/* Returns if the window is focused */
gboolean client_focused(Client *self);
-/*! Sets the client to a focused or unfocused state. This does not actually
- change the input focus, but rather is used once focus has been moved to tell
- the client that it is so. */
-void client_set_focused(Client *self, gboolean focused);
-
/*! Move and/or resize the window.
This also maintains things like the client's minsize, and size increments.
@param anchor The corner to keep in the same position when resizing.
*/
void client_shade(Client *self, gboolean shade);
-/*! Request the client to close its window. */
+/*! Request the client to close its window */
void client_close(Client *self);
+/*! Kill the client off violently */
+void client_kill(Client *self);
+
/*! Sends the window to the specified desktop */
void client_set_desktop(Client *self, guint target);