#define __frame_h
#include "geom.h"
-#include "client.h"
#include "render/render.h"
+typedef struct _ObFrame ObFrame;
+
+struct _ObClient;
+
typedef enum {
- Context_None,
- Context_Root,
- Context_Client,
- Context_Titlebar,
- Context_Handle,
- Context_Frame,
- Context_BLCorner,
- Context_BRCorner,
- Context_TLCorner,
- Context_TRCorner,
- Context_Maximize,
- Context_AllDesktops,
- Context_Shade,
- Context_Iconify,
- Context_Icon,
- Context_Close,
- NUM_CONTEXTS
-} Context;
-
-#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
- f->cbwidth)
-
-typedef struct Frame {
- ObClient *client;
+ OB_FRAME_CONTEXT_NONE,
+ OB_FRAME_CONTEXT_ROOT,
+ OB_FRAME_CONTEXT_CLIENT,
+ OB_FRAME_CONTEXT_TITLEBAR,
+ OB_FRAME_CONTEXT_HANDLE,
+ OB_FRAME_CONTEXT_FRAME,
+ OB_FRAME_CONTEXT_BLCORNER,
+ OB_FRAME_CONTEXT_BRCORNER,
+ OB_FRAME_CONTEXT_MAXIMIZE,
+ OB_FRAME_CONTEXT_ALLDESKTOPS,
+ OB_FRAME_CONTEXT_SHADE,
+ OB_FRAME_CONTEXT_ICONIFY,
+ OB_FRAME_CONTEXT_ICON,
+ OB_FRAME_CONTEXT_CLOSE,
+ OB_FRAME_NUM_CONTEXTS
+} ObFrameContext;
+
+struct _ObFrame
+{
+ struct _ObClient *client;
Window window;
Window plate;
gboolean iconify_press;
gboolean focused;
-} Frame;
+};
void frame_startup();
void frame_shutdown();
-Frame *frame_new();
-void frame_show(Frame *self);
-void frame_hide(Frame *self);
-void frame_adjust_shape(Frame *self);
-void frame_adjust_area(Frame *self, gboolean moved, gboolean resized);
-void frame_adjust_state(Frame *self);
-void frame_adjust_focus(Frame *self, gboolean hilite);
-void frame_adjust_title(Frame *self);
-void frame_adjust_icon(Frame *self);
-void frame_grab_client(Frame *self, ObClient *client);
-void frame_release_client(Frame *self, ObClient *client);
+ObFrame *frame_new();
+void frame_show(ObFrame *self);
+void frame_hide(ObFrame *self);
+void frame_adjust_shape(ObFrame *self);
+void frame_adjust_area(ObFrame *self, gboolean moved, gboolean resized);
+void frame_adjust_state(ObFrame *self);
+void frame_adjust_focus(ObFrame *self, gboolean hilite);
+void frame_adjust_title(ObFrame *self);
+void frame_adjust_icon(ObFrame *self);
+void frame_grab_client(ObFrame *self, struct _ObClient *client);
+void frame_release_client(ObFrame *self, struct _ObClient *client);
-Context frame_context_from_string(char *name);
+ObFrameContext frame_context_from_string(char *name);
-Context frame_context(ObClient *self, Window win);
+ObFrameContext frame_context(struct _ObClient *self, Window win);
/*! Applies gravity to the client's position to find where the frame should
be positioned.
@return The proper coordinates for the frame, based on the client.
*/
-void frame_client_gravity(Frame *self, int *x, int *y);
+void frame_client_gravity(ObFrame *self, int *x, int *y);
/*! Reversly applies gravity to the frame's position to find where the client
should be positioned.
@return The proper coordinates for the client, based on the frame.
*/
-void frame_frame_gravity(Frame *self, int *x, int *y);
+void frame_frame_gravity(ObFrame *self, int *x, int *y);
#endif