]> Dogcows Code - chaz/openbox/blobdiff - openbox/event.c
give focus to new windows when *any* relative already has focus..
[chaz/openbox] / openbox / event.c
index c19f70175d1567323b8a28a906cd70e476f3b094..cb739339e6d8b961bb9c653b1e90f3e4f17626d7 100644 (file)
@@ -319,6 +319,12 @@ static gboolean wanted_focusevent(XEvent *e, gboolean in_client_only)
             if (!w || !WINDOW_IS_CLIENT(w))
                 return FALSE;
         }
+        else {
+            /* This means focus reverted to parent from the client (this
+               happens often during iconify animation) */
+            if (detail == NotifyInferior)
+                return TRUE;
+        }
 
         /* This means focus moved from the root window to a client */
         if (detail == NotifyVirtual)
@@ -480,7 +486,8 @@ static void event_process(const XEvent *ec, gpointer data)
         {
             XEvent ce;
 
-            ob_debug_type(OB_DEBUG_FOCUS, "Focus went to pointer root/none\n");
+            ob_debug_type(OB_DEBUG_FOCUS, "Focus went to pointer root/none or"
+                          " the frame window\n");
 
             /* If another FocusIn is in the queue then don't fallback yet. This
                fixes the fun case of:
@@ -502,7 +509,7 @@ static void event_process(const XEvent *ec, gpointer data)
                 ob_debug_type(OB_DEBUG_FOCUS,
                               "  but another FocusIn is coming\n");
             } else {
-                /* Focus has been reverted to the root window or nothing.
+                /* Focus has been reverted.
 
                    FocusOut events come after UnmapNotify, so we don't need to
                    worry about focusing an invalid window
@@ -554,12 +561,8 @@ static void event_process(const XEvent *ec, gpointer data)
             xerror_set_ignore(FALSE);
             /* nothing is focused */
             focus_set_client(NULL);
-        } else if (ce.xany.window == e->xany.window) {
-            ob_debug_type(OB_DEBUG_FOCUS, "Focus didn't go anywhere\n");
-            /* If focus didn't actually move anywhere, there is nothing to do*/
-            nomove = TRUE;
         } else {
-            /* Focus did move, so process the FocusIn event */
+            /* Focus moved, so process the FocusIn event */
             ObEventData ed = { .ignored = FALSE };
             event_process(&ce, &ed);
             if (ed.ignored) {
@@ -572,10 +575,10 @@ static void event_process(const XEvent *ec, gpointer data)
             }
         }
 
-        if (client && !nomove) {
+        if (client && client != focus_client) {
             frame_adjust_focus(client->frame, FALSE);
-            if (client == focus_client)
-                focus_set_client(NULL);
+            /* focus_set_client(NULL) has already been called in this
+               section or by focus_fallback */
             client_calc_layer(client);
         }
     } else if (timewinclients)
@@ -1585,8 +1588,8 @@ static gboolean event_handle_menu_keyboard(XEvent *ev)
         menu_frame_select_next(frame);
     }
 
-    /* keyboard accelerator shortcuts. */
-    else if (ev->xkey.state == 0 &&
+    /* keyboard accelerator shortcuts. (allow controlmask) */
+    else if ((ev->xkey.state & ~ControlMask) == 0 &&
              /* was it a valid key? */
              unikey != 0 &&
              /* don't bother if the menu is empty. */
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