self->obscured = TRUE;
/* create all of the decor windows */
- mask = CWOverrideRedirect | CWEventMask;
+ mask = CWEventMask;
attrib.event_mask = FRAME_EVENTMASK;
- attrib.override_redirect = TRUE;
self->window = createWindow(RootWindow(ob_display, ob_screen),
mask, &attrib);