#include "event.h"
#include "grab.h"
#include "focus.h"
+#include "propwin.h"
#include "stacking.h"
#include "openbox.h"
#include "group.h"
GList *client_list = NULL;
static GSList *client_destructors = NULL;
-static GSList *client_desktop_notifies = NULL;
-static void client_get_all(ObClient *self);
+static void client_get_all(ObClient *self, gboolean real);
static void client_toggle_border(ObClient *self, gboolean show);
static void client_get_startup_id(ObClient *self);
static void client_get_session_ids(ObClient *self);
static void client_get_area(ObClient *self);
static void client_get_desktop(ObClient *self);
static void client_get_state(ObClient *self);
-static void client_get_layer(ObClient *self);
static void client_get_shaped(ObClient *self);
static void client_get_mwm_hints(ObClient *self);
-static void client_get_gravity(ObClient *self);
static void client_get_colormap(ObClient *self);
-static void client_get_transientness(ObClient *self);
static void client_change_allowed_actions(ObClient *self);
static void client_change_state(ObClient *self);
static void client_change_wm_state(ObClient *self);
void client_shutdown(gboolean reconfig)
{
+ if (reconfig) return;
}
void client_add_destructor(ObClientCallback func, gpointer data)
}
}
-void client_add_desktop_notify(ObClientCallback func, gpointer data)
-{
- ClientCallback *d = g_new(ClientCallback, 1);
- d->func = func;
- d->data = data;
- client_desktop_notifies = g_slist_prepend(client_desktop_notifies, d);
-}
-
-void client_remove_desktop_notify(ObClientCallback func)
-{
- GSList *it;
-
- for (it = client_desktop_notifies; it; it = g_slist_next(it)) {
- ClientCallback *d = it->data;
- if (d->func == func) {
- g_free(d);
- client_desktop_notifies =
- g_slist_delete_link(client_desktop_notifies, it);
- break;
- }
- }
-}
-
void client_set_list()
{
Window *windows, *win_it;
grab_server(TRUE);
- /* check if it has already been unmapped by the time we started mapping.
- the grab does a sync so we don't have to here */
+ /* check if it has already been unmapped by the time we started
+ mapping. the grab does a sync so we don't have to here */
if (XCheckTypedWindowEvent(ob_display, window, DestroyNotify, &e) ||
XCheckTypedWindowEvent(ob_display, window, UnmapNotify, &e))
{
XChangeWindowAttributes(ob_display, window,
CWEventMask|CWDontPropagate, &attrib_set);
-
/* create the ObClient struct, and populate it from the hints on the
window */
self = g_new0(ObClient, 1);
/* non-zero defaults */
self->wmstate = WithdrawnState; /* make sure it gets updated first time */
- self->layer = -1;
self->desktop = screen_num_desktops; /* always an invalid value */
self->user_time = focus_client ? focus_client->user_time : CurrentTime;
- client_get_all(self);
+ client_get_all(self, TRUE);
/* per-app settings override stuff, and return the settings for other
uses too */
settings = client_get_settings_state(self);
/* the session should get the last say */
client_restore_session_state(self);
- client_calc_layer(self);
+ client_setup_decor_and_functions(self);
{
Time t = sn_app_started(self->startup_id, self->class);
/* remove the client's border (and adjust re gravity) */
client_toggle_border(self, FALSE);
- /* specify that if we exit, the window should not be destroyed and should
- be reparented back to root automatically */
+ /* specify that if we exit, the window should not be destroyed and
+ should be reparented back to root automatically */
XChangeSaveSet(ob_display, window, SetModeInsert);
/* create the decoration frame for the client window */
self->frame = frame_new(self);
- frame_grab_client(self->frame, self);
+ frame_grab_client(self->frame);
/* do this after we have a frame.. it uses the frame to help determine the
WM_STATE to apply. */
grab_server(FALSE);
- stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
+ /* do this to add ourselves to the stacking list in a non-intrusive way */
+ client_calc_layer(self);
/* focus the new window? */
if (ob_state() != OB_STATE_STARTING &&
raised to the top. Legacy begets legacy I guess?
