+/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
+
+ client.h for the Openbox window manager
+ Copyright (c) 2006 Mikael Magnusson
+ Copyright (c) 2003 Ben Jansens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ See the COPYING file for a copy of the GNU General Public License.
+*/
+
#ifndef __client_h
#define __client_h
+#include "misc.h"
+#include "mwm.h"
#include "geom.h"
#include "stacking.h"
+#include "render/color.h"
+
#include <glib.h>
#include <X11/Xlib.h>
-struct Frame;
-struct Group;
+struct _ObFrame;
+struct _ObGroup;
+struct _ObSessionState;
+
+typedef struct _ObClient ObClient;
+typedef struct _ObClientIcon ObClientIcon;
+typedef struct _ObAppSettings ObAppSettings;
/* The value in client.transient_for indicating it is a transient for its
group instead of for a single window */
-#define TRAN_GROUP ((void*)~0l)
+#define OB_TRAN_GROUP ((void*)~0l)
/*! Holds an icon in ARGB format */
-typedef struct Icon {
- unsigned long width, height;
- unsigned long *data;
-} Icon;
-
-/*! The MWM Hints as retrieved from the window property
- This structure only contains 3 elements, even though the Motif 2.0
- structure contains 5. We only use the first 3, so that is all gets
- defined.
-*/
-typedef struct MwmHints {
- /*! A bitmask of Client::MwmFlags values */
- unsigned long flags;
- /*! A bitmask of Client::MwmFunctions values */
- unsigned long functions;
- /*! A bitmask of Client::MwmDecorations values */
- unsigned long decorations;
-} MwmHints;
-/*! The number of elements in the Client::MwmHints struct */
-#define MWM_ELEMENTS 3
+struct _ObClientIcon
+{
+ gint width;
+ gint height;
+ RrPixel32 *data;
+};
-/*! Possible flags for MWM Hints (defined by Motif 2.0) */
-typedef enum {
- MwmFlag_Functions = 1 << 0, /*!< The MMW Hints define funcs */
- MwmFlag_Decorations = 1 << 1 /*!< The MWM Hints define decor */
-} MwmFlags;
-
-/*! Possible functions for MWM Hints (defined by Motif 2.0) */
-typedef enum {
- MwmFunc_All = 1 << 0, /*!< All functions */
- MwmFunc_Resize = 1 << 1, /*!< Allow resizing */
- MwmFunc_Move = 1 << 2, /*!< Allow moving */
- MwmFunc_Iconify = 1 << 3, /*!< Allow to be iconfied */
- MwmFunc_Maximize = 1 << 4 /*!< Allow to be maximized */
- /*MwmFunc_Close = 1 << 5 /!< Allow to be closed */
-} MwmFunctions;
-
-/*! Possible decorations for MWM Hints (defined by Motif 2.0) */
-typedef enum {
- MwmDecor_All = 1 << 0, /*!< All decorations */
- MwmDecor_Border = 1 << 1, /*!< Show a border */
- MwmDecor_Handle = 1 << 2, /*!< Show a handle (bottom) */
- MwmDecor_Title = 1 << 3, /*!< Show a titlebar */
- /*MwmDecor_Menu = 1 << 4, /!< Show a menu */
- MwmDecor_Iconify = 1 << 5, /*!< Show an iconify button */
- MwmDecor_Maximize = 1 << 6 /*!< Show a maximize button */
-} MemDecorations;
-
-/*! Corners of the client window, used for anchor positions */
-typedef enum {
- Corner_TopLeft,
- Corner_TopRight,
- Corner_BottomLeft,
- Corner_BottomRight
-} Corner;
-
/*! Possible window types */
-typedef enum {
- Type_Desktop, /*!< A desktop (bottom-most window) */
- Type_Dock, /*!< A dock bar/panel window */
- Type_Toolbar, /*!< A toolbar window, pulled off an app */
