#include "client.h"
+#include "startup.h"
#include "screen.h"
+#include "moveresize.h"
#include "prop.h"
#include "extensions.h"
#include "frame.h"
GList *client_list = NULL;
GHashTable *client_map = NULL;
-static Window *client_startup_stack_order = NULL;
-static guint client_startup_stack_size = 0;
-
static void client_get_all(Client *self);
static void client_toggle_border(Client *self, gboolean show);
static void client_get_area(Client *self);
client_map = g_hash_table_new((GHashFunc)map_hash,
(GEqualFunc)map_key_comp);
- /* save the stacking order on startup! */
- PROP_GETA32(ob_root, net_client_list_stacking, window,
- (guint32**)&client_startup_stack_order,
- &client_startup_stack_size);
-
client_set_list();
}
Window w, *children;
XWMHints *wmhints;
XWindowAttributes attrib;
+ Client *active;
XQueryTree(ob_display, ob_root, &w, &w, &children, &nchild);
why with stacking_lower? Why, because then windows who aren't in the
stacking list are on the top where you can see them instead of buried
at the bottom! */
- for (i = client_startup_stack_size; i > 0; --i) {
+ for (i = startup_stack_size; i > 0; --i) {
Client *c;
- w = client_startup_stack_order[i-1];
+ w = startup_stack_order[i-1];
c = g_hash_table_lookup(client_map, &w);
if (c) stacking_lower(c);
}
- g_free(client_startup_stack_order);
- client_startup_stack_order = NULL;
- client_startup_stack_size = 0;
+ g_free(startup_stack_order);
+ startup_stack_order = NULL;
+ startup_stack_size = 0;
- if (config_focus_new)
- focus_fallback(Fallback_NoFocus);
+ if (config_focus_new) {
+ active = g_hash_table_lookup(client_map, &startup_active);
+ if (!active || !client_focus(active))
+ focus_fallback(Fallback_NoFocus);
+ }
}
void client_manage(Window window)
XWindowAttributes attrib;
XSetWindowAttributes attrib_set;
/* XWMHints *wmhint; */
- guint i;
grab_server(TRUE);
g_hash_table_insert(client_map, &self->window, self);
/* update the focus lists */
- if (self->desktop == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i)
- focus_order[i] = g_list_append(focus_order[i], self);
- } else {
- i = self->desktop;
- focus_order[i] = g_list_append(focus_order[i], self);
- }
+ focus_order_add_new(self);
stacking_raise(self);
client_showhide(self);
- dispatch_client(Event_Client_Mapped, self, 0, 0);
-
/* focus the new window? */
- if (ob_state != State_Starting && client_normal(self)) {
- if (config_focus_new)
- client_focus(self);
- else if (self->transient_for) {
+ if (ob_state != State_Starting) {
+ Client *parent;
+ gboolean group_foc = FALSE;
+
+ parent = NULL;
+
+ if (self->group) {
+ GSList *it;
+
+ for (it = self->group->members; it; it = it->next)
+ if (client_focused(it->data)) {
+ group_foc = TRUE;
+ break;
+ }
+ }
+ if (!group_foc && self->transient_for) {
if (self->transient_for != TRAN_GROUP) {/* transient of a window */
- if (focus_client == self->transient_for)
- client_focus(self);
+ parent = self->transient_for;
} else { /* transient of a group */
GSList *it;
for (it = self->group->members; it; it = it->next)
- if (focus_client == it->data) {
- client_focus(self);
- break;
- }
+ if (it->data != self &&
+ ((Client*)it->data)->transient_for != TRAN_GROUP)
+ parent = it->data;
}
}
+ /* note the check against Type_Normal, not client_normal(self), which
+ would also include dialog types. in this case we want more strict
+ rules for focus */
+ if ((config_focus_new &&
+ (self->type == Type_Normal ||
+ (self->type == Type_Dialog &&
+ (group_foc ||
+ (!parent && (!self->group ||
+ !self->group->members->next)))))) ||
+ (parent && (client_focused(parent) ||
+ search_focus_tree(parent, parent)))) {
+ client_focus(self);
+ }
}
/* update the list hints */
/* make sure the window is visible */
client_move_onscreen(self);
+ dispatch_client(Event_Client_Mapped, self, 0, 0);
+
g_message("Managed window 0x%lx", window);
