struct _ObClient;
+typedef void (*ObFrameIconifyAnimateFunc)(gpointer data);
+
typedef enum {
OB_FRAME_CONTEXT_NONE,
OB_FRAME_CONTEXT_DESKTOP,
+ OB_FRAME_CONTEXT_ROOT,
OB_FRAME_CONTEXT_CLIENT,
OB_FRAME_CONTEXT_TITLEBAR,
- OB_FRAME_CONTEXT_HANDLE,
OB_FRAME_CONTEXT_FRAME,
OB_FRAME_CONTEXT_BLCORNER,
OB_FRAME_CONTEXT_BRCORNER,
OB_FRAME_CONTEXT_TLCORNER,
OB_FRAME_CONTEXT_TRCORNER,
+ OB_FRAME_CONTEXT_TOP,
+ OB_FRAME_CONTEXT_BOTTOM,
+ OB_FRAME_CONTEXT_LEFT,
+ OB_FRAME_CONTEXT_RIGHT,
OB_FRAME_CONTEXT_MAXIMIZE,
OB_FRAME_CONTEXT_ALLDESKTOPS,
OB_FRAME_CONTEXT_SHADE,
struct _ObClient *client;
Window window;
- Window plate;
Strut size;
Rect area;
gboolean visible;
+ guint functions;
guint decorations;
- gboolean max_horz;
- Window inner; /*!< The window for drawing the inner client border */
Window title;
Window label;
Window max;
Window lgrip;
Window rgrip;
+ /* These are borders of the frame and its elements */
+ Window titleleft;
+ Window titletop;
+ Window titletopleft;
+ Window titletopright;
+ Window titleright;
+ Window titlebottom;
+ Window left;
+ Window right;
+ Window handleleft;
+ Window handletop;
+ Window handleright;
+ Window handlebottom;
+ Window lgriptop;
+ Window lgripleft;
+ Window lgripbottom;
+ Window rgriptop;
+ Window rgripright;
+ Window rgripbottom;
+ Window innerleft; /*!< For drawing the inner client border */
+ Window innertop; /*!< For drawing the inner client border */
+ Window innerright; /*!< For drawing the inner client border */
+ Window innerbottom; /*!< For drawing the inner client border */
+ Window innerblb;
+ Window innerbll;
+ Window innerbrb;
+ Window innerbrr;
+ Window backback; /*!< A colored window shown while resizing */
+ Window backfront; /*!< An undrawn-in window, to prevent flashing on
+ unmap */
+
+ /* These are resize handles inside the titlebar */
+ Window topresize;
Window tltresize;
Window tllresize;
Window trtresize;
RrAppearance *a_unfocused_handle;
RrAppearance *a_focused_handle;
- Strut innersize;
-
GSList *clients;
- gint width; /* title and handle */
- gint label_width;
+ gint icon_on; /* if the window icon button is on */
+ gint label_on; /* if the window title is on */
+ gint iconify_on; /* if the window iconify button is on */
+ gint desk_on; /* if the window all-desktops button is on */
+ gint shade_on; /* if the window shade button is on */
+ gint max_on; /* if the window maximize button is on */
+ gint close_on; /* if the window close button is on */
+
+ gint width; /* width of the titlebar and handle */
+ gint label_width; /* width of the label in the titlebar */
gint icon_x; /* x-position of the window icon button */
gint label_x; /* x-position of the window title */
gint iconify_x; /* x-position of the window iconify button */
gint max_x; /* x-position of the window maximize button */
gint close_x; /* x-position of the window close button */
gint bwidth; /* border width */
- gint rbwidth; /* title border width */
- gint cbwidth_x; /* client border width */
- gint cbwidth_y; /* client border width */
+ gint cbwidth_l; /* client border width */
+ gint cbwidth_t; /* client border width */
+ gint cbwidth_r; /* client border width */
+ gint cbwidth_b; /* client border width */
+ gboolean max_horz; /* when maxed some decorations are hidden */
+ gboolean max_vert; /* when maxed some decorations are hidden */
+ gboolean shaded; /* decorations adjust when shaded */
+
+ /* the leftmost and rightmost elements in the titlebar */
+ ObFrameContext leftmost;
+ ObFrameContext rightmost;
gboolean max_press;
gboolean close_press;
gboolean iconify_hover;
gboolean focused;
+ gboolean need_render;
gboolean flashing;
gboolean flash_on;
GTimeVal flash_end;
+
+ /*! Is the frame currently in an animation for iconify or restore.
+ 0 means that it is not animating. > 0 means it is animating an iconify.
+ < 0 means it is animating a restore.
+ */
+ gint iconify_animation_going;
+ GTimeVal iconify_animation_end;
};
ObFrame *frame_new(struct _ObClient *c);
+void frame_free(ObFrame *self);
+
void frame_show(ObFrame *self);
void frame_hide(ObFrame *self);
void frame_adjust_theme(ObFrame *self);
void frame_adjust_focus(ObFrame *self, gboolean hilite);
void frame_adjust_title(ObFrame *self);
void frame_adjust_icon(ObFrame *self);
-void frame_grab_client(ObFrame *self, struct _ObClient *client);
-void frame_release_client(ObFrame *self, struct _ObClient *client);
+void frame_grab_client(ObFrame *self);
+void frame_release_client(ObFrame *self);
ObFrameContext frame_context_from_string(const gchar *name);
-ObFrameContext frame_context(struct _ObClient *self, Window win);
+ObFrameContext frame_context(struct _ObClient *self, Window win,
+ gint x, gint y);
/*! Applies gravity to the client's position to find where the frame should
be positioned.
*/
void frame_frame_gravity(ObFrame *self, gint *x, gint *y);
+/*! Convert a rectangle in client coordinates/sizes to what it would be
+ for the frame, given its current decorations sizes */
+void frame_rect_to_frame(ObFrame *self, Rect *r);
+
+/*! Convert a rectangle in frame coordinates/sizes to what it would be for the
+ client, given its current decorations sizes */
+void frame_rect_to_client(ObFrame *self, Rect *r);
+
void frame_flash_start(ObFrame *self);
void frame_flash_stop(ObFrame *self);
+/*! Start an animation for iconifying or restoring a frame. The callback
+ will be called when the animation finishes. But if another animation is
+ started in the meantime, the callback will never get called. */
+void frame_begin_iconify_animation(ObFrame *self, gboolean iconifying);
+void frame_end_iconify_animation(ObFrame *self);
+
+#define frame_iconify_animating(f) (f->iconify_animation_going != 0)
+
#endif