+#include "debug.h"
#include "dock.h"
#include "screen.h"
#include "prop.h"
static ObDock *dock;
-Strut dock_strut;
+StrutPartial dock_strut;
void dock_startup()
{
XSetWindowAttributes attrib;
- STRUT_SET(dock_strut, 0, 0, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0);
dock = g_new0(ObDock, 1);
dock->obwin.type = Window_Dock;
member set the root window, and one set to the client, but both get
handled and need to be ignored.
*/
- if (ob_state == OB_STATE_STARTING)
+ if (ob_state() == OB_STATE_STARTING)
app->ignore_unmaps += 2;
if (app->win != app->icon_win) {
g_hash_table_insert(window_map, &app->icon_win, app);
- g_message("Managed Dock App: 0x%lx (%s)", app->icon_win, app->class);
+ ob_debug("Managed Dock App: 0x%lx (%s)\n", app->icon_win, app->class);
}
void dock_remove_all()
dock->dock_apps = g_list_remove(dock->dock_apps, app);
dock_configure();
- g_message("Unmanaged Dock App: 0x%lx (%s)", app->icon_win, app->class);
+ ob_debug("Unmanaged Dock App: 0x%lx (%s)\n", app->icon_win, app->class);
g_free(app->name);
g_free(app->class);
}
if (!config_dock_floating && config_dock_hide) {
- strw = strh = ob_rr_theme->bwidth;
+ strw = ob_rr_theme->bwidth;
+ strh = ob_rr_theme->bwidth;
} else {
strw = dock->w;
strh = dock->h;
/* set the strut */
if (config_dock_floating) {
- STRUT_SET(dock_strut, 0, 0, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0);
} else {
switch (config_dock_pos) {
case OB_DIRECTION_NORTHWEST:
switch (config_dock_orient) {
case OB_ORIENTATION_HORZ:
- STRUT_SET(dock_strut, 0, strh, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, strh, 0, 0,
+ 0, 0, dock->x, dock->x + dock->w - 1,
+ 0, 0, 0, 0);
break;
case OB_ORIENTATION_VERT:
- STRUT_SET(dock_strut, strw, 0, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, strw, 0, 0, 0,
+ dock->y, dock->y + dock->h - 1,
+ 0, 0, 0, 0, 0, 0);
break;
}
break;
case OB_DIRECTION_NORTH:
- STRUT_SET(dock_strut, 0, strh, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, strh, 0, 0,
+ dock->x, dock->x + dock->w - 1,
+ 0, 0, 0, 0, 0, 0);
break;
case OB_DIRECTION_NORTHEAST:
switch (config_dock_orient) {
case OB_ORIENTATION_HORZ:
- STRUT_SET(dock_strut, 0, strh, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, strh, 0, 0,
+ 0, 0, dock->x, dock->x + dock->w -1,
+ 0, 0, 0, 0);
break;
case OB_ORIENTATION_VERT:
- STRUT_SET(dock_strut, 0, 0, strw, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, strw, 0,
+ 0, 0, 0, 0,
+ dock->y, dock->y + dock->h - 1, 0, 0);
break;
}
break;
case OB_DIRECTION_WEST:
- STRUT_SET(dock_strut, strw, 0, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, strw, 0, 0, 0,
+ dock->y, dock->y + dock->h - 1,
+ 0, 0, 0, 0, 0, 0);
break;
case OB_DIRECTION_EAST:
- STRUT_SET(dock_strut, 0, 0, strw, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, strw, 0,
+ 0, 0, 0, 0,
+ dock->y, dock->y + dock->h - 1, 0, 0);
break;
case OB_DIRECTION_SOUTHWEST:
switch (config_dock_orient) {
case OB_ORIENTATION_HORZ:
- STRUT_SET(dock_strut, 0, 0, 0, strh);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, 0, strh,
+ 0, 0, 0, 0, 0, 0,
+ dock->x, dock->x + dock->w - 1);
break;
case OB_ORIENTATION_VERT:
- STRUT_SET(dock_strut, strw, 0, 0, 0);
+ STRUT_PARTIAL_SET(dock_strut, strw, 0, 0, 0,
+ dock->y, dock->y + dock->h - 1,
+ 0, 0, 0, 0, 0, 0);
break;
}
break;
case OB_DIRECTION_SOUTH:
- STRUT_SET(dock_strut, 0, 0, 0, strh);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, 0, strh,
+ 0, 0, 0, 0, 0, 0,
+ dock->x, dock->x + dock->w - 1);
break;
case OB_DIRECTION_SOUTHEAST:
switch (config_dock_orient) {
case OB_ORIENTATION_HORZ:
- STRUT_SET(dock_strut, 0, 0, 0, strh);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, 0, strh,
+ 0, 0, 0, 0, 0, 0,
+ dock->x, dock->x + dock->w - 1);
break;
case OB_ORIENTATION_VERT:
- STRUT_SET(dock_strut, 0, 0, strw, 0);
+ STRUT_PARTIAL_SET(dock_strut, 0, 0, strw, 0,
+ 0, 0, 0, 0,
+ dock->y, dock->y + dock->h - 1, 0, 0);
break;
}
break;
/* which dock app are we on top of? */
stop = FALSE;
- for (it = dock->dock_apps; it && !stop; it = it->next) {
+ for (it = dock->dock_apps; it; it = it->next) {
over = it->data;
switch (config_dock_orient) {
case OB_ORIENTATION_HORZ:
stop = TRUE;
break;
}
+ /* dont go to it->next! */
+ if (stop) break;
}
if (!it || app == over) return;