}
void client_unmanage(Client *self)
{
- guint i;
int j;
GSList *it;
g_hash_table_remove(client_map, &self->window);
/* update the focus lists */
- if (self->desktop == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i)
- focus_order[i] = g_list_remove(focus_order[i], self);
- } else {
- i = self->desktop;
- focus_order[i] = g_list_remove(focus_order[i], self);
- }
+ focus_order_remove(self);
/* once the client is out of the list, update the struts to remove it's
influence */
}
}
- if (focus_client == self)
+ if (moveresize_client == self)
+ moveresize_end(TRUE);
+
+ if (focus_client == self) {
+ XEvent e;
+
+ /* focus the last focused window on the desktop, and ignore enter
+ events from the unmap so it doesnt mess with the focus */
+ while (XCheckTypedEvent(ob_display, EnterNotify, &e));
client_unfocus(self);
+ }
/* remove from its group */
if (self->group) {
XMapWindow(ob_display, self->window);
}
+
g_message("Unmanaged window 0x%lx", self->window);
/* free all data allocated in the client struct */
self->nicons = 0;
client_get_area(self);
+ client_update_transient_for(self);
+ client_update_wmhints(self);
client_get_desktop(self);
client_get_state(self);
client_get_shaped(self);
- client_update_transient_for(self);
client_get_mwm_hints(self);
client_get_type(self);/* this can change the mwmhints for special cases */
(min/max sizes), so we're ready to set up the decorations/functions */
client_setup_decor_and_functions(self);
- client_update_wmhints(self);
client_update_title(self);
client_update_icon_title(self);
client_update_class(self);
client_update_icons(self);
client_update_kwm_icon(self);
- /* this makes sure that these windows appear on all desktops */
- if (self->type == Type_Desktop)
- self->desktop = DESKTOP_ALL;
-
- /* set the desktop hint, to make sure that it always exists, and to
- reflect any changes we've made here */
- PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
-
client_change_state(self);
}
if (d >= screen_num_desktops && d != DESKTOP_ALL)
d = screen_num_desktops - 1;
self->desktop = d;
- } else {
- /* defaults to the current desktop */
- self->desktop = screen_desktop;
+ } else {
+ gboolean trdesk = FALSE;
+
+ if (self->transient_for) {
+ if (self->transient_for != TRAN_GROUP) {
+ self->desktop = self->transient_for->desktop;
+ trdesk = TRUE;
+ } else {
+ GSList *it;
+
+ for (it = self->group->members; it; it = it->next)
+ if (it->data != self &&
+ ((Client*)it->data)->transient_for != TRAN_GROUP) {
+ self->desktop = ((Client*)it->data)->desktop;
+ trdesk = TRUE;
+ break;
+ }
+ }
+ }
+ if (!trdesk)
+ /* defaults to the current desktop */
+ self->desktop = screen_desktop;
+
+ /* set the desktop hint, to make sure that it always exists */
+ PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
}
}
Window t = None;
Client *c = NULL;
- if (XGetTransientForHint(ob_display, self->window, &t) &&
- t != self->window) { /* cant be transient to itself! */
+ if (XGetTransientForHint(ob_display, self->window, &t)) {
self->transient = TRUE;
- c = g_hash_table_lookup(client_map, &t);
- g_assert(c != self);/* if this happens then we need to check for it*/
-
- if (!c && self->group) {
- /* not transient to a client, see if it is transient for a
- group */
- if (t == self->group->leader ||
- t == None ||
- t == ob_root) {
- /* window is a transient for its group! */
- c = TRAN_GROUP;
- }
- }
+ if (t != self->window) { /* cant be transient to itself! */
+ c = g_hash_table_lookup(client_map, &t);
+ /* if this happens then we need to check for it*/
+ g_assert(c != self);
+
+ if (!c && self->group) {
+ /* not transient to a client, see if it is transient for a
+ group */
+ if (t == self->group->leader ||
+ t == None ||
+ t == ob_root) {
+ /* window is a transient for its group! */
+ c = TRAN_GROUP;
+ }
+ }
+ }
} else
self->transient = FALSE;
