#define FRAME_ANIMATE_ICONIFY_TIME 150000 /* .15 seconds */
#define FRAME_ANIMATE_ICONIFY_STEP_TIME (G_USEC_PER_SEC / 60) /* 60 Hz */
-#define FRAME_HANDLE_Y(f) (f->size.top + f->client->area.height + f->cbwidth_y)
+#define FRAME_HANDLE_Y(f) (f->size.top + f->client->area.height + f->cbwidth_b)
static void flash_done(gpointer data);
static gboolean flash_timeout(gpointer data);
xrect[0].x = 0;
xrect[0].y = 0;
xrect[0].width = self->area.width;
- xrect[0].height = ob_rr_theme->title_height +
- self->bwidth + self->rbwidth;
+ xrect[0].height = self->size.top;
++num;
}
if (self->decorations & OB_FRAME_DECOR_BORDER) {
self->bwidth = ob_rr_theme->fbwidth;
- self->cbwidth_x = ob_rr_theme->cbwidthx;
- self->cbwidth_y = ob_rr_theme->cbwidthy;
+ self->cbwidth_l = self->cbwidth_r = ob_rr_theme->cbwidthx;
+ self->cbwidth_t = self->cbwidth_b = ob_rr_theme->cbwidthy;
} else {
- self->bwidth = self->cbwidth_x = self->cbwidth_y = 0;
+ self->bwidth = self->cbwidth_l = self->cbwidth_t =
+ self->cbwidth_r = self->cbwidth_b = 0;
}
- self->rbwidth = self->bwidth;
if (self->max_horz) {
- self->cbwidth_x = 0;
+ self->cbwidth_l = self->cbwidth_r = 0;
self->width = self->client->area.width - self->bwidth * 2;
+ if (self->max_vert)
+ self->cbwidth_b = 0;
} else
- self->width = self->client->area.width + self->cbwidth_x * 2;
+ self->width = self->client->area.width +
+ self->cbwidth_l + self->cbwidth_r;
/* some elements are sized based of the width, so don't let them have
negative values */
(ob_rr_theme->grip_width + self->bwidth) * 2 + 1);
STRUT_SET(self->size,
- self->cbwidth_x + (!self->max_horz ? self->bwidth : 0),
- self->cbwidth_y + self->bwidth,
- self->cbwidth_x + (!self->max_horz ? self->bwidth : 0),
- self->cbwidth_y + self->bwidth);
+ self->cbwidth_l + (!self->max_horz ? self->bwidth : 0),
+ self->cbwidth_t + self->bwidth,
+ self->cbwidth_r + (!self->max_horz ? self->bwidth : 0),
+ self->cbwidth_b + (!self->max_horz || !self->max_vert ? self->bwidth : 0));
if (self->decorations & OB_FRAME_DECOR_TITLEBAR)
- self->size.top += ob_rr_theme->title_height + self->rbwidth;
+ self->size.top += ob_rr_theme->title_height + self->bwidth;
if (self->decorations & OB_FRAME_DECOR_HANDLE &&
ob_rr_theme->handle_height > 0)
{
/* position/size and map/unmap all the windows */
if (!fake) {
- if (self->cbwidth_x) {
+ if (self->cbwidth_l) {
XMoveResizeWindow(ob_display, self->innerleft,
- self->size.left - self->cbwidth_x,
+ self->size.left - self->cbwidth_l,
self->size.top,
- self->cbwidth_x, self->client->area.height);
+ self->cbwidth_l, self->client->area.height);
+
+ XMapWindow(ob_display, self->innerleft);
+ } else
+ XUnmapWindow(ob_display, self->innerleft);
+
+ if (self->cbwidth_r) {
XMoveResizeWindow(ob_display, self->innerright,
self->size.left + self->client->area.width,
self->size.top,
- self->cbwidth_x, self->client->area.height);
+ self->cbwidth_r, self->client->area.height);
- XMapWindow(ob_display, self->innerleft);
XMapWindow(ob_display, self->innerright);
- } else {
- XUnmapWindow(ob_display, self->innerleft);
+ } else
XUnmapWindow(ob_display, self->innerright);
- }
- if (self->cbwidth_y) {
+ if (self->cbwidth_t) {
XMoveResizeWindow(ob_display, self->innertop,
- self->size.left - self->cbwidth_x,