- Type_Menu, /*!< An unpinned menu from an app */
- Type_Utility, /*!< A small utility window such as a palette */
- Type_Splash, /*!< A splash screen window */
- Type_Dialog, /*!< A dialog window */
- Type_Normal /*!< A normal application window */
-} WindowType;
+typedef enum
+{
+ OB_CLIENT_TYPE_DESKTOP, /*!< A desktop (bottom-most window) */
+ OB_CLIENT_TYPE_DOCK, /*!< A dock bar/panel window */
+ OB_CLIENT_TYPE_TOOLBAR, /*!< A toolbar window, pulled off an app */
+ OB_CLIENT_TYPE_MENU, /*!< An unpinned menu from an app */
+ OB_CLIENT_TYPE_UTILITY, /*!< A small utility window such as a palette */
+ OB_CLIENT_TYPE_SPLASH, /*!< A splash screen window */
+ OB_CLIENT_TYPE_DIALOG, /*!< A dialog window */
+ OB_CLIENT_TYPE_NORMAL /*!< A normal application window */
+} ObClientType;
/*! The things the user can do to the client window */
-typedef enum {
- Func_Resize = 1 << 0, /*!< Allow resizing */
- Func_Move = 1 << 1, /*!< Allow moving */
- Func_Iconify = 1 << 2, /*!< Allow to be iconified */
- Func_Maximize = 1 << 3, /*!< Allow to be maximized */
- Func_Shade = 1 << 4, /*!< Allow to be shaded */
- Func_Fullscreen = 1 << 5, /*!< Allow to be made fullscreen */
- Func_Close = 1 << 6 /*!< Allow to be closed */
-} Function;
-
-/*! The decorations the client window wants to be displayed on it */
-typedef enum {
- Decor_Titlebar = 1 << 0, /*!< Display a titlebar */
- Decor_Handle = 1 << 1, /*!< Display a handle (bottom) */
- Decor_Border = 1 << 2, /*!< Display a border */
- Decor_Icon = 1 << 3, /*!< Display the window's icon */
- Decor_Iconify = 1 << 4, /*!< Display an iconify button */
- Decor_Maximize = 1 << 5, /*!< Display a maximize button */
- /*! Display a button to toggle the window's placement on
- all desktops */
- Decor_AllDesktops = 1 << 6,
- Decor_Shade = 1 << 7, /*!< Displays a shade button */
- Decor_Close = 1 << 8 /*!< Display a close button */
-} Decoration;
-
-
-typedef struct Client {
+typedef enum
+{
+ OB_CLIENT_FUNC_RESIZE = 1 << 0, /*!< Allow user resizing */
+ OB_CLIENT_FUNC_MOVE = 1 << 1, /*!< Allow user moving */
+ OB_CLIENT_FUNC_ICONIFY = 1 << 2, /*!< Allow to be iconified */
+ OB_CLIENT_FUNC_MAXIMIZE = 1 << 3, /*!< Allow to be maximized */
+ OB_CLIENT_FUNC_SHADE = 1 << 4, /*!< Allow to be shaded */
+ OB_CLIENT_FUNC_FULLSCREEN = 1 << 5, /*!< Allow to be made fullscreen */
+ OB_CLIENT_FUNC_CLOSE = 1 << 6 /*!< Allow to be closed */
+} ObFunctions;
+
+struct _ObClient
+{
+ ObWindow obwin;
+
Window window;
- struct Frame *frame;
+ /*! The window's decorations. NULL while the window is being managed! */
+ struct _ObFrame *frame;
/*! The number of unmap events to ignore on the window */
- int ignore_unmaps;
+ gint ignore_unmaps;
/*! The id of the group the window belongs to */
- struct Group *group;
+ struct _ObGroup *group;
+
+ /*! Saved session data to apply to this client */
+ struct _ObSessionState *session;
+
/*! Whether or not the client is a transient window. This is guaranteed to
be TRUE if transient_for != NULL, but not guaranteed to be FALSE if
transient_for == NULL. */
gboolean transient;
/*! The client which this client is a transient (child) for.
