]> Dogcows Code - chaz/openbox/blobdiff - openbox/frame.c
add the left/right/top/bottom direction arrows and use them for resizing those ways
[chaz/openbox] / openbox / frame.c
index 765c4b59bca0e1473ad993872ebb7d897af117f7..345eb1f2b9908b7fe13fd0a636b1d368b4d27434 100644 (file)
@@ -119,9 +119,9 @@ Frame *frame_new()
     self->iconify = createWindow(self->title, mask, &attrib);
     self->handle = createWindow(self->window, mask, &attrib);
     mask |= CWCursor;
-    attrib.cursor = ob_cursors.ll_angle;
+    attrib.cursor = ob_cursors.bl;
     self->lgrip = createWindow(self->handle, mask, &attrib);
-    attrib.cursor = ob_cursors.lr_angle;
+    attrib.cursor = ob_cursors.br;
     self->rgrip = createWindow(self->handle, mask, &attrib);
 
     /* the other stuff is shown based on decor settings */
@@ -646,12 +646,15 @@ Context frame_context_from_string(char *name)
     return Context_None;
 }
 
-Context frame_context(Frame *self, Window win)
+Context frame_context(Client *client, Window win)
 {
+    Frame *self;
+
     if (win == ob_root) return Context_Root;
-    if (self == NULL) return Context_None;
-    if (win == self->client->window) return Context_Client;
+    if (client == NULL) return Context_None;
+    if (win == client->window) return Context_Client;
 
+    self = client->frame;
     if (win == self->window) return Context_Frame;
     if (win == self->plate)  return Context_Client;
     if (win == self->title)  return Context_Titlebar;
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