#include <glib.h>
#include <X11/Xlib.h>
-struct Frame;
+struct _ObFrame;
struct _ObGroup;
typedef struct _ObClient ObClient;
Window window;
/*! The window's decorations. NULL while the window is being managed! */
- struct Frame *frame;
+ struct _ObFrame *frame;
/*! The number of unmap events to ignore on the window */
int ignore_unmaps;
/*! The layer in which the window will be stacked, windows in lower layers
are always below windows in higher layers. */
- StackLayer layer;
+ ObStackingLayer layer;
/*! A bitmask of values in the Decoration enum
The values in the variable are the decorations that the client wants to