if (!self->visible) {
self->visible = TRUE;
XMapWindow(ob_display, self->client->window);
+ XMapWindow(ob_display, self->plate);
XMapWindow(ob_display, self->window);
}
}
self->visible = FALSE;
if (!frame_iconify_animating(self))
XUnmapWindow(ob_display, self->window);
+ /* unmap the plate along with the client. some people (libwnck) look
+ to see if it is unmapped when the client is iconified, for whatever
+ reason. so let's play along... */
+ XUnmapWindow(ob_display, self->plate);
/* we unmap the client itself so that we can get MapRequest
events, and because the ICCCM tells us to! */
XUnmapWindow(ob_display, self->client->window);
case StaticGravity:
case ForgetGravity:
/* the client's position won't move */
- *x -= self->size.left;
+ *x += self->size.left;
break;
}