Window window;
- Pixmap pixmap; /* Offscreen buffer of the frame window's contents
- when Composite is enabled */
- gboolean has_alpha;
-
Strut size;
Rect area;
gboolean visible;
Window innertop; /*!< For drawing the inner client border */
Window innerright; /*!< For drawing the inner client border */
Window innerbottom; /*!< For drawing the inner client border */
+ Window innerblb;
+ Window innerbll;
+ Window innerbrb;
+ Window innerbrr;
Window backback; /*!< A colored window shown while resizing */
Window backfront; /*!< An undrawn-in window, to prevent flashing on
unmap */
be positioned.
@return The proper coordinates for the frame, based on the client.
*/
-void frame_client_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
+void frame_client_gravity(ObFrame *self, gint *x, gint *y);
/*! Reversly applies gravity to the frame's position to find where the client
should be positioned.
@return The proper coordinates for the client, based on the frame.
*/
-void frame_frame_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
+void frame_frame_gravity(ObFrame *self, gint *x, gint *y);
/*! Convert a rectangle in client coordinates/sizes to what it would be
for the frame, given its current decorations sizes */
void frame_rect_to_frame(ObFrame *self, Rect *r);
+/*! Convert a rectangle in frame coordinates/sizes to what it would be for the
+ client, given its current decorations sizes */
+void frame_rect_to_client(ObFrame *self, Rect *r);
+
void frame_flash_start(ObFrame *self);
void frame_flash_stop(ObFrame *self);