*/
if (!client_restore_session_stacking(self))
- client_raise(self);
+ stacking_raise(CLIENT_AS_WINDOW(self));
}
/* this has to happen before we try focus the window, but we want it to
client_set_list();
ob_debug("Managed window 0x%lx (%s)\n", window, self->class);
+
+ return;
+}
+
+
+ObClient *client_fake_manage(Window window)
+{
+ ObClient *self;
+ ObAppSettings *settings;
+
+ ob_debug("Pretend-managing window: %lx\n", window);
+
+ /* do this minimal stuff to figure out the client's decorations */
+
+ self = g_new0(ObClient, 1);
+ self->window = window;
+
+ client_get_all(self, FALSE);
+ /* per-app settings override stuff, and return the settings for other
+ uses too */
+ settings = client_get_settings_state(self);
+
+ client_setup_decor_and_functions(self);
+
+ /* create the decoration frame for the client window and adjust its size */
+ self->frame = frame_new(self);
+ frame_adjust_area(self->frame, FALSE, TRUE, TRUE);
+ return self;
}
void client_unmanage_all()
guint j;
GSList *it;
- ob_debug("Unmanaging window: %lx (%s) (%s)\n", self->window, self->class,
- self->title ? self->title : "");
+ ob_debug("Unmanaging window: %lx (%s) (%s)\n", self->window,
+ self->class, self->title ? self->title : "");
g_assert(self != NULL);
/* flush to send the hide to the server quickly */
XFlush(ob_display);
- /* ignore enter events from the unmap so it doesnt mess with the focus */
+ /* ignore enter events from the unmap so it doesnt mess with the
+ focus */
event_ignore_queued_enters();
mouse_grab_for_client(self, FALSE);
/* remove the window from our save set */
XChangeSaveSet(ob_display, self->window, SetModeDelete);
+ /* kill the property windows */
+ propwin_remove(self->user_time_window, OB_PROPWIN_USER_TIME, self);
+
/* update the focus lists */
focus_order_remove(self);
if (client_focused(self)) {
for (it = self->group->members; it; it = g_slist_next(it))
if (it->data != self)
((ObClient*)it->data)->transients =
- g_slist_remove(((ObClient*)it->data)->transients, self);
+ g_slist_remove(((ObClient*)it->data)->transients,self);
} else if (self->transient_for) { /* transient of window */
self->transient_for->transients =
g_slist_remove(self->transient_for->transients, self);
}
/* reparent the window out of the frame, and free the frame */
- frame_release_client(self->frame, self);
+ frame_release_client(self->frame);
+ frame_free(self->frame);
self->frame = NULL;
if (ob_state() != OB_STATE_EXITING) {
PROP_ERASE(self->window, net_wm_state);
PROP_ERASE(self->window, wm_state);
} else {
- /* if we're left in an unmapped state, the client wont be mapped. this
- is bad, since we will no longer be managing the window on restart */
+ /* if we're left in an unmapped state, the client wont be mapped.
+ this is bad, since we will no longer be managing the window on
+ restart */
XMapWindow(ob_display, self->window);
}
+ /* update the list hints */
+ client_set_list();
+
ob_debug("Unmanaged window 0x%lx\n", self->window);
/* free all data allocated in the client struct */
g_free(self->client_machine);
g_free(self->sm_client_id);
g_free(self);
-
- /* update the list hints */
- client_set_list();
+}
+
+void client_fake_unmanage(ObClient *self)
+{
+ /* this is all that got allocated to get the decorations */
+
+ frame_free(self->frame);
+ g_free(self);
}
static ObAppSettings *client_get_settings_state(ObClient *self)
}
-static void client_get_all(ObClient *self)
+static void client_get_all(ObClient *self, gboolean real)
{
+ /* this is needed for the frame to set itself up */
client_get_area(self);
+
+ /* these things can change the decor and functions of the window */
+
client_get_mwm_hints(self);
+ /* this can change the mwmhints for special cases */
+ client_get_type_and_transientness(self);
+ client_get_state(self);
+ client_update_normal_hints(self);
- /* The transient-ness of a window is used to pick a type, but the type can
- also affect transiency.
+ /* get the session related properties, these can change decorations
+ from per-app settings */
+ client_get_session_ids(self);
- Dialogs are always made transients for their group if they have one.
