focus_in = NULL;
if (client == focus_out)
focus_out = NULL;
+ if (client == focus_hilite)
+ focus_hilite = NULL;
}
static void event_done(gpointer data)
{
static ObClient *last = NULL;
+ /* sometimes focus_hilite can be on an unfocused window, this make sure
+ it loses its focus hilite when focus moves */
+ if (focus_hilite &&
+ (focus_in && focus_hilite != focus_in) &&
+ (focus_out && focus_hilite != focus_out))
+ {
+ frame_adjust_focus(focus_hilite->frame, FALSE);
+ }
+
if (focus_in) {
if (focus_in != focus_client) {
focus_set_client(focus_in);
client_calc_layer(focus_out);
}
+ focus_hilite = focus_in;
+
if (focus_client != last) {
if (!focus_client)
focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS);
e->type == MotionNotify)
mouse_event(client, e);
else if (e->type == KeyPress)
- /* when in the middle of a focus cycling action, this
- causes the window which appears to be focused to be
- the one on which the actions will be executed */
- keyboard_event((focus_cycle_target ?
- focus_cycle_target : client), e);
+ keyboard_event((focus_cycle_target ? focus_cycle_target :
+ (focus_hilite ? focus_hilite : client)),
+ e);
}
}
}
frame_adjust_state(client->frame);
break;
case OB_FRAME_CONTEXT_FRAME:
- /*
- if (config_focus_follow && config_focus_delay)
- ob_main_loop_timeout_remove_data(ob_main_loop,
- focus_delay_func,
- client);
- */
+ if (config_focus_follow && config_focus_delay)
+ ob_main_loop_timeout_remove_data(ob_main_loop,
+ focus_delay_func,
+ client);
break;
default:
break;
ob_main_loop_timeout_remove_data(ob_main_loop, focus_delay_func, client);
}
+void event_halt_focus_delay()
+{
+ ob_main_loop_timeout_remove(ob_main_loop, focus_delay_func);
+}
+
void event_ignore_queued_enters()
{
GSList *saved = NULL, *it;