Window innertop; /*!< For drawing the inner client border */
Window innerright; /*!< For drawing the inner client border */
Window innerbottom; /*!< For drawing the inner client border */
+ Window innerblb;
+ Window innerbll;
+ Window innerbrb;
+ Window innerbrr;
Window backback; /*!< A colored window shown while resizing */
Window backfront; /*!< An undrawn-in window, to prevent flashing on
unmap */
Colormap colormap;
- RrAppearance *a_unfocused_title;
- RrAppearance *a_focused_title;
- RrAppearance *a_unfocused_label;
- RrAppearance *a_focused_label;
- RrAppearance *a_icon;
- RrAppearance *a_unfocused_handle;
- RrAppearance *a_focused_handle;
-
- GSList *clients;
-
gint icon_on; /* if the window icon button is on */
gint label_on; /* if the window title is on */
gint iconify_on; /* if the window iconify button is on */
gboolean iconify_hover;
gboolean focused;
+ gboolean need_render;
gboolean flashing;
gboolean flash_on;
be positioned.
@return The proper coordinates for the frame, based on the client.
*/
-void frame_client_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
+void frame_client_gravity(ObFrame *self, gint *x, gint *y);
/*! Reversly applies gravity to the frame's position to find where the client
should be positioned.
@return The proper coordinates for the client, based on the frame.
*/
-void frame_frame_gravity(ObFrame *self, gint *x, gint *y, gint w, gint h);
+void frame_frame_gravity(ObFrame *self, gint *x, gint *y);
/*! Convert a rectangle in client coordinates/sizes to what it would be
for the frame, given its current decorations sizes */
void frame_rect_to_frame(ObFrame *self, Rect *r);
+/*! Convert a rectangle in frame coordinates/sizes to what it would be for the
+ client, given its current decorations sizes */
+void frame_rect_to_client(ObFrame *self, Rect *r);
+
void frame_flash_start(ObFrame *self);
void frame_flash_stop(ObFrame *self);