/*! The recent focus order on each desktop */
extern GList **focus_order;
-/*! Should new windows be focused */
-extern gboolean focus_new;
-/*! Focus windows when the mouse enters them */
-extern gboolean focus_follow;
-
void focus_startup();
void focus_shutdown();
typedef enum {
Fallback_Desktop, /* switching desktops */
- Fallback_Unfocusing, /* forcefully remove focus from the curernt window */
+ Fallback_Unfocusing, /* forcefully remove focus from the current window */
Fallback_NoFocus /* nothing has focus for some reason */
} FallbackType;
struct Client *focus_cycle(gboolean forward, gboolean linear, gboolean done,
gboolean cancel);
+/*! Add a new client into the focus order */
+void focus_order_add_new(struct Client *c);
+
+/*! Remove a client from the focus order */
+void focus_order_remove(struct Client *c);
+
+/*! Move a client to the top of the focus order */
+void focus_order_to_top(struct Client *c);
+
+/*! Move a client to the bottom of the focus order (keeps iconic windows at the
+ very bottom always though). */
+void focus_order_to_bottom(struct Client *c);
+
#endif