/*! Holds an icon in ARGB format */
typedef struct Icon {
- unsigned long w, h;
+ unsigned long width, height;
unsigned long *data;
} Icon;
gchar *icon_title;
/*! The application that created the window */
- gchar *res_name;
+ gchar *name;
/*! The class of the window, can used for grouping */
- gchar *res_class;
+ gchar *class;
/*! The specified role of the window, used for identification */
gchar *role;
/* Returns if the window is focused */
gboolean client_focused(Client *self);
-/*! Sets the client to a focused or unfocused state. This does not actually
- change the input focus, but rather is used once focus has been moved to tell
- the client that it is so. */
-void client_set_focused(Client *self, gboolean focused);
-
/*! Move and/or resize the window.
This also maintains things like the client's minsize, and size increments.
@param anchor The corner to keep in the same position when resizing.
*/
void client_shade(Client *self, gboolean shade);
-/*! Request the client to close its window. */
+/*! Request the client to close its window */
void client_close(Client *self);
+/*! Kill the client off violently */
+void client_kill(Client *self);
+
/*! Sends the window to the specified desktop */
void client_set_desktop(Client *self, guint target);
/*! Retrieves the window's type and sets Client->type */
void client_get_type(Client *self);
+Icon *client_icon(Client *self, int w, int h);
+
#endif