A value of TRAN_GROUP signifies that the window is a transient for all
- members of its Group, and is not a valid pointer to be followed in this
+ members of its ObGroup, and is not a valid pointer to be followed in this
case.
*/
- struct Client *transient_for;
+ ObClient *transient_for;
/*! The clients which are transients (children) of this client */
GSList *transients;
/*! The desktop on which the window resides (0xffffffff for all
desktops) */
- unsigned int desktop;
+ guint desktop;
+
+ /*! The startup id for the startup-notification protocol. This will be
+ NULL if a startup id is not set. */
+ gchar *startup_id;
/*! Normal window title */
gchar *title;
+ /*! The count for the title. When another window with the same title
+ exists, a count will be appended to it. */
+ guint title_count;
/*! Window title when iconified */
gchar *icon_title;
gchar *class;
/*! The specified role of the window, used for identification */
gchar *role;
+ /*! The session client id for the window. *This can be NULL!* */
+ gchar *sm_client_id;
/*! The type of window (what its function is) */
- WindowType type;
+ ObClientType type;
/*! Position and size of the window
This will not always be the actual position of the window on screen, it
is, rather, the position requested by the client, to which the window's
gravity is applied.
*/
- Rect area;
+ Rect area;
+
+ /*! Position and size of the window prior to being maximized */
+ Rect pre_max_area;
+ /*! Position and size of the window prior to being fullscreened */
+ Rect pre_fullscreen_area;
/*! The window's strut
The strut defines areas of the screen that are marked off-bounds for
window placement. In theory, where this window exists.
*/
- Strut strut;
+ StrutPartial strut;
/*! The logical size of the window
The "logical" size of the window is refers to the user's perception of
user. For example, with xterms, this value it the number of characters
being displayed in the terminal, instead of the number of pixels.
*/
- Size logical_size;
+ Size logical_size;
/*! Width of the border on the window.
The window manager will set this to 0 while the window is being managed,
/*! The minimum aspect ratio the client window can be sized to.
A value of 0 means this is ignored.
*/
- float min_ratio;
+ gfloat min_ratio;
/*! The maximum aspect ratio the client window can be sized to.
A value of 0 means this is ignored.
*/
- float max_ratio;
+ gfloat max_ratio;
/*! The minimum size of the client window
If the min is > the max, then the window is not resizable
Size base_size;
/*! Window decoration and functionality hints */
- MwmHints mwmhints;
+ ObMwmHints mwmhints;
/*! Where to place the decorated window in relation to the undecorated
window */
- int gravity;
+ gint gravity;
/*! The state of the window, one of WithdrawnState, IconicState, or
NormalState */
- long wmstate;
+ glong wmstate;
/*! True if the client supports the delete_window protocol */
gboolean delete_window;
- /*! Was the window's position requested by the application? if not, we
+ /*! Was the window's position requested by the application or the user?
+ if by the application, we force it completely onscreen, if by the user
+ we only force it if it tries to go completely offscreen, if neither, we
should place the window ourselves when it first appears */
- gboolean positioned;
+ guint positioned;
/*! Can the window receive input focus? */
gboolean can_focus;
- /*! Urgency flag */
- gboolean urgent;
/*! Notify the window when it receives focus? */
gboolean focus_notify;
/*! The window should be underneath other windows of the same type.
above takes priority over below. */
gboolean below;
+ /*! Demands attention flag */
+ gboolean demands_attention;
/*! The layer in which the window will be stacked, windows in lower layers
are always below windows in higher layers. */
- StackLayer layer;
+ ObStackingLayer layer;
- /*! A bitmask of values in the Decoration enum
+ /*! A bitmask of values in the ObFrameDecorations enum
The values in the variable are the decorations that the client wants to
be displayed around it.
