]> Dogcows Code - chaz/openbox/blobdiff - openbox/client.c
add decoration state to the frame struct. make client_configure adjust the frame...
[chaz/openbox] / openbox / client.c
index 8efed96abe5ef532bb6f6dca915311e8e4aa8a42..87cdba96973d61b55cef4f8f76bcff33ea6bbcee 100644 (file)
@@ -1,5 +1,6 @@
 #include "client.h"
 #include "dock.h"
+#include "xerror.h"
 #include "startup.h"
 #include "screen.h"
 #include "moveresize.h"
@@ -14,6 +15,7 @@
 #include "openbox.h"
 #include "group.h"
 #include "config.h"
+#include "menu.h"
 #include "render/render.h"
 
 #include <glib.h>
@@ -252,26 +254,26 @@ void client_manage(Window window)
     focus_order_add_new(self);
 
     /* focus the new window? */
-    if (ob_state != State_Starting && config_focus_new) {
+    if (ob_state != State_Starting && config_focus_new &&
+        (self->type == Type_Normal || self->type == Type_Dialog)) {
         gboolean group_foc = FALSE;
         
         if (self->group) {
             GSList *it;
 
-            for (it = self->group->members; it; it = it->next)
+            for (it = self->group->members; it; it = it->next) {
                 if (client_focused(it->data)) {
                     group_foc = TRUE;
                     break;
                 }
+            }
         }
         /* note the check against Type_Normal/Dialog, not client_normal(self),
            which would also include other types. in this case we want more
            strict rules for focus */
-        if (((self->type == Type_Normal ||
-              (self->type == Type_Dialog &&
-               (group_foc ||
-                (!self->transient_for && (!self->group ||
-                                          !self->group->members->next)))))) ||
+        if ((group_foc ||
+             (!self->transient_for && (!self->group ||
+                                       !self->group->members->next))) ||
             client_search_focus_tree_full(self) ||
             !focus_client ||
             !client_normal(focus_client)) {
@@ -311,6 +313,13 @@ void client_unmanage_all()
        client_unmanage(client_list->data);
 }
 
+/* called by client_unmanage() to close any menus referencing this client */
+void client_close_menus(gpointer key, gpointer value, gpointer self)
+{
+    if (((Menu *)value)->client == (Client *)self)
+        menu_hide((Menu *)value);
+}
+
 void client_unmanage(Client *self)
 {
     int j;
@@ -364,6 +373,10 @@ void client_unmanage(Client *self)
     if (moveresize_client == self)
         moveresize_end(TRUE);
 
+    /* close any windows that are attached to this window */
+    g_hash_table_foreach(menu_hash, client_close_menus, self);
+
+    
     if (focus_client == self) {
         XEvent e;
 
@@ -1014,11 +1027,8 @@ void client_setup_decor_and_functions(Client *self)
         if (self->type == Type_Desktop && self->desktop != DESKTOP_ALL)
             client_set_desktop(self, DESKTOP_ALL, FALSE);
 
-       /* change the decors on the frame, and with more/less decorations,
-           we may also need to be repositioned */
-       frame_adjust_area(self->frame, TRUE, TRUE);
-       /* with new decor, the window's maximized size may change */
-       client_remaximize(self);
+       /* adjust the client's decorations, etc. */
+       client_reconfigure(self);
     } else {
         /* this makes sure that these windows appear on all desktops */
         if (self->type == Type_Desktop && self->desktop != DESKTOP_ALL)
@@ -1076,19 +1086,13 @@ static void client_change_allowed_actions(Client *self)
     }
 }
 
