]> Dogcows Code - chaz/openbox/blobdiff - openbox/frame.h
no more interactive mouse actions, they are evil etc. actions now "feel" much more...
[chaz/openbox] / openbox / frame.h
index 6bb69599b8648d26d73152350533fd8df61c00fe..78206c337fa966a66d54ebe5a74f10cf6640bf71 100644 (file)
@@ -10,7 +10,7 @@ struct _ObClient;
 
 typedef enum {
     OB_FRAME_CONTEXT_NONE,
-    OB_FRAME_CONTEXT_ROOT,
+    OB_FRAME_CONTEXT_DESKTOP,
     OB_FRAME_CONTEXT_CLIENT,
     OB_FRAME_CONTEXT_TITLEBAR,
     OB_FRAME_CONTEXT_HANDLE,
@@ -54,7 +54,12 @@ struct _ObFrame
     Strut     size;
     Rect      area;
     gboolean  visible;
+
+    /*! Whether the window is obscured at all or fully visible. */
+    gboolean obscured;
+
     guint     decorations;
+    gboolean  max_horz;
 
     Window    title;
     Window    label;
@@ -109,11 +114,16 @@ struct _ObFrame
     gboolean  iconify_hover;
 
     gboolean  focused;
+
+    gboolean  flashing;
+    gboolean  flash_on;
+    GTimeVal  flash_end;
 };
 
 ObFrame *frame_new();
 void frame_show(ObFrame *self);
 void frame_hide(ObFrame *self);
+void frame_adjust_theme(ObFrame *self);
 void frame_adjust_shape(ObFrame *self);
 void frame_adjust_area(ObFrame *self, gboolean moved,
                        gboolean resized, gboolean fake);
@@ -140,5 +150,7 @@ void frame_client_gravity(ObFrame *self, int *x, int *y);
 */
 void frame_frame_gravity(ObFrame *self, int *x, int *y);
 
+void frame_flash_start(ObFrame *self);
+void frame_flash_stop(ObFrame *self);
 
 #endif
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