*/
- int decorations;
+ guint decorations;
- /*! A bitmask of values in the Decoration enum.
- Specifies the decorations that should NOT be displayed on the client.
+ /*! A user option. When this is set to TRUE the client will not ever
+ be decorated.
*/
- int disabled_decorations;
+ gboolean undecorated;
- /*! A bitmask of values in the Function enum
+ /*! A bitmask of values in the ObFunctions enum
The values in the variable specify the ways in which the user is allowed
to modify this window.
*/
- int functions;
+ guint functions;
/*! Icons for the client as specified on the client window */
- Icon *icons;
+ ObClientIcon *icons;
/*! The number of icons in icons */
- int nicons;
+ guint nicons;
+
+ guint32 user_time;
+};
+
+struct _ObAppSettings
+{
+ gchar *class;
+ gchar *name;
+ gchar *role;
- /*! The icon for the client specified in the WMHints or the KWM hints */
- Pixmap pixmap_icon;
- /*! The mask for the pixmap_icon, or None if its not masked */
- Pixmap pixmap_icon_mask;
-} Client;
+ Point position;
+ gboolean center_x;
+ gboolean center_y;
+ gboolean pos_given;
+
+ guint desktop;
+ gint shade;
+ gint decor;
+ gint focus;
+ gint head;
+ gint iconic;
+ gint skip_pager;
+ gint skip_taskbar;
+ gint max_horz;
+ gint max_vert;
+ gint fullscreen;
+
+ gint layer;
+};
extern GList *client_list;
-extern GHashTable *client_map;
-void client_startup();
-void client_shutdown();
+void client_startup(gboolean reconfig);
+void client_shutdown(gboolean reconfig);
+
+typedef void (*ObClientDestructor)(ObClient *client, gpointer data);
+
+void client_add_destructor(ObClientDestructor func, gpointer data);
+void client_remove_destructor(ObClientDestructor func);
/*! Manages all existing windows */
void client_manage_all();
/*! Unmanages all managed windows */
void client_unmanage_all();
/*! Unmanages a given client */
-void client_unmanage(Client *client);
+void client_unmanage(ObClient *client);
/*! Sets the client list on the root window from the client_list */
void client_set_list();
-/*! Reapplies the maximized state to the window
- Use this to make the window readjust its maximized size to new
- surroundings (struts, etc). */
-void client_remaximize(Client *self);
-
/*! Determines if the client should be shown or hidden currently.
@return TRUE if it should be visible; otherwise, FALSE.
*/
-gboolean client_should_show(Client *self);
+gboolean client_should_show(ObClient *self);
/*! Returns if the window should be treated as a normal window.
Some windows (desktops, docks, splash screens) have special rules applied
to them in a number of places regarding focus or user interaction. */
-gboolean client_normal(Client *self);
+gboolean client_normal(ObClient *self);
/* Returns if the window is focused */
-gboolean client_focused(Client *self);
+gboolean client_focused(ObClient *self);
+
+#define client_move(self, x, y) \
+ client_configure(self, OB_CORNER_TOPLEFT, x, y, \
+ self->area.width, self->area.height, \
+ TRUE, TRUE)
+#define client_resize(self, w, h) \
+ client_configure(self, OB_CORNER_TOPLEFT, self->area.x, self->area.y, \
+ w, h, TRUE, TRUE)
+#define client_move_resize(self, x, y, w, h) \
+ client_configure(self, OB_CORNER_TOPLEFT, x, y, w, h, TRUE, TRUE)
+
+#define client_configure(self, anchor, x, y, w, h, user, final) \
+ client_configure_full(self, anchor, x, y, w, h, user, final, FALSE)
/*! Move and/or resize the window.
This also maintains things like the client's minsize, and size increments.
@param h The height component of the new size for the client.
@param user Specifies whether this is a user-requested change or a
program requested change. For program requested changes, the
- constraints are not checked.
+ constraints are not checked.
