/*! Display a button to toggle the window's placement on
all desktops */
Decor_AllDesktops = 1 << 6,
- Decor_Close = 1 << 7 /*!< Display a close button */
+ Decor_Shade = 1 << 7, /*!< Displays a shade button */
+ Decor_Close = 1 << 8 /*!< Display a close button */
} Decoration;
Pixmap pixmap_icon_mask;
} Client;
-extern GSList *client_list;
+extern GList *client_list;
extern GHashTable *client_map;
void client_startup();
/* Returns if the window is focused */
gboolean client_focused(Client *self);
-/*! Sets the client to a focused or unfocused state. This does not actually
- change the input focus, but rather is used once focus has been moved to tell
- the client that it is so. */
-void client_set_focused(Client *self, gboolean focused);
-
/*! Move and/or resize the window.
This also maintains things like the client's minsize, and size increments.
@param anchor The corner to keep in the same position when resizing.
/*! Kill the client off violently */
void client_kill(Client *self);
-/*! Sends the window to the specified desktop */
-void client_set_desktop(Client *self, guint target);
+/*! Sends the window to the specified desktop
+ @param donthide If TRUE, the window will not be shown/hidden after its
+ desktop has been changed. Generally this should be FALSE. */
+void client_set_desktop(Client *self, guint target, gboolean donthide);
/*! Return a modal child of the client window
@return A modal child of the client window, or 0 if none was found.