#ifndef __dispatch_h
#define __dispatch_h
-#include "client.h"
+#include "misc.h"
+
#include <X11/Xlib.h>
+struct _ObClient;
+
void dispatch_startup();
void dispatch_shutdown();
typedef struct {
XEvent *e;
- Client *client;
+ struct _ObClient *client;
} EventData_X;
typedef struct {
- Client *client;
+ struct _ObClient *client;
int num[3];
/* Event_Client_Desktop: num[0] = new number, num[1] = old number
Event_Client_Urgent: num[0] = urgent state
typedef struct {
EventData_X x; /* for Event_X_* event types */
- EventData_Client c; /* for Event_Client_* event types */
+ EventData_Client c; /* for Event_ObClient_* event types */
EventData_Ob o; /* for Event_Ob_* event types */
EventData_Signal s; /* for Event_Signal */
} EventData;
void dispatch_register(EventMask mask, EventHandler h, void *data);
-void dispatch_x(XEvent *e, Client *c);
-void dispatch_client(EventType e, Client *c, int num0, int num1);
+void dispatch_x(XEvent *e, struct _ObClient *c);
+void dispatch_client(EventType e, struct _ObClient *c, int num0, int num1);
void dispatch_ob(EventType e, int num0, int num1);
void dispatch_signal(int signal);
/* *x and *y should be set with the destination of the window, they may be
changed by the event handlers */
-void dispatch_move(Client *c, int *x, int *y);
+void dispatch_move(struct _ObClient *c, int *x, int *y);
/* *w and *h should be set with the destination of the window, they may be
changed by the event handlers */
-void dispatch_resize(Client *c, int *w, int *h, Corner corner);
+void dispatch_resize(struct _ObClient *c, int *w, int *h, ObCorner corner);
#endif