@param final If user is true, then this should specify if this is a final
configuration. e.g. Final should be FALSE if doing an
- interactive move/resize, and then be TRUE for the last call
- only.
+ interactive move/resize, and then be TRUE for the last call
+ only.
+ @param force_reply Send a ConfigureNotify to the client regardless of if
+ the position changed.
+*/
+void client_configure_full(ObClient *self, ObCorner anchor,
+ gint x, gint y, gint w, gint h,
+ gboolean user, gboolean final,
+ gboolean force_reply);
+
+void client_reconfigure(ObClient *self);
+
+/*! Finds coordinates to keep a client on the screen.
+ @param self The client
+ @param x The x coord of the client, may be changed.
+ @param y The y coord of the client, may be changed.
+ @param w The width of the client.
+ @param w The height of the client.
+ @param rude Be rude about it. If false, it is only moved if it is entirely
+ not visible. If true, then make sure the window is inside the
+ struts if possible.
+ @return true if the client was moved to be on-screen; false if not.
+*/
+gboolean client_find_onscreen(ObClient *self, gint *x, gint *y, gint w, gint h,
+ gboolean rude);
+
+/*! Moves a client so that it is on screen if it is entirely out of the
+ viewable screen.
+ @param self The client to move
+ @param rude Be rude about it. If false, it is only moved if it is entirely
+ not visible. If true, then make sure the window is inside the
+ struts if possible.
*/
-void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
- gboolean user, gboolean final);
+void client_move_onscreen(ObClient *self, gboolean rude);
/*! Fullscreen's or unfullscreen's the client window
@param fs true if the window should be made fullscreen; false if it should
be returned to normal state.
@param savearea true to have the client's current size and position saved;
otherwise, they are not. You should not save when mapping a
- new window that is set to fullscreen. This has no effect
- when restoring a window from fullscreen.
+ new window that is set to fullscreen. This has no effect
+ when restoring a window from fullscreen.
*/
-void client_fullscreen(Client *self, gboolean fs, gboolean savearea);
+void client_fullscreen(ObClient *self, gboolean fs, gboolean savearea);
/*! Iconifies or uniconifies the client window
@param iconic true if the window should be iconified; false if it should be
restored.
@param curdesk If iconic is FALSE, then this determines if the window will
be uniconified to the current viewable desktop (true) or to
- its previous desktop (false)
+ its previous desktop (false)
*/
-void client_iconify(Client *self, gboolean iconic, gboolean curdesk);
+void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk);
/*! Maximize or unmaximize the client window
@param max true if the window should be maximized; false if it should be
@param dir 0 to set both horz and vert, 1 to set horz, 2 to set vert.
@param savearea true to have the client's current size and position saved;
otherwise, they are not. You should not save when mapping a
- new window that is set to fullscreen. This has no effect
- when unmaximizing a window.
+ new window that is set to fullscreen. This has no effect
+ when unmaximizing a window.
*/
-void client_maximize(Client *self, gboolean max, int dir,
- gboolean savearea);
+void client_maximize(ObClient *self, gboolean max, gint dir,
+ gboolean savearea);
/*! Shades or unshades the client window
@param shade true if the window should be shaded; false if it should be
unshaded.
*/
-void client_shade(Client *self, gboolean shade);
+void client_shade(ObClient *self, gboolean shade);
+
+/*! Hilite the window to make the user notice it */
+void client_hilite(ObClient *self, gboolean hilite);
/*! Request the client to close its window */
-void client_close(Client *self);
+void client_close(ObClient *self);
/*! Kill the client off violently */
-void client_kill(Client *self);
+void client_kill(ObClient *self);
/*! Sends the window to the specified desktop
@param donthide If TRUE, the window will not be shown/hidden after its
desktop has been changed. Generally this should be FALSE. */
-void client_set_desktop(Client *self, guint target, gboolean donthide);
-
-/*! Return a modal child of the client window
- @return A modal child of the client window, or 0 if none was found.