-void client_remaximize(Client *self)
+void client_reconfigure(Client *self)
 {
-    int dir;
-    if (self->max_horz && self->max_vert)
-       dir = 0;
-    else if (self->max_horz)
-       dir = 1;
-    else if (self->max_vert)
-       dir = 2;
-    else
-       return; /* not maximized */
-    self->max_horz = self->max_vert = FALSE;
-    client_maximize(self, TRUE, dir, FALSE);
+    /* by making this pass FALSE for user, we avoid the emacs event storm where
+       every configurenotify causes an update in its normal hints, i think this
+       is generally what we want anyways... */
+    client_configure(self, Corner_TopLeft, self->area.x, self->area.y,
+                     self->area.width, self->area.height, FALSE, TRUE);
 }
 
 void client_update_wmhints(Client *self)
@@ -1128,18 +1132,20 @@ void client_update_wmhints(Client *self)
                 group_remove(self->group, self);
                 self->group = NULL;
             }
-            /* i can only have transients from the group if i am not transient
-               myself */
-            if (hints->window_group != None && !self->transient_for) {
+            if (hints->window_group != None) {
                 self->group = group_add(hints->window_group, self);
 
-                /* add other transients of the group that are already
-                   set up */
-                for (it = self->group->members; it; it = it->next)
-                    if (it->data != self &&
-                        ((Client*)it->data)->transient_for == TRAN_GROUP)
-                        self->transients = g_slist_append(self->transients,
-                                                          it->data);
+                /* i can only have transients from the group if i am not
+                   transient myself */
+                if (!self->transient_for) {
+                    /* add other transients of the group that are already
+                       set up */
+                    for (it = self->group->members; it; it = it->next)
+                        if (it->data != self &&
+                            ((Client*)it->data)->transient_for == TRAN_GROUP)
+                            self->transients = g_slist_append(self->transients,
+                                                              it->data);
+                }
             }
 
             /* the WM_HINTS can contain an icon */
@@ -1311,7 +1317,7 @@ void client_update_icons(Client *self)
            w = data[i++];
            h = data[i++];
            i += w * h;
-           if (i > num) break;
+           if (i > num || w*h == 0) break;
            ++self->nicons;
        }
 
@@ -1325,17 +1331,19 @@ void client_update_icons(Client *self)
            w = self->icons[j].width = data[i++];
            h = self->icons[j].height = data[i++];
 
-           self->icons[j].data = g_new(pixel32, w * h);
+            if (w*h == 0) continue;
+
+           self->icons[j].data = g_new(RrPixel32, w * h);
             for (x = 0, y = 0, t = 0; t < w * h; ++t, ++x, ++i) {
                 if (x >= w) {
                     x = 0;
                     ++y;
                 }
                 self->icons[j].data[t] =
-                    (((data[i] >> 24) & 0xff) << default_alpha_offset) +
-                    (((data[i] >> 16) & 0xff) << default_red_offset) +
-                    (((data[i] >> 8) & 0xff) << default_green_offset) +
-                    (((data[i] >> 0) & 0xff) << default_blue_offset);
+                    (((data[i] >> 24) & 0xff) << RrDefaultAlphaOffset) +
+                    (((data[i] >> 16) & 0xff) << RrDefaultRedOffset) +
+                    (((data[i] >> 8) & 0xff) << RrDefaultGreenOffset) +
+                    (((data[i] >> 0) & 0xff) << RrDefaultBlueOffset);
             }
            g_assert(i <= num);
        }
@@ -1346,13 +1354,16 @@ void client_update_icons(Client *self)
         if (num == 2) {
             self->nicons++;
             self->icons = g_new(Icon, self->nicons);
-            if (!render_pixmap_to_rgba(data[0], data[1],
-                                       &self->icons[self->nicons-1].width,
-                                       &self->icons[self->nicons-1].height,
-                                       &self->icons[self->nicons-1].data)) {
+            xerror_set_ignore(TRUE);
+            if (!RrPixmapToRGBA(ob_rr_inst,
+                                data[0], data[1],
+                                &self->icons[self->nicons-1].width,
+                                &self->icons[self->nicons-1].height,
+                                &self->icons[self->nicons-1].data)) {
                 g_free(&self->icons[self->nicons-1]);
                 self->nicons--;
             }
+            xerror_set_ignore(FALSE);
         }
         g_free(data);
     } else {
@@ -1362,15 +1373,18 @@ void client_update_icons(Client *self)
             if (hints->flags & IconPixmapHint) {
                 self->nicons++;
                 self->icons = g_new(Icon, self->nicons);
-                if (!render_pixmap_to_rgba(hints->icon_pixmap,
-                                           (hints->flags & IconMaskHint ?
-                                            hints->icon_mask : None),
-                                           &self->icons[self->nicons-1].width,
-                                           &self->icons[self->nicons-1].height,
-                                           &self->icons[self->nicons-1].data)){
+                xerror_set_ignore(TRUE);
+                if (!RrPixmapToRGBA(ob_rr_inst,
+                                    hints->icon_pixmap,
+                                    (hints->flags & IconMaskHint ?
+                                     hints->icon_mask : None),
+                                    &self->icons[self->nicons-1].width,
+                                    &self->icons[self->nicons-1].height,
+                                    &self->icons[self->nicons-1].data)){
                     g_free(&self->icons[self->nicons-1]);
                     self->nicons--;
                 }
+                xerror_set_ignore(FALSE);
             }
             XFree(hints);
         }
@@ -1597,10 +1611,25 @@ void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
 