+ /* now we got everything that can affect the decorations */
+ if (!real)
+ return;
- I also have made non-application type windows be transients for their
- group (eg utility windows).
- */
- client_get_transientness(self);
- client_get_type(self);/* this can change the mwmhints for special cases */
- client_get_state(self);
+ client_update_protocols(self);
client_update_wmhints(self);
/* this may have already been called from client_update_wmhints */
if (self->transient_for == NULL)
client_update_transient_for(self);
+
client_get_startup_id(self);
client_get_desktop(self);/* uses transient data/group/startup id if a
desktop is not specified */
client_get_shaped(self);
- client_get_layer(self); /* if layer hasn't been specified, get it from
- other sources if possible */
-
{
/* a couple type-based defaults for new windows */
if (self->type == OB_CLIENT_TYPE_DESKTOP)
self->desktop = DESKTOP_ALL;
}
-
- client_update_protocols(self);
-
- client_get_gravity(self); /* get the attribute gravity */
- client_update_normal_hints(self); /* this may override the attribute
- gravity */
-
- /* got the type, the mwmhints, the protocols, and the normal hints
- (min/max sizes), so we're ready to set up the decorations/functions */
- client_setup_decor_and_functions(self);
#ifdef SYNC
client_update_sync_request_counter(self);
#endif
- /* get the session related properties */
- client_get_session_ids(self);
-
client_get_colormap(self);
client_update_title(self);
client_update_strut(self);
client_update_icons(self);
- client_update_user_time(self);
+ client_update_user_time_window(self);
+ if (!self->user_time_window) /* check if this would have been called */
+ client_update_user_time(self);
client_update_icon_geometry(self);
}
}
}
-static void client_get_layer(ObClient *self)
-{
- if (!(self->above || self->below)) {
- if (self->group) {
- /* apply stuff from the group */
- GSList *it;
- gint layer = -2;
-
- for (it = self->group->members; it; it = g_slist_next(it)) {
- ObClient *c = it->data;
- if (c != self && !client_search_transient(self, c) &&
- client_normal(self) && client_normal(c))
- {
- layer = MAX(layer,
- (c->above ? 1 : (c->below ? -1 : 0)));
- }
- }
- switch (layer) {
- case -1:
- self->below = TRUE;
- break;
- case -2:
- case 0:
- break;
- case 1:
- self->above = TRUE;
- break;
- default:
- g_assert_not_reached();
- break;
- }
- }
- }
-}
-
static void client_get_state(ObClient *self)
{
guint32 *state;
#endif
}
-void client_get_transientness(ObClient *self)
-{
- Window t;
- if (XGetTransientForHint(ob_display, self->window, &t))
- self->transient = TRUE;
-}
-
void client_update_transient_for(ObClient *self)
{
Window t = None;
ObClient *target = NULL;
if (XGetTransientForHint(ob_display, self->window, &t)) {
- self->transient = TRUE;
if (t != self->window) { /* cant be transient to itself! */
target = g_hash_table_lookup(window_map, &t);
/* if this happens then we need to check for it*/
}
}
}
- } else if (self->type == OB_CLIENT_TYPE_DIALOG ||
- self->type == OB_CLIENT_TYPE_TOOLBAR ||
- self->type == OB_CLIENT_TYPE_MENU ||
- self->type == OB_CLIENT_TYPE_UTILITY)
- {
- self->transient = TRUE;
- if (self->group)
- target = OB_TRAN_GROUP;
- } else
- self->transient = FALSE;
+ } else if (self->transient && self->group)
+ target = OB_TRAN_GROUP;
client_update_transient_tree(self, self->group, self->group,
self->transient_for, target);
}
}
-void client_get_type(ObClient *self)
+void client_get_type_and_transientness(ObClient *self)
{
guint num, i;
guint32 *val;
+ Window t;
self->type = -1;
+ self->transient = FALSE;
if (PROP_GETA32(self->window, net_wm_window_type, atom, &val, &num)) {
/* use the first value that we know about in the array */
