void frame_adjust_shape(ObFrame *self);
void frame_adjust_area(ObFrame *self, gboolean moved,
gboolean resized, gboolean fake);
-void frame_adjust_client_area(ObFrame *self);
void frame_adjust_state(ObFrame *self);
void frame_adjust_focus(ObFrame *self, gboolean hilite);
void frame_adjust_title(ObFrame *self);
be positioned.
@return The proper coordinates for the frame, based on the client.
*/
-void frame_client_gravity(ObFrame *self, gint *x, gint *y);
+void frame_client_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
/*! Reversly applies gravity to the frame's position to find where the client
should be positioned.
@return The proper coordinates for the client, based on the frame.
*/
-void frame_frame_gravity(ObFrame *self, gint *x, gint *y);
+void frame_frame_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
void frame_flash_start(ObFrame *self);
void frame_flash_stop(ObFrame *self);