     /* set the size and position if fullscreen */
     if (self->fullscreen) {
-       x = 0;
-       y = 0;
-       w = screen_physical_size.width;
-       h = screen_physical_size.height;
+#ifdef VIDMODE
+        int dot;
+        XF86VidModeModeLine mode;
+
+        if (XF86VidModeGetModeLine(ob_display, ob_screen, &dot, &mode)) {
+            w = mode.hdisplay;
+            h = mode.vdisplay;
+            if (mode.privsize) XFree(mode.private);
+        } else {
+#else
+            w = screen_physical_size.width;
+            h = screen_physical_size.height;
+#endif
+#ifdef VIDMODE
+        }
+        if (!XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y)) {
+            x = y = 0;
+#endif
+        }
         user = FALSE; /* ignore that increment etc shit when in fullscreen */
     } else {
         /* set the size and position if maximized */
@@ -1631,16 +1660,32 @@ void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
     }
 
     if (!(w == self->area.width && h == self->area.height)) {
-        w -= self->base_size.width;
-        h -= self->base_size.height;
+        int basew, baseh, minw, minh;
+
+        /* base size is substituted with min size if not specified */
+        if (self->base_size.width || self->base_size.height) {
+            basew = self->base_size.width;
+            baseh = self->base_size.height;
+        } else {
+            basew = self->min_size.width;
+            baseh = self->min_size.height;
+        }
+        /* min size is substituted with base size if not specified */
+        if (self->min_size.width || self->min_size.height) {
+            minw = self->min_size.width;
+            minh = self->min_size.height;
+        } else {
+            minw = self->base_size.width;
+            minh = self->base_size.height;
+        }
 
         if (user) {
             /* for interactive resizing. have to move half an increment in each
                direction. */
 
             /* how far we are towards the next size inc */
-            int mw = w % self->size_inc.width; 
-            int mh = h % self->size_inc.height;
+            int mw = (w - basew) % self->size_inc.width; 
+            int mh = (h - baseh) % self->size_inc.height;
             /* amount to add */
             int aw = self->size_inc.width / 2;
             int ah = self->size_inc.height / 2;
@@ -1653,21 +1698,18 @@ void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
             h += ah;
     
             /* if this is a user-requested resize, then check against min/max
-               sizes and aspect ratios */
+               sizes */
 
             /* smaller than min size or bigger than max size? */
             if (w > self->max_size.width) w = self->max_size.width;
-            if (w < self->min_size.width) w = self->min_size.width;
+            if (w < minw) w = minw;
             if (h > self->max_size.height) h = self->max_size.height;
-            if (h < self->min_size.height) h = self->min_size.height;
-
-            /* adjust the height ot match the width for the aspect ratios */
-            if (self->min_ratio)
-                if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
-            if (self->max_ratio)
-                if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
+            if (h < minh) h = minh;
         }
 
