]> Dogcows Code - chaz/openbox/blobdiff - openbox/frame.h
prefix and capitalize some more constants/enums in client.h (Function -> ObFunctions...
[chaz/openbox] / openbox / frame.h
index ec530934aa5f9d28db761e306d70a4c3aba178c3..f36522fefcc3bac16935bbf0aca8f95a5d58963a 100644 (file)
 
 #include "geom.h"
 #include "client.h"
+#include "render/render.h"
+
+typedef enum {
+    Context_None,
+    Context_Root,
+    Context_Client,
+    Context_Titlebar,
+    Context_Handle,
+    Context_Frame,
+    Context_BLCorner,
+    Context_BRCorner,
+    Context_TLCorner,
+    Context_TRCorner,
+    Context_Maximize,
+    Context_AllDesktops,
+    Context_Shade,
+    Context_Iconify,
+    Context_Icon,
+    Context_Close,
+    NUM_CONTEXTS
+} Context;
+
+#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
+                          f->cbwidth)
 
 typedef struct Frame {
-    Client *client;
+    ObClient *client;
+
+    Window    window;
+    Window    plate;
+
+    Strut     size;
+    Rect      area;
+    gboolean  visible;
+    guint     decorations;
+
+    Window    title;
+    Window    label;
+    Window    max;
+    Window    close;
+    Window    desk;
+    Window    shade;
+    Window    icon;
+    Window    iconify;
+    Window    handle;
+    Window    lgrip;
+    Window    rgrip;
+
+    RrAppearance *a_unfocused_title;
+    RrAppearance *a_focused_title;
+    RrAppearance *a_unfocused_label;
+    RrAppearance *a_focused_label;
+    RrAppearance *a_icon;
+    RrAppearance *a_unfocused_handle;
+    RrAppearance *a_focused_handle;
+
+    Strut     innersize;
 
-    Window window;
-    Window plate;
+    GSList   *clients;
 
-    Strut  size;
-    Rect   area;
-    gboolean visible;
+    gint      width;         /* title and handle */
+    gint      label_width;
+    gint      icon_x;        /* x-position of the window icon button */
+    gint      label_x;       /* x-position of the window title */
+    gint      iconify_x;     /* x-position of the window iconify button */
+    gint      desk_x;        /* x-position of the window all-desktops button */
+    gint      shade_x;       /* x-position of the window shade button */
+    gint      max_x;         /* x-position of the window maximize button */
+    gint      close_x;       /* x-position of the window close button */
+    gint      bwidth;        /* border width */
+    gint      cbwidth;       /* client border width */
+
+    gboolean  max_press;
+    gboolean  close_press;
+    gboolean  desk_press;
+    gboolean  shade_press;
+    gboolean  iconify_press;
+
+    gboolean  focused;
 } Frame;
 
+void frame_startup();
+void frame_shutdown();
+
+Frame *frame_new();
+void frame_show(Frame *self);
+void frame_hide(Frame *self);
+void frame_adjust_shape(Frame *self);
+void frame_adjust_area(Frame *self, gboolean moved, gboolean resized);
+void frame_adjust_state(Frame *self);
+void frame_adjust_focus(Frame *self, gboolean hilite);
+void frame_adjust_title(Frame *self);
+void frame_adjust_icon(Frame *self);
+void frame_grab_client(Frame *self, ObClient *client);
+void frame_release_client(Frame *self, ObClient *client);
+
+Context frame_context_from_string(char *name);
+
+Context frame_context(ObClient *self, Window win);
+
 /*! Applies gravity to the client's position to find where the frame should
   be positioned.
   @return The proper coordinates for the frame, based on the client.
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