}
}
+void frame_rect_to_frame(ObFrame *self, Rect *r)
+{
+ r->width += self->size.left + self->size.right;
+ r->height += self->size.top + self->size.bottom;
+ frame_client_gravity(self, &r->x, &r->y, r->width, r->height);
+}
+
static void flash_done(gpointer data)
{
ObFrame *self = data;