+        w -= basew;
+        h -= baseh;
+
         /* keep to the increments */
         w /= self->size_inc.width;
         h /= self->size_inc.height;
@@ -1682,8 +1724,23 @@ void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
         w *= self->size_inc.width;
         h *= self->size_inc.height;
 
-        w += self->base_size.width;
-        h += self->base_size.height;
+        w += basew;
+        h += baseh;
+
+        if (user) {
+            /* adjust the height to match the width for the aspect ratios.
+             for this, min size is not substituted for base size ever. */
+            w -= self->base_size.width;
+            h -= self->base_size.height;
+
+            if (self->min_ratio)
+                if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
+            if (self->max_ratio)
+                if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
+
+            w += self->base_size.width;
+            h += self->base_size.height;
+        }
     }
 
     switch (anchor) {
@@ -1706,15 +1763,26 @@ void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
 
     RECT_SET(self->area, x, y, w, h);
 
-    if (resized)
+    /* for app-requested resizes, always resize if 'resized' is true.
+       for user-requested ones, only resize if final is true, or when
+       resizing in opaque mode */
+    if ((!user && resized) ||
+        (user && (final || (resized && config_opaque_resize))))
        XResizeWindow(ob_display, self->window, w, h);
 
     /* move/resize the frame to match the request */
     if (self->frame) {
+        if (self->decorations != self->frame->decorations)
+            moved = resized = TRUE;
+
         if (moved || resized)
             frame_adjust_area(self->frame, moved, resized);
 
-        if (!user || final) {
+        /* If you send this and the client hasn't changed you end up with buggy
+           clients (emacs) freaking out, cuz they send back a configure every
+           time they receive this event, which resends them this event... etc.
+        */
+        if ((!user && moved) || (user && final)) {
             XEvent event;
             event.type = ConfigureNotify;
             event.xconfigure.display = ob_display;
@@ -1846,6 +1914,11 @@ void client_iconify(Client *self, gboolean iconic, gboolean curdesk)
         /* this puts it after the current focused window */
         focus_order_remove(self);
         focus_order_add_new(self);
+
+        /* this is here cuz with the VIDMODE extension, the viewport can change
+           while a fullscreen window is iconic, and when it uniconifies, it
+           would be nice if it did so to the new position of the viewport */
+        client_reconfigure(self);
     }
     client_change_state(self);
     client_showhide(self);
@@ -2013,7 +2086,7 @@ void client_set_desktop(Client *self, guint target, gboolean donthide)
 
     if (target == self->desktop) return;
   
-    g_message("Setting desktop %u", target);
+    g_message("Setting desktop %u", target+1);
 
     g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
 
@@ -2205,7 +2278,7 @@ void client_set_state(Client *self, Atom action, long data1, long data2)
     if (shaded != self->shaded)
        client_shade(self, shaded);
     client_calc_layer(self);
-    client_change_state(self); /* change the hint to relect these changes */
+    client_change_state(self); /* change the hint to reflect these changes */
 }
 
 Client *client_focus_target(Client *self)
@@ -2218,18 +2291,15 @@ Client *client_focus_target(Client *self)
     return self;
 }
 
-gboolean client_focus(Client *self)
+gboolean client_can_focus(Client *self)
 {
     XEvent ev;
 
     /* choose the correct target */
     self = client_focus_target(self);
 
-    if (self->desktop != DESKTOP_ALL && self->desktop != screen_desktop) {
-        /* update the focus lists */
-        focus_order_to_top(self);
+    if (!self->frame->visible)
         return FALSE;
-    }
 
     if (!((self->can_focus || self->focus_notify) &&
           (self->desktop == screen_desktop ||
@@ -2255,6 +2325,22 @@ gboolean client_focus(Client *self)
        }
     }
 
