screen_update_struts();
- dispatch_client(Event_Client_New, client);
+ dispatch_client(Event_Client_New, client, 0, 0);
client_showhide(client);
- dispatch_client(Event_Client_Mapped, client);
+ dispatch_client(Event_Client_Mapped, client, 0, 0);
/* grab all mouse bindings */
/*pointer_grab_all(client, TRUE);XXX*/
g_message("Unmanaging window: %lx", client->window);
- dispatch_client(Event_Client_Destroy, client);
+ dispatch_client(Event_Client_Destroy, client, 0, 0);
/* remove the window from our save set */
XChangeSaveSet(ob_display, client->window, SetModeDelete);
/* fire the urgent callback if we're mapped, otherwise, wait until
after we're mapped */
if (self->frame)
- dispatch_client(Event_Client_Urgent, self);
+ dispatch_client(Event_Client_Urgent, self, self->urgent, 0);
}
}
engine_frame_show(self->frame);
else
engine_frame_hide(self->frame);
-
- dispatch_client(Event_Client_Visible, self);
}
gboolean client_normal(Client *self) {
client_shade(self, TRUE);
}
if (self->urgent)
- dispatch_client(Event_Client_Urgent, self);
+ dispatch_client(Event_Client_Urgent, self, self->urgent, 0);
if (self->max_vert && self->max_horz) {
self->max_vert = self->max_horz = FALSE;
XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
}
-void client_set_desktop(Client *self, unsigned int target)
+void client_set_desktop(Client *self, guint target)
{
+ guint old;
+
if (target == self->desktop) return;
g_message("Setting desktop %u\n", target);
target == DESKTOP_ALL))
return;
+ old = self->desktop;
self->desktop = target;
PROP_SET32(self->window, net_wm_desktop, cardinal, target);
/* the frame can display the current desktop state */
/* 'move' the window to the new desktop */
client_showhide(self);
screen_update_struts();
+
+ dispatch_client(Event_Client_Desktop, self, target, old);
}
static Client *search_modal_tree(Client *node, Client *skip)