self->nicons++;
self->icons = g_new(Icon, self->nicons);
xerror_set_ignore(TRUE);
- if (!render_pixmap_to_rgba(data[0], data[1],
- &self->icons[self->nicons-1].width,
- &self->icons[self->nicons-1].height,
- &self->icons[self->nicons-1].data)) {
+ if (!RrPixmapToRGBA(ob_rr_inst,
+ data[0], data[1],
+ &self->icons[self->nicons-1].width,
+ &self->icons[self->nicons-1].height,
+ &self->icons[self->nicons-1].data)) {
g_free(&self->icons[self->nicons-1]);
self->nicons--;
}
self->nicons++;
self->icons = g_new(Icon, self->nicons);
xerror_set_ignore(TRUE);
- if (!render_pixmap_to_rgba(hints->icon_pixmap,
- (hints->flags & IconMaskHint ?
- hints->icon_mask : None),
- &self->icons[self->nicons-1].width,
- &self->icons[self->nicons-1].height,
- &self->icons[self->nicons-1].data)){
+ if (!RrPixmapToRGBA(ob_rr_inst,
+ hints->icon_pixmap,
+ (hints->flags & IconMaskHint ?
+ hints->icon_mask : None),
+ &self->icons[self->nicons-1].width,
+ &self->icons[self->nicons-1].height,
+ &self->icons[self->nicons-1].data)){
g_free(&self->icons[self->nicons-1]);
self->nicons--;
}
/* set the size and position if fullscreen */
if (self->fullscreen) {
#ifdef VIDMODE
- XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y);
+ int dot;
+ XF86VidModeModeLine mode;
+
+ if (XF86VidModeGetModeLine(ob_display, ob_screen, &dot, &mode)) {
+ w = mode.hdisplay;
+ h = mode.vdisplay;
+ if (mode.privsize) XFree(mode.private);
+ } else {
#else
- x = 0;
- y = 0;
+ w = screen_physical_size.width;
+ h = screen_physical_size.height;
#endif
- w = screen_physical_size.width;
- h = screen_physical_size.height;
+#ifdef VIDMODE
+ }
+ if (!XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y)) {
+ x = y = 0;
+#endif
+ }
user = FALSE; /* ignore that increment etc shit when in fullscreen */
} else {
/* set the size and position if maximized */
}
if (!(w == self->area.width && h == self->area.height)) {
- w -= self->base_size.width;
- h -= self->base_size.height;
+ int basew, baseh, minw, minh;
+
+ /* base size is substituted with min size if not specified */
+ if (self->base_size.width || self->base_size.height) {
+ basew = self->base_size.width;
+ baseh = self->base_size.height;
+ } else {
+ basew = self->min_size.width;
+ baseh = self->min_size.height;
+ }
+ /* min size is substituted with base size if not specified */
+ if (self->min_size.width || self->min_size.height) {
+ minw = self->min_size.width;
+ minh = self->min_size.height;
+ } else {
+ minw = self->base_size.width;
+ minh = self->base_size.height;
+ }
if (user) {
/* for interactive resizing. have to move half an increment in each
direction. */
/* how far we are towards the next size inc */
- int mw = w % self->size_inc.width;
- int mh = h % self->size_inc.height;
+ int mw = (w - basew) % self->size_inc.width;
+ int mh = (h - baseh) % self->size_inc.height;
/* amount to add */
int aw = self->size_inc.width / 2;
int ah = self->size_inc.height / 2;
h += ah;
/* if this is a user-requested resize, then check against min/max
- sizes and aspect ratios */
+ sizes */
/* smaller than min size or bigger than max size? */
if (w > self->max_size.width) w = self->max_size.width;
- if (w < self->min_size.width) w = self->min_size.width;
+ if (w < minw) w = minw;
if (h > self->max_size.height) h = self->max_size.height;
- if (h < self->min_size.height) h = self->min_size.height;
-
- /* adjust the height ot match the width for the aspect ratios */
- if (self->min_ratio)
- if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
- if (self->max_ratio)
- if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
+ if (h < minh) h = minh;
}
+ w -= basew;
+ h -= baseh;
+
/* keep to the increments */
w /= self->size_inc.width;
h /= self->size_inc.height;
w *= self->size_inc.width;
h *= self->size_inc.height;
- w += self->base_size.width;
- h += self->base_size.height;
+ w += basew;
+ h += baseh;
+
+ if (user) {
+ /* adjust the height to match the width for the aspect ratios.
+ for this, min size is not substituted for base size ever. */
+ w -= self->base_size.width;
+ h -= self->base_size.height;
+
+ if (self->min_ratio)
+ if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
+ if (self->max_ratio)
+ if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
+
+ w += self->base_size.width;
+ h += self->base_size.height;
+ }
}
switch (anchor) {
RECT_SET(self->area, x, y, w, h);
- if (resized)
+ /* for app-requested resizes, always resize if 'resized' is true.
+ for user-requested ones, only resize if final is true, or when
+ resizing in opaque mode */
+ if ((!user && resized) ||
+ (user && (final || (resized && config_opaque_resize))))
XResizeWindow(ob_display, self->window, w, h);
/* move/resize the frame to match the request */
if (moved || resized)
frame_adjust_area(self->frame, moved, resized);
- if (!user || final) {
+ /* If you send this and the client hasn't changed you end up with buggy
+ clients (emacs) freaking out, cuz they send back a configure every
+ time they receive this event, which resends them this event... etc.
+ */
+ if ((moved || resized) && (!user || final)) {
XEvent event;
event.type = ConfigureNotify;
event.xconfigure.display = ob_display;