#include <glib.h>
#include <X11/Xlib.h>
-struct Frame;
-struct Group;
+struct _ObFrame;
+struct _ObGroup;
typedef struct _ObClient ObClient;
typedef struct _ObClientIcon ObClientIcon;
/* The value in client.transient_for indicating it is a transient for its
group instead of for a single window */
-#define TRAN_GROUP ((void*)~0l)
+#define OB_TRAN_GROUP ((void*)~0l)
/*! Holds an icon in ARGB format */
struct _ObClientIcon
};
/*! Possible window types */
-typedef enum {
- Type_Desktop, /*!< A desktop (bottom-most window) */
- Type_Dock, /*!< A dock bar/panel window */
- Type_Toolbar, /*!< A toolbar window, pulled off an app */
- Type_Menu, /*!< An unpinned menu from an app */
- Type_Utility, /*!< A small utility window such as a palette */
- Type_Splash, /*!< A splash screen window */
- Type_Dialog, /*!< A dialog window */
- Type_Normal /*!< A normal application window */
-} WindowType;
+typedef enum
+{
+ OB_CLIENT_TYPE_DESKTOP, /*!< A desktop (bottom-most window) */
+ OB_CLIENT_TYPE_DOCK, /*!< A dock bar/panel window */
+ OB_CLIENT_TYPE_TOOLBAR, /*!< A toolbar window, pulled off an app */
+ OB_CLIENT_TYPE_MENU, /*!< An unpinned menu from an app */
+ OB_CLIENT_TYPE_UTILITY, /*!< A small utility window such as a palette */
+ OB_CLIENT_TYPE_SPLASH, /*!< A splash screen window */
+ OB_CLIENT_TYPE_DIALOG, /*!< A dialog window */
+ OB_CLIENT_TYPE_NORMAL /*!< A normal application window */
+} ObClientType;
/*! The things the user can do to the client window */
-typedef enum {
- Func_Resize = 1 << 0, /*!< Allow resizing */
- Func_Move = 1 << 1, /*!< Allow moving */
- Func_Iconify = 1 << 2, /*!< Allow to be iconified */
- Func_Maximize = 1 << 3, /*!< Allow to be maximized */
- Func_Shade = 1 << 4, /*!< Allow to be shaded */
- Func_Fullscreen = 1 << 5, /*!< Allow to be made fullscreen */
- Func_Close = 1 << 6 /*!< Allow to be closed */
-} Function;
-
-/*! The decorations the client window wants to be displayed on it */
-typedef enum {
- Decor_Titlebar = 1 << 0, /*!< Display a titlebar */
- Decor_Handle = 1 << 1, /*!< Display a handle (bottom) */
- Decor_Border = 1 << 2, /*!< Display a border */
- Decor_Icon = 1 << 3, /*!< Display the window's icon */
- Decor_Iconify = 1 << 4, /*!< Display an iconify button */
- Decor_Maximize = 1 << 5, /*!< Display a maximize button */
- /*! Display a button to toggle the window's placement on
- all desktops */
- Decor_AllDesktops = 1 << 6,
- Decor_Shade = 1 << 7, /*!< Displays a shade button */
- Decor_Close = 1 << 8 /*!< Display a close button */
-} Decoration;
+typedef enum
+{
+ OB_CLIENT_FUNC_RESIZE = 1 << 0, /*!< Allow user resizing */
+ OB_CLIENT_FUNC_MOVE = 1 << 1, /*!< Allow user moving */
+ OB_CLIENT_FUNC_ICONIFY = 1 << 2, /*!< Allow to be iconified */
+ OB_CLIENT_FUNC_MAXIMIZE = 1 << 3, /*!< Allow to be maximized */
+ OB_CLIENT_FUNC_SHADE = 1 << 4, /*!< Allow to be shaded */
+ OB_CLIENT_FUNC_FULLSCREEN = 1 << 5, /*!< Allow to be made fullscreen */
+ OB_CLIENT_FUNC_CLOSE = 1 << 6 /*!< Allow to be closed */
+} ObFunctions;
struct _ObClient
{
Window window;
/*! The window's decorations. NULL while the window is being managed! */
- struct Frame *frame;
+ struct _ObFrame *frame;
/*! The number of unmap events to ignore on the window */
int ignore_unmaps;
/*! The id of the group the window belongs to */
- struct Group *group;
+ struct _ObGroup *group;
/*! Whether or not the client is a transient window. This is guaranteed to
be TRUE if transient_for != NULL, but not guaranteed to be FALSE if
transient_for == NULL. */
gboolean transient;
/*! The client which this client is a transient (child) for.
A value of TRAN_GROUP signifies that the window is a transient for all
- members of its Group, and is not a valid pointer to be followed in this
+ members of its ObGroup, and is not a valid pointer to be followed in this
case.
*/
ObClient *transient_for;
gchar *role;
/*! The type of window (what its function is) */
- WindowType type;
+ ObClientType type;
/*! Position and size of the window
This will not always be the actual position of the window on screen, it
/*! The layer in which the window will be stacked, windows in lower layers
are always below windows in higher layers. */
- StackLayer layer;
+ ObStackingLayer layer;
- /*! A bitmask of values in the Decoration enum
+ /*! A bitmask of values in the ObFrameDecorations enum
The values in the variable are the decorations that the client wants to
be displayed around it.
*/
- int decorations;
+ guint decorations;
- /*! A bitmask of values in the Decoration enum.
- Specifies the decorations that should NOT be displayed on the client.
+ /*! A user option. When this is set to FALSE the client will not ever
+ be decorated.
*/
- int disabled_decorations;
+ gboolean decorate;
- /*! A bitmask of values in the Function enum
+ /*! A bitmask of values in the ObFunctions enum
The values in the variable specify the ways in which the user is allowed
to modify this window.
*/
- int functions;
+ guint functions;
/*! Icons for the client as specified on the client window */
ObClientIcon *icons;
/*! The number of icons in icons */
- int nicons;
+ guint nicons;
};
extern GList *client_list;