame *self, Appearance *a);
-static void framerender_close(Frame *self, Appearance *a);
+static void framerender_label(Frame *self, RrAppearance *a);
+static void framerender_icon(Frame *self, RrAppearance *a);
+static void framerender_max(Frame *self, RrAppearance *a);
+static void framerender_iconify(Frame *self, RrAppearance *a);
+static void framerender_desk(Frame *self, RrAppearance *a);
+static void framerender_shade(Frame *self, RrAppearance *a);
+static void framerender_close(Frame *self, RrAppearance *a);
void framerender_frame(Frame *self)
{
if (self->focused)
XSetWindowBorder(ob_display, self->plate,
- theme_cb_focused_color->pixel);
+ ob_rr_theme->cb_focused_color->pixel);
else
XSetWindowBorder(ob_display, self->plate,
- theme_cb_unfocused_color->pixel);
+ ob_rr_theme->cb_unfocused_color->pixel);
if (self->client->decorations & Decor_Titlebar) {
- Appearance *t, *l, *m, *n, *i, *d, *s, *c;
+ RrAppearance *t, *l, *m, *n, *i, *d, *s, *c;
t = (self->focused ?
self->a_focused_title : self->a_unfocused_title);
self->a_focused_label : self->a_unfocused_label);
m = (self->focused ?
(self->client->max_vert || self->client->max_horz ?
- theme_a_focused_pressed_set_max :
+ ob_rr_theme->a_focused_pressed_set_max :
(self->max_press ?
- theme_a_focused_pressed_max : theme_a_focused_unpressed_max)) :
+ ob_rr_theme->a_focused_pressed_max :
+ ob_rr_theme->a_focused_unpressed_max)) :
(self->client->max_vert || self->client->max_horz ?
- theme_a_unfocused_pressed_set_max :
+ ob_rr_theme->a_unfocused_pressed_set_max :
(self->max_press ?
- theme_a_unfocused_pressed_max :
- theme_a_unfocused_unpressed_max)));
+ ob_rr_theme->a_unfocused_pressed_max :
+ ob_rr_theme->a_unfocused_unpressed_max)));
n = self->a_icon;
i = (self->focused ?
(self->iconify_press ?
- theme_a_focused_pressed_iconify :
- theme_a_focused_unpressed_iconify) :
+ ob_rr_theme->a_focused_pressed_iconify :
+ ob_rr_theme->a_focused_unpressed_iconify) :
(self->iconify_press ?
- theme_a_unfocused_pressed_iconify :
- theme_a_unfocused_unpressed_iconify));
+ ob_rr_theme->a_unfocused_pressed_iconify :
+ ob_rr_theme->a_unfocused_unpressed_iconify));
d = (self->focused ?
(self->client->desktop == DESKTOP_ALL ?
- theme_a_focused_pressed_set_desk :
+ ob_rr_theme->a_focused_pressed_set_desk :
(self->desk_press ?
- theme_a_focused_pressed_desk :
- theme_a_focused_unpressed_desk)) :
+ ob_rr_theme->a_focused_pressed_desk :
+ ob_rr_theme->a_focused_unpressed_desk)) :
(self->client->desktop == DESKTOP_ALL ?
- theme_a_unfocused_pressed_set_desk :
+ ob_rr_theme->a_unfocused_pressed_set_desk :
(self->desk_press ?
- theme_a_unfocused_pressed_desk :
- theme_a_unfocused_unpressed_desk)));
+ ob_rr_theme->a_unfocused_pressed_desk :
+ ob_rr_theme->a_unfocused_unpressed_desk)));
s = (self->focused ?
(self->client->shaded ?
- theme_a_focused_pressed_set_shade :
+ ob_rr_theme->a_focused_pressed_set_shade :
(self->shade_press ?
- theme_a_focused_pressed_shade :
- theme_a_focused_unpressed_shade)) :
+ ob_rr_theme->a_focused_pressed_shade :
+ ob_rr_theme->a_focused_unpressed_shade)) :
(self->client->shaded ?