- self->size.top - self->cbwidth_y,
+ self->size.left - self->cbwidth_l,
+ self->size.top - self->cbwidth_t,
self->client->area.width +
- self->cbwidth_x * 2, self->cbwidth_y);
+ self->cbwidth_l + self->cbwidth_r,
+ self->cbwidth_t);
+
+ XMapWindow(ob_display, self->innertop);
+ } else
+ XUnmapWindow(ob_display, self->innertop);
+
+ if (self->cbwidth_b) {
XMoveResizeWindow(ob_display, self->innerbottom,
- self->size.left - self->cbwidth_x,
+ self->size.left - self->cbwidth_l,
self->size.top + self->client->area.height,
self->client->area.width +
- self->cbwidth_x * 2, self->cbwidth_y);
+ self->cbwidth_l + self->cbwidth_r,
+ self->cbwidth_b);
- XMapWindow(ob_display, self->innertop);
XMapWindow(ob_display, self->innerbottom);
- } else {
- XUnmapWindow(ob_display, self->innertop);
+ } else
XUnmapWindow(ob_display, self->innerbottom);
- }
if (self->bwidth) {
gint titlesides;
XMapWindow(ob_display, self->titletopleft);
XMapWindow(ob_display, self->titletopright);
- if (self->decorations & OB_FRAME_DECOR_TITLEBAR &&
- self->rbwidth)
- {
+ if (self->decorations & OB_FRAME_DECOR_TITLEBAR) {
XMoveResizeWindow(ob_display, self->titlebottom,
self->bwidth,
ob_rr_theme->title_height + self->bwidth,
self->width,
- self->rbwidth);
+ self->bwidth);
XMapWindow(ob_display, self->titlebottom);
} else
layout_title(self);
if (!fake) {
- if (self->bwidth) {
+ if (self->bwidth && self->size.bottom) {
XMoveResizeWindow(ob_display, self->handlebottom,
ob_rr_theme->grip_width +
self->bwidth * 2,
self->size.bottom -
(!self->max_horz ?
ob_rr_theme->grip_width :
- self->size.bottom),
+ self->size.bottom - self->cbwidth_b),
self->bwidth,
(!self->max_horz ?
ob_rr_theme->grip_width :
- self->size.bottom));
+ self->size.bottom - self->cbwidth_b));
XMoveResizeWindow(ob_display, self->rgripright,
self->size.left + self->client->area.width +
self->size.right - self->bwidth,
self->size.bottom -
(!self->max_horz ?
ob_rr_theme->grip_width :
- self->size.bottom),
+ self->size.bottom - self->cbwidth_b),
self->bwidth,
(!self->max_horz ?
ob_rr_theme->grip_width :
- self->size.bottom));
+ self->size.bottom - self->cbwidth_b));
XMoveResizeWindow(ob_display, self->lgripbottom,
self->bwidth,
if (self->bwidth && !self->max_horz) {
XMoveResizeWindow(ob_display, self->right,
self->client->area.width +
- self->cbwidth_x * 2 + self->bwidth,
+ self->cbwidth_l + self->cbwidth_r + self->bwidth,
self->bwidth + ob_rr_theme->grip_width,
self->bwidth,
self->client->area.height +
self->size.top + self->size.bottom));
if ((moved || resized) && !fake) {
- /* when the client has StaticGravity, it likes to move around. */
- XMoveWindow(ob_display, self->client->window,
- self->size.left, self->size.top);
-
/* find the new coordinates, done after setting the frame.size, for
frame_client_gravity. */
self->area.x = self->client->area.x;
self->area.width,
self->area.height);
+ /* when the client has StaticGravity, it likes to move around.
+ also this correctly positions the client when it maps.
+ this also needs to be run when the frame's decorations sizes change!
+ */
+ XMoveWindow(ob_display, self->client->window,
+ self->size.left, self->size.top);
+
if (resized) {
framerender_frame(self);
frame_adjust_shape(self);