int engine_shadow_offset;
int engine_shadow_tint;
+EngineFrameNew *engine_frame_new;
+EngineFrameGrabClient *engine_frame_grab_client;
+EngineFrameReleaseClient *engine_frame_release_client;
+EngineFrameAdjustArea *engine_frame_adjust_area;
+EngineFrameAdjustShape *engine_frame_adjust_shape;
+EngineFrameAdjustState *engine_frame_adjust_state;
+EngineFrameAdjustFocus *engine_frame_adjust_focus;
+EngineFrameAdjustTitle *engine_frame_adjust_title;
+EngineFrameAdjustIcon *engine_frame_adjust_icon;
+EngineFrameShow *engine_frame_show;
+EngineFrameHide *engine_frame_hide;
+EngineGetContext *engine_get_context;
+EngineRenderLabel *engine_render_label;
+EngineSizeLabel *engine_size_label;
+
static GModule *module = NULL;
static EngineStartup *estartup = NULL;
static EngineShutdown *eshutdown = NULL;
LOADSYM(frame_show, engine_frame_show);
LOADSYM(frame_hide, engine_frame_hide);
LOADSYM(get_context, engine_get_context);
+ LOADSYM(render_label, engine_render_label);
+ LOADSYM(size_label, engine_size_label);
if (!estartup())
return FALSE;