}
g_free(val);
}
-
+
+ if (XGetTransientForHint(ob_display, self->window, &t))
+ self->transient = TRUE;
+
if (self->type == (ObClientType) -1) {
/*the window type hint was not set, which means we either classify
ourself as a normal window or a dialog, depending on if we are a
else
self->type = OB_CLIENT_TYPE_NORMAL;
}
+
+ /* then, based on our type, we can update our transientness.. */
+ if (self->type == OB_CLIENT_TYPE_DIALOG ||
+ self->type == OB_CLIENT_TYPE_TOOLBAR ||
+ self->type == OB_CLIENT_TYPE_MENU ||
+ self->type == OB_CLIENT_TYPE_UTILITY)
+ {
+ self->transient = TRUE;
+ }
}
void client_update_protocols(ObClient *self)
}
#endif
-static void client_get_gravity(ObClient *self)
-{
- XWindowAttributes wattrib;
- Status ret;
-
- ret = XGetWindowAttributes(ob_display, self->window, &wattrib);
- g_assert(ret != BadWindow);
- self->gravity = wattrib.win_gravity;
-}
-
void client_get_colormap(ObClient *self)
{
XWindowAttributes wa;
self->functions &= ~(OB_CLIENT_FUNC_ICONIFY | OB_CLIENT_FUNC_RESIZE);
break;
+ case OB_CLIENT_TYPE_SPLASH:
+ /* these don't get get any decorations, and the only thing you can
+ do with them is move them */
+ self->decorations = 0;
+ self->functions = OB_CLIENT_FUNC_MOVE;
+
case OB_CLIENT_TYPE_DESKTOP:
case OB_CLIENT_TYPE_DOCK:
- case OB_CLIENT_TYPE_SPLASH:
- /* none of these windows are manipulated by the window manager */
+ /* these windows are not manipulated by the window manager */
self->decorations = 0;
self->functions = 0;
break;
/* kill the handle on fully maxed windows */
if (self->max_vert && self->max_horz)
- self->decorations &= ~OB_FRAME_DECOR_HANDLE;
+ self->decorations &= ~(OB_FRAME_DECOR_HANDLE | OB_FRAME_DECOR_GRIPS);
/* finally, the user can have requested no decorations, which overrides
everything (but doesnt give it a border if it doesnt have one) */
else self->shaded = FALSE;
}
if (!(self->functions & OB_CLIENT_FUNC_ICONIFY) && self->iconic) {
- if (self->frame) client_iconify(self, FALSE, TRUE);
+ if (self->frame) client_iconify(self, FALSE, TRUE, FALSE);
else self->iconic = FALSE;
}
if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) && self->fullscreen) {
void client_update_user_time(ObClient *self)
{
guint32 time;
+ gboolean got = FALSE;
+
+ if (self->user_time_window)
+ got = PROP_GET32(self->user_time_window,
+ net_wm_user_time, cardinal, &time);
+ if (!got)
+ got = PROP_GET32(self->window, net_wm_user_time, cardinal, &time);
- if (PROP_GET32(self->window, net_wm_user_time, cardinal, &time)) {
+ if (got) {
/* we set this every time, not just when it grows, because in practice
sometimes time goes backwards! (ntpdate.. yay....) so.. if it goes
backward we don't want all windows to stop focusing. we'll just
*/
self->user_time = time;
- /*
- ob_debug("window %s user time %u\n", self->title, time);
- */
+ /*ob_debug("window %s user time %u\n", self->title, time);*/
+ }
+}
+
+void client_update_user_time_window(ObClient *self)
+{
+ guint32 w;
+
+ if (!PROP_GET32(self->window, net_wm_user_time_window, window, &w))
+ w = None;
+
+ if (w != self->user_time_window) {
+ /* remove the old window */
+ propwin_remove(self->user_time_window, OB_PROPWIN_USER_TIME, self);
+ self->user_time_window = None;
+
+ if (self->group && self->group->leader == w) {
+ ob_debug_type(OB_DEBUG_APP_BUGS, "Window is setting its "
+ "_NET_WM_USER_TYPE_WINDOW to its group leader\n");
+ /* do it anyways..? */
+ }
+ else if (w == self->window) {
+ ob_debug_type(OB_DEBUG_APP_BUGS, "Window is setting its "
+ "_NET_WM_USER_TIME_WINDOW to itself\n");
+ w = None; /* don't do it */
+ }
+
+ /* add the new window */
+ propwin_add(w, OB_PROPWIN_USER_TIME, self);
