#include "geom.h"
#include "stacking.h"
+#include "render/color.h"
+
#include <glib.h>
#include <X11/Xlib.h>
/*! Holds an icon in ARGB format */
typedef struct Icon {
int width, height;
- gulong *data;
+ RrPixel32 *data;
} Icon;
/*! The MWM Hints as retrieved from the window property
Decor_Close = 1 << 8 /*!< Display a close button */
} Decoration;
+/*! The directions used by client_find_directional */
+typedef enum {
+ Direction_North,
+ Direction_East,
+ Direction_South,
+ Direction_West,
+ Direction_NorthEast,
+ Direction_SouthEast,
+ Direction_SouthWest,
+ Direction_NorthWest
+} Direction;
typedef struct Client {
ObWindow obwin;
/*! Sets the client list on the root window from the client_list */
void client_set_list();
-/*! Reapplies the maximized state to the window
- Use this to make the window readjust its maximized size to new
- surroundings (struts, etc). */
-void client_remaximize(Client *self);
-
/*! Determines if the client should be shown or hidden currently.
@return TRUE if it should be visible; otherwise, FALSE.
*/
void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
gboolean user, gboolean final);
+void client_reconfigure(Client *self);
+
/*! Moves a client so that it is on screen if it is entirely out of the
viewable screen.
*/
Client passed to it or another Client if appropriate. */
Client *client_focus_target(Client *self);
+/*! Returns what client_focus would return if passed the same client, but
+ without focusing it or modifying the focus order lists. */
+gboolean client_can_focus(Client *self);
+
/*! Attempt to focus the client window */
gboolean client_focus(Client *self);
*/
Client *client_search_focus_tree_full(Client *self);
-/*! Return a modal child of the client window
- @return A modal child of the client window, or 0 if none was found.
+/*! Return a modal child of the client window that can be focused.
+ @return A modal child of the client window that can be focused, or 0 if
+ none was found.
*/
Client *client_search_modal_child(Client *self);
+/*! Return the "closest" client in the given direction */
+Client *client_find_directional(Client *c, Direction dir);
+
+/*! Set a client window to be above/below other clients.
+ @layer < 0 indicates the client should be placed below other clients.<br>
+ = 0 indicates the client should be placed with other clients.<br>
+ > 0 indicates the client should be placed above other clients.
+*/
+void client_set_layer(Client *self, int layer);
+
#endif