*/
if (!focus_left_screen)
- focus_fallback(TRUE, FALSE);
+ focus_fallback(FALSE, FALSE);
}
}
else if (!client)
}
break;
case MotionNotify:
+ /* when there is a grab on the pointer, we won't get enter/leave
+ notifies, but we still get motion events */
+ if (grab_on_pointer()) break;
+
con = frame_context(client, e->xmotion.window,
e->xmotion.x, e->xmotion.y);
switch (con) {
if (frame == NULL)
ret = FALSE;
- else if (keycode == ob_keycode(OB_KEY_ESCAPE) && state == 0) {
- /* Escape goes to the parent menu or closes the last one */
- if (frame->parent)
- menu_frame_select(frame, NULL, TRUE);
- else
- menu_frame_hide_all();
- }
+ else if (keycode == ob_keycode(OB_KEY_ESCAPE) && state == 0)
+ menu_frame_hide_all();
else if (keycode == ob_keycode(OB_KEY_RETURN) && (state == 0 ||
state == ControlMask))