+ self->user_time_window = w;
+
+ /* and update from it */
+ client_update_user_time(self);
}
}
localhost[127] = '\0';
if (strcmp(localhost, s) != 0)
self->client_machine = s;
+ else
+ g_free(s);
}
}
}
static void client_calc_layer_recursive(ObClient *self, ObClient *orig,
- ObStackingLayer min, gboolean raised)
+ ObStackingLayer min)
{
ObStackingLayer old, own;
GSList *it;
own = calc_layer(self);
self->layer = MAX(own, min);
+ if (self->layer != old) {
+ stacking_remove(CLIENT_AS_WINDOW(self));
+ stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
+ }
+
for (it = self->transients; it; it = g_slist_next(it))
client_calc_layer_recursive(it->data, orig,
- self->layer,
- raised ? raised : self->layer != old);
-
- if (!raised && self->layer != old)
- if (orig->frame) { /* only restack if the original window is managed */
- stacking_remove(CLIENT_AS_WINDOW(self));
- stacking_add(CLIENT_AS_WINDOW(self));
- }
+ self->layer);
}
void client_calc_layer(ObClient *self)
it = client_search_all_top_parents(self);
for (; it; it = g_slist_next(it))
- client_calc_layer_recursive(it->data, orig, 0, FALSE);
+ client_calc_layer_recursive(it->data, orig, 0);
}
gboolean client_should_show(ObClient *self)
self->type == OB_CLIENT_TYPE_TOOLBAR);
}
+gboolean client_mouse_focusable(ObClient *self)
+{
+ return !(self->type == OB_CLIENT_TYPE_MENU ||
+ self->type == OB_CLIENT_TYPE_TOOLBAR ||
+ self->type == OB_CLIENT_TYPE_SPLASH ||
+ self->type == OB_CLIENT_TYPE_DOCK);
+}
+
+gboolean client_enter_focusable(ObClient *self)
+{
+ /* you can focus desktops but it shouldn't on enter */
+ return (client_mouse_focusable(self) &&
+ self->type != OB_CLIENT_TYPE_DESKTOP);
+}
+
+
static void client_apply_startup_state(ObClient *self, gint x, gint y)
{
gboolean pos = FALSE; /* has the window's position been configured? */
if (self->iconic) {
self->iconic = FALSE;
- client_iconify(self, TRUE, FALSE);
+ client_iconify(self, TRUE, FALSE, TRUE);
}
if (self->fullscreen) {
self->fullscreen = FALSE;
pos = TRUE;
}
- /* if the client didn't get positioned yet, then do so now
+ /* if the client didn't get positioned yet, then do so now.
call client_move even if the window is not being moved anywhere, because
when we reparent it and decorate it, it is getting moved and we need to
be telling it so with a ConfigureNotify event.
}
static void client_iconify_recursive(ObClient *self,
- gboolean iconic, gboolean curdesk)
+ gboolean iconic, gboolean curdesk,
+ gboolean hide_animation)
{
GSList *it;
gboolean changed = FALSE;
self->window);
if (iconic) {
- if (self->functions & OB_CLIENT_FUNC_ICONIFY) {
+ /* don't let non-normal windows iconify along with their parents
+ or whatever */
+ if (client_normal(self)) {
self->iconic = iconic;
/* update the focus lists.. iconic windows go to the bottom of
if (curdesk && self->desktop != screen_desktop &&
self->desktop != DESKTOP_ALL)
- client_set_desktop(self, screen_desktop, FALSE, FALSE);
+ client_set_desktop(self, screen_desktop, FALSE);
/* this puts it after the current focused window */
focus_order_remove(self);
if (changed) {
client_change_state(self);
- if (ob_state() != OB_STATE_STARTING && config_animate_iconify)
+ if (config_animate_iconify && !hide_animation)
frame_begin_iconify_animation(self->frame, iconic);
/* do this after starting the animation so it doesn't flash */
client_showhide(self);
for (it = self->transients; it; it = g_slist_next(it))
if (it->data != self)
if (client_is_direct_child(self, it->data) || !iconic)
- client_iconify_recursive(it->data, iconic, curdesk);
+ client_iconify_recursive(it->data, iconic, curdesk,
+ hide_animation);
}
-void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk)
