]> Dogcows Code - chaz/openbox/blobdiff - openbox/focus.h
try to fix focus switching with mouse actions up a bit
[chaz/openbox] / openbox / focus.h
index 7c67f6cb202a8d7bd0e26f354b9684657c290e3e..345685c0f52f08bb06744cdbdc0e88ace3cf01db 100644 (file)
@@ -28,6 +28,10 @@ struct _ObClient;
 
 /*! The client which is currently focused */
 extern struct _ObClient *focus_client;
+/*! The client which is being decorated as focused, not always matching the
+  real focus, but this is used to track it so that it can be ersolved to match
+*/
+extern struct _ObClient *focus_hilite;
 /*! The client which appears focused during a focus cycle operation */
 extern struct _ObClient *focus_cycle_target;
 
@@ -47,14 +51,17 @@ typedef enum {
     OB_FOCUS_FALLBACK_NOFOCUS     /*!< nothing has focus for some reason */
 } ObFocusFallbackType;
 
+struct _ObClient* focus_fallback_target(ObFocusFallbackType type);
+
 /*! Call this when you need to focus something! */
 void focus_fallback(ObFocusFallbackType type);
 
 /*! Cycle focus amongst windows. */
-void focus_cycle(gboolean forward, gboolean linear,
+void focus_cycle(gboolean forward, gboolean linear, gboolean interactive,
                  gboolean dialog, gboolean done, gboolean cancel);
-void focus_directional_cycle(ObDirection dir,
+void focus_directional_cycle(ObDirection dir, gboolean interactive,
                              gboolean dialog, gboolean done, gboolean cancel);
+void focus_cycle_draw_indicator();
 
 /*! Add a new client into the focus order */
 void focus_order_add_new(struct _ObClient *c);
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