/* set up the hilite texture for the background */
p->a_bg->texture[0].data.rgba.width = rgbaw;
p->a_bg->texture[0].data.rgba.height = rgbah;
+ p->a_bg->texture[0].data.rgba.alpha = 0xff;
p->hilite_rgba = g_new(RrPixel32, rgbaw * rgbah);
p->a_bg->texture[0].data.rgba.data = p->hilite_rgba;
icon = client_icon(target->client, innerw, innerh);
p->a_icon->texture[0].data.rgba.width = icon->width;
p->a_icon->texture[0].data.rgba.height = icon->height;
+ if (target->client->iconic)
+ /* 7/16 alpha */
+ p->a_icon->texture[0].data.rgba.alpha = 0xff*7/16;
+ else
+ p->a_icon->texture[0].data.rgba.alpha = 0xff;
p->a_icon->texture[0].data.rgba.data = icon->data;
/* draw the icon */