+void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk,
+ gboolean hide_animation)
{
- /* move up the transient chain as far as possible first */
- self = client_search_top_normal_parent(self);
- client_iconify_recursive(self, iconic, curdesk);
+ if (self->functions & OB_CLIENT_FUNC_ICONIFY || !iconic) {
+ /* move up the transient chain as far as possible first */
+ self = client_search_top_normal_parent(self);
+ client_iconify_recursive(self, iconic, curdesk, hide_animation);
+ }
}
void client_maximize(ObClient *self, gboolean max, gint dir)
client_showhide(self);
/* raise if it was not already on the desktop */
if (old != DESKTOP_ALL)
- client_raise(self);
+ stacking_raise(CLIENT_AS_WINDOW(self));
if (STRUT_EXISTS(self->strut))
screen_update_areas();
-
- /* call the notifies */
- GSList *it;
- for (it = client_desktop_notifies; it; it = g_slist_next(it)) {
- ClientCallback *d = it->data;
- d->func(self, d->data);
- }
}
/* move all transients */
for (it = self->transients; it; it = g_slist_next(it))
if (it->data != self)
if (client_is_direct_child(self, it->data))
- client_set_desktop_recursive(it->data, target,
- donthide, focus_nonintrusive);
+ client_set_desktop_recursive(it->data, target, donthide);
}
void client_set_desktop(ObClient *self, guint target,
gboolean donthide)
{
self = client_search_top_normal_parent(self);
- client_set_desktop_recursive(self, target, donthide, focus_nonintrusive);
+ client_set_desktop_recursive(self, target, donthide);
}
gboolean client_is_direct_child(ObClient *parent, ObClient *child)
switch (state) {
case IconicState:
- client_iconify(self, TRUE, TRUE);
+ client_iconify(self, TRUE, TRUE, FALSE);
break;
case NormalState:
- client_iconify(self, FALSE, TRUE);
+ client_iconify(self, FALSE, TRUE, FALSE);
break;
}
}
self->modal = modal;
/* when a window changes modality, then its stacking order with its
transients needs to change */
- client_raise(self);
+ stacking_raise(CLIENT_AS_WINDOW(self));
}
if (iconic != self->iconic)
- client_iconify(self, iconic, FALSE);
+ client_iconify(self, iconic, FALSE, FALSE);
if (demands_attention != self->demands_attention)
client_hilite(self, demands_attention);
event_halt_focus_delay();
if (client_normal(self) && screen_showing_desktop)
- screen_show_desktop(FALSE, FALSE);
+ screen_show_desktop(FALSE, self);
if (self->iconic)
- client_iconify(self, FALSE, here);
+ client_iconify(self, FALSE, here, FALSE);
if (self->desktop != DESKTOP_ALL &&
self->desktop != screen_desktop)
{
if (here)
- client_set_desktop(self, screen_desktop, FALSE, FALSE);
+ client_set_desktop(self, screen_desktop, FALSE);
else
screen_set_desktop(self->desktop, FALSE);
} else if (!self->frame->visible)
return;
if (self->shaded)
client_shade(self, FALSE);
+ if (raise)
+ stacking_raise(CLIENT_AS_WINDOW(self));
client_focus(self);
-
- if (raise) {
- /* we do this as an action here. this is rather important. this is
- because we want the results from the focus change to take place
- BEFORE we go about raising the window. when a fullscreen window
- loses focus, we need this or else the raise wont be able to raise
- above the to-lose-focus fullscreen window. */
- client_raise(self);
- }
}
void client_activate(ObClient *self, gboolean here, gboolean user)
self->desktop != desktop && self->desktop != DESKTOP_ALL)
{
client_set_desktop(self, desktop, FALSE);
->>>>>>> .merge-right.r6182
}
}
client_bring_helper_windows_recursive(self, self->desktop);
}
-void client_raise(ObClient *self)
-{
- action_run_string("Raise", self, CurrentTime);
-}
-
-void client_lower(ObClient *self)
-{
- action_run_string("Lower", self, CurrentTime);
-}
-
gboolean client_focused(ObClient *self)
{
return self == focus_client;