attrib.cursor = ob_cursors.br;
self->rgrip = createWindow(self->handle, mask, &attrib);
+ self->focused = FALSE;
+
/* the other stuff is shown based on decor settings */
XMapWindow(ob_display, self->plate);
XMapWindow(ob_display, self->lgrip);
framerender_frame(self);
}
-void frame_adjust_focus(Frame *self)
+void frame_adjust_focus(Frame *self, gboolean hilite)
{
+ self->focused = hilite;
framerender_frame(self);
}