#include "screen.h"
#include "frame.h"
#include "menu.h"
+#include "keyboard.h"
+#include "mouse.h"
#include "framerender.h"
#include "focus.h"
#include "moveresize.h"
}
/* user input (action-bound) events */
- /*
if (e->type == ButtonPress || e->type == ButtonRelease ||
- e->type == MotionNotify)
- mouse_event(e, client);
- else if (e->type == KeyPress || e->type == KeyRelease)
- ;
- */
+ e->type == MotionNotify || e->type == KeyPress ||
+ e->type == KeyRelease)
+ {
+ ObFrameContext context;
+
+ context = frame_context(client, e->xany.window);
+
+ if (!keyboard_process_interactive_grab(e, &client, &context)) {
+
+ if (e->type == ButtonPress || e->type == ButtonRelease ||
+ e->type == MotionNotify)
+ mouse_event(client, context, e);
+ else if (e->type == KeyPress)
+ keyboard_event(client, e);
+ }
+ }
/* dispatch the event to registered handlers */
dispatch_x(e, client);
ObFrameContext con;
switch (e->type) {
+ case VisibilityNotify:
+ client->frame->obscured = e->xvisibility.state != VisibilityUnobscured;
+ break;
case ButtonPress:
case ButtonRelease:
/* Wheel buttons don't draw because they are an instant click, so it
client_close(client);
} else if (msgtype == prop_atoms.net_active_window) {
ob_debug("net_active_window for 0x%lx\n", client->window);
- client_activate(client);
+ client_activate(client, FALSE);
} else if (msgtype == prop_atoms.net_wm_moveresize) {
ob_debug("net_wm_moveresize for 0x%lx\n", client->window);
if ((Atom)e->xclient.data.l[2] ==