-*/
-Client *client_find_modal_child(Client *self);
+void client_set_desktop(ObClient *self, guint target, gboolean donthide);
/*! Validate client, by making sure no Destroy or Unmap events exist in
the event queue for the window.
@return true if the client is valid; false if the client has already
been unmapped/destroyed, and so is invalid.
*/
-gboolean client_validate(Client *self);
+gboolean client_validate(ObClient *self);
/*! Sets the wm_state to the specified value */
-void client_set_wm_state(Client *self, long state);
+void client_set_wm_state(ObClient *self, glong state);
/*! Adjusts the window's net_state
This should not be called as part of the window mapping process! It is for
client_apply_startup_state is used to do the same things during the mapping
process.
*/
-void client_set_state(Client *self, Atom action, long data1, long data2);
+void client_set_state(ObClient *self, Atom action, glong data1, glong data2);
+
+/* Given a ObClient, find the client that focus would actually be sent to if
+ you wanted to give focus to the specified ObClient. Will return the same
+ ObClient passed to it or another ObClient if appropriate. */
+ObClient *client_focus_target(ObClient *self);
-/* Given a Client, find the client that focus would actually be sent to if
- you wanted to give focus to the specified Client. Will return the same
- Client passed to it or another Client if appropriate. */
-Client *client_focus_target(Client *self);
+/*! Returns what client_focus would return if passed the same client, but
+ without focusing it or modifying the focus order lists. */
+gboolean client_can_focus(ObClient *self);
/*! Attempt to focus the client window */
-gboolean client_focus(Client *self);
+gboolean client_focus(ObClient *self);
/*! Remove focus from the client window */
-void client_unfocus(Client *self);
+void client_unfocus(ObClient *self);
+
+/*! Activates the client for use, focusing, uniconifying it, etc. To be used
+ when the user deliberately selects a window for use.
+ @param here If true, then the client is brought to the current desktop;
+ otherwise, the desktop is changed to where the client lives.
+ @param user If true, then a user action is what requested the activation;
+ otherwise, it means an application requested it on its own
+ @param timestamp The time at which the activate was requested.
+*/
+void client_activate(ObClient *self, gboolean here, gboolean user, Time time);
/*! Calculates the stacking layer for the client window */
-void client_calc_layer(Client *self);
+void client_calc_layer(ObClient *self);
+
+/*! Raises the client to the top of its stacking layer
+ Normally actions call to the client_* functions to make stuff go, but this
+ one is an exception. It just fires off an action, which will be queued.
+ This is because stacking order rules can be changed by focus state, and so
+ any time focus changes you have to wait for it to complete before you can
+ properly restart windows. As such, this only queues an action for later
+ execution, once the focus change has gone through.
+*/
+void client_raise(ObClient *self);
+
+/*! Lowers the client to the bottom of its stacking layer
+ Normally actions call to the client_* functions to make stuff go, but this
+ one is an exception. It just fires off an action, which will be queued.
+ This is because stacking order rules can be changed by focus state, and so
+ any time focus changes you have to wait for it to complete before you can
+ properly restart windows. As such, this only queues an action for later
+ execution, once the focus change has gone through.
+*/
+void client_lower(ObClient *self);
/*! Updates the window's transient status, and any parents of it */
-void client_update_transient_for(Client *self);
+void client_update_transient_for(ObClient *self);
/*! Update the protocols that the window supports and adjusts things if they
change */
-void client_update_protocols(Client *self);
+void client_update_protocols(ObClient *self);
/*! Updates the WMNormalHints and adjusts things if they change */
-void client_update_normal_hints(Client *self);
+void client_update_normal_hints(ObClient *self);
/*! Updates the WMHints and adjusts things if they change
@param initstate Whether to read the initial_state property from the
WMHints. This should only be used during the mapping
- process.
+ process.
