#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask | \
ButtonPressMask | ButtonReleaseMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
- ButtonMotionMask | \
+ ButtonMotionMask | PointerMotionHintMask | \
EnterWindowMask | LeaveWindowMask)
#define FRAME_HANDLE_Y(f) (f->innersize.top + f->client->area.height + \
/* create the visible decor windows */
+ mask = CWEventMask;
if (visual) {
/* client has a 32-bit visual */
mask |= CWColormap | CWBackPixel | CWBorderPixel;