#include "event.h"
-#include "config.h"
#include "openbox.h"
#include "client.h"
#include "frame.h"
sets the number of desktops */
Window focus_backup = None;
+gboolean focus_new = TRUE;
+gboolean focus_follow = TRUE;
void focus_startup()
{
XSetWindowAttributes attrib;
focus_client = NULL;
+ focus_new = TRUE;
+ focus_follow = TRUE;
attrib.override_redirect = TRUE;
focus_backup = XCreateWindow(ob_display, ob_root,
void focus_fallback(gboolean switching_desks)
{
- ConfigValue focus_follow;
GList *it;
gboolean under = FALSE;
Client *old = NULL;
+ old = focus_client;
+
+ /* unfocus any focused clients.. they can be focused by Pointer events
+ and such, and then when I try focus them, I won't get a FocusIn event
+ at all for them.
+ */
+ focus_set_client(NULL);
+
if (switching_desks) {
/* don't skip any windows when switching desktops */
- old = focus_client;
- focus_client = NULL;
+ old = NULL;
} else {
- if (!config_get("focusFollowsMouse", Config_Bool, &focus_follow))
- g_assert_not_reached();
- if (focus_follow.bool)
+ if (focus_follow)
under = focus_under_pointer();
}
if (!under) {
- for (it = focus_order[screen_desktop]; it != NULL; it = it->next) {
- g_message("fallback trying 0x%lx", ((Client*)it->data)->window);
- if (it->data != focus_client && client_normal(it->data)) {
- /* if we're switching desktops, and we get the already focused
- window, then we wont get a FocusIn for it, so just restore
- the focus_client so that we know it is focused */
- if (it->data == old) {
- focus_client = old;
- break;
- } else if (client_focus(it->data))
+ for (it = focus_order[screen_desktop]; it != NULL; it = it->next)
+ if (it->data != old && client_normal(it->data))
+ if (client_focus(it->data))
break;
- }
- }
if (it == NULL) /* nothing to focus */
focus_set_client(NULL);
}