OB_FRAME_CONTEXT_DESKTOP,
OB_FRAME_CONTEXT_CLIENT,
OB_FRAME_CONTEXT_TITLEBAR,
- OB_FRAME_CONTEXT_HANDLE,
OB_FRAME_CONTEXT_FRAME,
OB_FRAME_CONTEXT_BLCORNER,
OB_FRAME_CONTEXT_BRCORNER,
OB_FRAME_CONTEXT_TLCORNER,
OB_FRAME_CONTEXT_TRCORNER,
+ OB_FRAME_CONTEXT_TOP,
+ OB_FRAME_CONTEXT_BOTTOM,
OB_FRAME_CONTEXT_MAXIMIZE,
OB_FRAME_CONTEXT_ALLDESKTOPS,
OB_FRAME_CONTEXT_SHADE,
Window lgrip;
Window rgrip;
+ Window topresize;
Window tltresize;
Window tllresize;
Window trtresize;
gint cbwidth_x; /* client border width */
gint cbwidth_y; /* client border width */
+ /* the leftmost and rightmost elements in the titlebar */
+ ObFrameContext leftmost;
+ ObFrameContext rightmost;
+
gboolean max_press;
gboolean close_press;
gboolean desk_press;
};
ObFrame *frame_new(struct _ObClient *c);
+void frame_free(ObFrame *self);
+
void frame_show(ObFrame *self);
void frame_hide(ObFrame *self);
void frame_adjust_theme(ObFrame *self);
void frame_adjust_focus(ObFrame *self, gboolean hilite);
void frame_adjust_title(ObFrame *self);
void frame_adjust_icon(ObFrame *self);
-void frame_grab_client(ObFrame *self, struct _ObClient *client);
-void frame_release_client(ObFrame *self, struct _ObClient *client);
+void frame_grab_client(ObFrame *self);
+void frame_release_client(ObFrame *self);
ObFrameContext frame_context_from_string(const gchar *name);
-ObFrameContext frame_context(struct _ObClient *self, Window win);
+ObFrameContext frame_context(struct _ObClient *self, Window win,
+ gint x, gint y);
/*! Applies gravity to the client's position to find where the frame should
be positioned.