*/
-void client_update_wmhints(Client *self);
-/*! Updates the window's title */
-void client_update_title(Client *self);
-/*! Updates the window's icon title */
-void client_update_icon_title(Client *self);
+void client_update_wmhints(ObClient *self);
+/*! Updates the window's title and icon title */
+void client_update_title(ObClient *self);
/*! Updates the window's application name and class */
-void client_update_class(Client *self);
+void client_update_class(ObClient *self);
/*! Updates the strut for the client */
-void client_update_strut(Client *self);
+void client_update_strut(ObClient *self);
/*! Updates the window's icons */
-void client_update_icons(Client *self);
-/*! Updates the window's kwm icon */
-void client_update_kwm_icon(Client *self);
+void client_update_icons(ObClient *self);
+/*! Updates the window's user time */
+void client_update_user_time(ObClient *self, gboolean new_event);
/*! Set up what decor should be shown on the window and what functions should
- be allowed (Client::decorations and Client::functions).
+ be allowed (ObClient::decorations and ObClient::functions).
This also updates the NET_WM_ALLOWED_ACTIONS hint.
*/
-void client_setup_decor_and_functions(Client *self);
+void client_setup_decor_and_functions(ObClient *self);
+
+/*! Retrieves the window's type and sets ObClient->type */
+void client_get_type(ObClient *self);
+
+const ObClientIcon *client_icon(ObClient *self, gint w, gint h);
+
+/*! Searches a client's direct parents for a focused window. The function does
+ not check for the passed client, only for *ONE LEVEL* of its parents.
+ If no focused parentt is found, NULL is returned.
+*/
+ObClient *client_search_focus_parent(ObClient *self);
+
+/*! Searches a client's transients for a focused window. The function does not
+ check for the passed client, only for its transients.
+ If no focused transient is found, NULL is returned.
+*/
+ObClient *client_search_focus_tree(ObClient *self);
+
+/*! Searches a client's transient tree for a focused window. The function
+ searches up the tree and down other branches as well as the passed client's.
+ If no focused client is found, NULL is returned.
+*/
+ObClient *client_search_focus_tree_full(ObClient *self);
+
+/*! Return a modal child of the client window that can be focused.
+ @return A modal child of the client window that can be focused, or 0 if
+ none was found.
+*/
+ObClient *client_search_modal_child(ObClient *self);
+
+/*! Returns a list of top-level windows which this is a transient for.
+ It will only contain more than 1 element if the client is transient for its
+ group.
+*/
+GSList *client_search_top_transients(ObClient *self);
+
+/*! Search for a parent of a client. This only searches up *ONE LEVEL*, and
+ returns the searched for parent if it is a parent, or NULL if not. */
+ObClient *client_search_parent(ObClient *self, ObClient *search);
+
+/*! Search for a transient of a client. The transient is returned if it is one,
+ NULL is returned if the given search is not a transient of the client. */
+ObClient *client_search_transient(ObClient *self, ObClient *search);
+
+/*! Return the "closest" client in the given direction */
+ObClient *client_find_directional(ObClient *c, ObDirection dir);
+
+/*! Return the closest edge in the given direction */
+gint client_directional_edge_search(ObClient *c, ObDirection dir, gboolean hang);
+
+/*! Set a client window to be above/below other clients.
+ @layer < 0 indicates the client should be placed below other clients.<br>
+ = 0 indicates the client should be placed with other clients.<br>
+ > 0 indicates the client should be placed above other clients.
+*/
+void client_set_layer(ObClient *self, gint layer);
+
+/*! Set a client window to have decorations or not */
+void client_set_undecorated(ObClient *self, gboolean undecorated);
+
+guint client_monitor(ObClient *self);
+
+void client_update_sm_client_id(ObClient *self);
-/*! Retrieves the window's type and sets Client->type */
-void client_get_type(Client *self);
+ObClient* client_under_pointer();
-Icon *client_icon(Client *self, int w, int h);
+gboolean client_has_group_siblings(ObClient *self);
#endif