- theme_a_unfocused_pressed_set_shade :
+ ob_rr_theme->a_unfocused_pressed_set_shade :
(self->shade_press ?
- theme_a_unfocused_pressed_shade :
- theme_a_unfocused_unpressed_shade)));
+ ob_rr_theme->a_unfocused_pressed_shade :
+ ob_rr_theme->a_unfocused_unpressed_shade)));
c = (self->focused ?
(self->close_press ?
- theme_a_focused_pressed_close :
- theme_a_focused_unpressed_close) :
+ ob_rr_theme->a_focused_pressed_close :
+ ob_rr_theme->a_focused_unpressed_close) :
(self->close_press ?
- theme_a_unfocused_pressed_close :
- theme_a_unfocused_unpressed_close));
+ ob_rr_theme->a_unfocused_pressed_close :
+ ob_rr_theme->a_unfocused_unpressed_close));
- paint(self->title, t);
+ RrPaint(t, self->title, self->width, ob_rr_theme->title_height);
/* set parents for any parent relative guys */
- l->surface.data.planar.parent = t;
- l->surface.data.planar.parentx = self->label_x;
- l->surface.data.planar.parenty = theme_bevel;
+ l->surface.parent = t;
+ l->surface.parentx = self->label_x;
+ l->surface.parenty = ob_rr_theme->bevel;
- m->surface.data.planar.parent = t;
- m->surface.data.planar.parentx = self->max_x;
- m->surface.data.planar.parenty = theme_bevel + 1;
+ m->surface.parent = t;
+ m->surface.parentx = self->max_x;
+ m->surface.parenty = ob_rr_theme->bevel + 1;
- n->surface.data.planar.parent = t;
- n->surface.data.planar.parentx = self->icon_x;
- n->surface.data.planar.parenty = theme_bevel;
+ n->surface.parent = t;
+ n->surface.parentx = self->icon_x;
+ n->surface.parenty = ob_rr_theme->bevel;
- i->surface.data.planar.parent = t;
- i->surface.data.planar.parentx = self->iconify_x;
- i->surface.data.planar.parenty = theme_bevel + 1;
+ i->surface.parent = t;
+ i->surface.parentx = self->iconify_x;
+ i->surface.parenty = ob_rr_theme->bevel + 1;
- d->surface.data.planar.parent = t;
- d->surface.data.planar.parentx = self->desk_x;
- d->surface.data.planar.parenty = theme_bevel + 1;
+ d->surface.parent = t;
+ d->surface.parentx = self->desk_x;
+ d->surface.parenty = ob_rr_theme->bevel + 1;
- s->surface.data.planar.parent = t;
- s->surface.data.planar.parentx = self->shade_x;
- s->surface.data.planar.parenty = theme_bevel + 1;
+ s->surface.parent = t;
+ s->surface.parentx = self->shade_x;
+ s->surface.parenty = ob_rr_theme->bevel + 1;
- c->surface.data.planar.parent = t;
- c->surface.data.planar.parentx = self->close_x;
- c->surface.data.planar.parenty = theme_bevel + 1;
+ c->surface.parent = t;
+ c->surface.parentx = self->close_x;
+ c->surface.parenty = ob_rr_theme->bevel + 1;
framerender_label(self, l);
framerender_max(self, m);
}
if (self->client->decorations & Decor_Handle) {
- Appearance *h, *g;
+ RrAppearance *h, *g;
h = (self->focused ?
self->a_focused_handle : self->a_unfocused_handle);
+
+ RrPaint(h, self->handle, self->width, ob_rr_theme->handle_height);
+
g = (self->focused ?
