]> Dogcows Code - chaz/openbox/blobdiff - openbox/frame.h
stop using a border for the outer frame window. step 1 of borderless-ness. now transp...
[chaz/openbox] / openbox / frame.h
index 147f59def0b3ee1e5e7cd37145129c6eb3e2fb9b..b5b8a9cf0ad593686e7150197bfc6d0f4c111f46 100644 (file)
@@ -32,14 +32,18 @@ typedef void (*ObFrameIconifyAnimateFunc)(gpointer data);
 typedef enum {
     OB_FRAME_CONTEXT_NONE,
     OB_FRAME_CONTEXT_DESKTOP,
+    OB_FRAME_CONTEXT_ROOT,
     OB_FRAME_CONTEXT_CLIENT,
     OB_FRAME_CONTEXT_TITLEBAR,
-    OB_FRAME_CONTEXT_HANDLE,
     OB_FRAME_CONTEXT_FRAME,
     OB_FRAME_CONTEXT_BLCORNER,
     OB_FRAME_CONTEXT_BRCORNER,
     OB_FRAME_CONTEXT_TLCORNER,
     OB_FRAME_CONTEXT_TRCORNER,
+    OB_FRAME_CONTEXT_TOP,
+    OB_FRAME_CONTEXT_BOTTOM,
+    OB_FRAME_CONTEXT_LEFT,
+    OB_FRAME_CONTEXT_RIGHT,
     OB_FRAME_CONTEXT_MAXIMIZE,
     OB_FRAME_CONTEXT_ALLDESKTOPS,
     OB_FRAME_CONTEXT_SHADE,
@@ -95,10 +99,13 @@ struct _ObFrame
     Window    lgrip;
     Window    rgrip;
 
+    Window    topresize;
     Window    tltresize;
     Window    tllresize;
     Window    trtresize;
     Window    trrresize;
+    Window    leftresize;
+    Window    rightresize;
 
     Colormap  colormap;
 
@@ -110,8 +117,6 @@ struct _ObFrame
     RrAppearance *a_unfocused_handle;
     RrAppearance *a_focused_handle;
 
-    Strut     innersize;
-
     GSList   *clients;
 
     gint      icon_on;    /* if the window icon button is on */
@@ -136,6 +141,10 @@ struct _ObFrame
     gint      cbwidth_x;     /* client border width */
     gint      cbwidth_y;     /* client border width */
 
+    /* the leftmost and rightmost elements in the titlebar */
+    ObFrameContext leftmost;
+    ObFrameContext rightmost;
+
     gboolean  max_press;
     gboolean  close_press;
     gboolean  desk_press;
@@ -180,7 +189,8 @@ void frame_release_client(ObFrame *self);
 
 ObFrameContext frame_context_from_string(const gchar *name);
 
-ObFrameContext frame_context(struct _ObClient *self, Window win);
+ObFrameContext frame_context(struct _ObClient *self, Window win,
+                             gint x, gint y);
 
 /*! Applies gravity to the client's position to find where the frame should
   be positioned.
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