+    return TRUE;
+}
+
+gboolean client_focus(Client *self)
+{
+    /* choose the correct target */
+    self = client_focus_target(self);
+
+    if (!client_can_focus(self)) {
+        if (!self->frame->visible) {
+            /* update the focus lists */
+            focus_order_to_top(self);
+        }
+        return FALSE;
+    }
+
     if (self->can_focus)
         /* RevertToPointerRoot causes much more headache than RevertToNone, so
            I choose to use it always, hopefully to find errors quicker, if any
@@ -2344,3 +2430,113 @@ Icon *client_icon(Client *self, int w, int h)
         return &self->icons[si];
     return &self->icons[li];
 }
+
+/* this be mostly ripped from fvwm */
+Client *client_find_directional(Client *c, Direction dir) 
+{
+    int my_cx, my_cy, his_cx, his_cy;
+    int offset = 0;
+    int distance = 0;
+    int score, best_score;
+    Client *best_client, *cur;
+    GList *it;
+
+    if(!client_list)
+        return NULL;
+
+    /* first, find the centre coords of the currently focused window */
+    my_cx = c->frame->area.x + c->frame->area.width / 2;
+    my_cy = c->frame->area.y + c->frame->area.height / 2;
+
+    best_score = -1;
+    best_client = NULL;
+
+    for(it = g_list_first(client_list); it; it = it->next) {
+        cur = it->data;
+
+        /* the currently selected window isn't interesting */
+        if(cur == c)
+            continue;
+        if (!client_normal(cur))
+            continue;
+        if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
+            continue;
+        if(cur->iconic)
+            continue;
+       if(client_focus_target(cur) == cur &&
+           !(cur->can_focus || cur->focus_notify))
+            continue;
+
+        /* find the centre coords of this window, from the
+         * currently focused window's point of view */
+        his_cx = (cur->frame->area.x - my_cx)
+            + cur->frame->area.width / 2;
+        his_cy = (cur->frame->area.y - my_cy)
+            + cur->frame->area.height / 2;
+
+        if(dir > 3) { 
+            int tx;
+            /* Rotate the diagonals 45 degrees counterclockwise.
+             * To do this, multiply the matrix /+h +h\ with the
+             * vector (x y).                   \-h +h/
+             * h = sqrt(0.5). We can set h := 1 since absolute
+             * distance doesn't matter here. */
+            tx = his_cx + his_cy;
+            his_cy = -his_cx + his_cy;
+            his_cx = tx;
+        }
+
+        switch(dir) {
+        case Direction_North :
+        case Direction_South :
+        case Direction_NorthEast :
+        case Direction_SouthWest :
+            offset = (his_cx < 0) ? -his_cx : his_cx;
+            distance = (dir == Direction_North || dir == Direction_NorthEast) ?
+                -his_cy : his_cy;
+            break;
+        case Direction_East :
+        case Direction_West :
+        case Direction_SouthEast :
+        case Direction_NorthWest :
+            offset = (his_cy < 0) ? -his_cy : his_cy;
+            distance = (dir == Direction_West || dir == Direction_NorthWest) ?
+                -his_cx : his_cx;
+            break;
+        }
+
+        /* the target must be in the requested direction */
+        if(distance <= 0)
+            continue;
+
+        /* Calculate score for this window.  The smaller the better. */
+        score = distance + offset;
+
+        /* windows more than 45 degrees off the direction are
+         * heavily penalized and will only be chosen if nothing
+         * else within a million pixels */
+        if(offset > distance)
+            score += 1000000;
+
+        if(best_score == -1 || score < best_score)
+            best_client = cur,
+                best_score = score;
+    }
+
+    return best_client;
+}
+
+void client_set_layer(Client *self, int layer)
+{
+    if (layer < 0) {
+        self->below = TRUE;
+        self->above = FALSE;
+    } else if (layer == 0) {
+        self->below = self->above = FALSE;
+    } else {
+        self->below = FALSE;
+        self->above = TRUE;
+    }
+    client_calc_layer(self);
+    client_change_state(self); /* reflect this in the state hints */
+}
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