- theme_a_focused_grip : theme_a_unfocused_grip);
+ ob_rr_theme->a_focused_grip : ob_rr_theme->a_unfocused_grip);
- if (g->surface.data.planar.grad == Background_ParentRelative) {
- g->surface.data.planar.parent = h;
- paint(self->handle, h);
- } else
- paint(self->handle, h);
+ if (g->surface.grad == RR_SURFACE_PARENTREL)
+ g->surface.parent = h;
- g->surface.data.planar.parentx = 0;
- g->surface.data.planar.parenty = 0;
+ g->surface.parentx = 0;
+ g->surface.parenty = 0;
- paint(self->lgrip, g);
+ RrPaint(g, self->lgrip,
+ ob_rr_theme->grip_width, ob_rr_theme->handle_height);
- g->surface.data.planar.parentx = self->width - theme_grip_width;
- g->surface.data.planar.parenty = 0;
+ g->surface.parentx = self->width - ob_rr_theme->grip_width;
+ g->surface.parenty = 0;
- paint(self->rgrip, g);
+ RrPaint(g, self->rgrip,
+ ob_rr_theme->grip_width, ob_rr_theme->handle_height);
}
}
-static void framerender_label(Frame *self, Appearance *a)
+static void framerender_label(Frame *self, RrAppearance *a)
{
if (self->label_x < 0) return;
-
-
/* set the texture's text! */
a->texture[0].data.text.string = self->client->title;
- RECT_SET(a->texture[0].position, 0, 0,
- self->label_width, theme_label_height);
-
- paint(self->label, a);
+ RrPaint(a, self->label, self->label_width, ob_rr_theme->label_height);
}
-static void framerender_icon(Frame *self, Appearance *a)
+static void framerender_icon(Frame *self, RrAppearance *a)
{
if (self->icon_x < 0) return;
if (self->client->nicons) {
Icon *icon = client_icon(self->client,
- theme_button_size + 2, theme_button_size + 2);
- a->texture[0].type = RGBA;
+ ob_rr_theme->button_size + 2,
+ ob_rr_theme->button_size + 2);
+ a->texture[0].type = RR_TEXTURE_RGBA;
a->texture[0].data.rgba.width = icon->width;
a->texture[0].data.rgba.height = icon->height;
a->texture[0].data.rgba.data = icon->data;
- RECT_SET(self->a_icon->texture[0].position, 0, 0,
- theme_button_size + 2, theme_button_size + 2);
} else
- a->texture[0].type = NoTexture;
+ a->texture[0].type = RR_TEXTURE_NONE;
- paint(self->icon, a);
+ RrPaint(a, self->icon,
+ ob_rr_theme->button_size + 2, ob_rr_theme->button_size + 2);
}
-static void framerender_max(Frame *self, Appearance *a)
+static void framerender_max(Frame *self, RrAppearance *a)
{
if (self->max_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->max, a);
+ RrPaint(a, self->max, ob_rr_theme->button_size, ob_rr_theme->button_size);
}
-static void framerender_iconify(Frame *self, Appearance *a)
+static void framerender_iconify(Frame *self, RrAppearance *a)
{
if (self->iconify_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->iconify, a);
+ RrPaint(a, self->iconify,
+ ob_rr_theme->button_size, ob_rr_theme->button_size);
}
-static void framerender_desk(Frame *self, Appearance *a)
+static void framerender_desk(Frame *self, RrAppearance *a)
{
if (self->desk_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->desk, a);
+ RrPaint(a, self->desk, ob_rr_theme->button_size, ob_rr_theme->button_size);
}
-static void framerender_shade(Frame *self, Appearance *a)
+static void framerender_shade(Frame *self, RrAppearance *a)
{
if (self->shade_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->shade, a);
+ RrPaint(a, self->shade,
+ ob_rr_theme->button_size, ob_rr_theme->button_size);
}
-static void framerender_close(Frame *self, Appearance *a)
+static void framerender_close(Frame *self, RrAppearance *a)
{
if (self->close_x < 0) return;
-
- RECT_SET(a->texture[0].position, 0, 0,
- theme_button_size, theme_button_size);
- paint(self->close, a);
+ RrPaint(a, self->close,
+ ob_rr_theme->button_size, ob_rr_theme->button_size);
}