/* remove from old parents */
for (it = self->group->members; it; it = it->next)
- if (it->data != self)
+ if (it->data != self &&
+ (((Client*)it->data)->transient_for != TRAN_GROUP))
((Client*)it->data)->transients =
g_slist_remove(((Client*)it->data)->transients, self);
} else if (self->transient_for != NULL) { /* transient of window */
/* add to new parents */
for (it = self->group->members; it; it = it->next)
- if (it->data != self)
+ if (it->data != self &&
+ (((Client*)it->data)->transient_for != TRAN_GROUP))
((Client*)it->data)->transients =
g_slist_append(((Client*)it->data)->transients, self);
+
+ /* remove all transients which are in the group, that causes
+ circlular pointer hell of doom */
+ for (it = self->group->members; it; it = it->next) {
+ GSList *sit, *next;
+ for (sit = self->transients; sit; sit = next) {
+ next = sit->next;
+ if (sit->data == it->data)
+ self->transients = g_slist_remove(self->transients,
+ sit->data);
+ }
+ }
} else if (self->transient_for != NULL) { /* transient of window */
/* add to new parent */
self->transient_for->transients =
else
self->type = Type_Normal;
}
+
+ /* this makes sure that these windows appear on all desktops */
+ if (self->type == Type_Desktop)
+ self->desktop = DESKTOP_ALL;
}
void client_update_protocols(Client *self)
ur = TRUE;
if (!(hints->flags & WindowGroupHint))
- hints->window_group = None; /* no group */
+ hints->window_group = None;
+
/* did the group state change? */
- if (hints->window_group != (self->group ? self->group->leader : None)){
+ if (hints->window_group !=
+ (self->group ? self->group->leader : None)) {
/* remove from the old group if there was one */
if (self->group != NULL) {
/* remove transients of the group */
group_remove(self->group, self);
self->group = NULL;
}
- if (hints->window_group != None)
+ if (hints->window_group != None) {
self->group = group_add(hints->window_group, self);
- /* add other transients of the group that are already set up */
- for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- ((Client*)it->data)->transient_for == TRAN_GROUP)
- self->transients = g_slist_append(self->transients,
- it->data);
+ /* add other transients of the group that are already
+ set up */
+ for (it = self->group->members; it; it = it->next)
+ if (it->data != self &&
+ ((Client*)it->data)->transient_for == TRAN_GROUP)
+ self->transients = g_slist_append(self->transients,
+ it->data);
+ }
/* because the self->transient flag wont change from this call,
we don't need to update the window's type and such, only its
- transient_for, and the transients lists of other windows in the
- group may be affected */
+ transient_for, and the transients lists of other windows in
+ the group may be affected */
client_update_transient_for(self);
}
- if (hints->flags & IconPixmapHint) {
- client_update_kwm_icon(self);
- /* try get the kwm icon first, this is a fallback only */
- if (self->pixmap_icon == None) {
- self->pixmap_icon = hints->icon_pixmap;
- if (hints->flags & IconMaskHint)
- self->pixmap_icon_mask = hints->icon_mask;
- else
- self->pixmap_icon_mask = None;
-
- if (self->frame)
- frame_adjust_icon(self->frame);
- }
+ client_update_kwm_icon(self);
+ /* try get the kwm icon first, this is a fallback only */
+ if (self->pixmap_icon == None) {
+ if (hints->flags & IconPixmapHint) {
+ if (self->pixmap_icon == None) {
+ self->pixmap_icon = hints->icon_pixmap;
+ if (hints->flags & IconMaskHint)
+ self->pixmap_icon_mask = hints->icon_mask;
+ else
+ self->pixmap_icon_mask = None;
+
+ if (self->frame)
+ frame_adjust_icon(self->frame);
+ }
+ }
}
XFree(hints);
return NULL;
}
-static void calc_recursive(Client *self, StackLayer l, gboolean raised)
+static void calc_recursive(Client *self, Client *orig, StackLayer l,
+ gboolean raised)
{
StackLayer old;
GSList *it;
self->layer = l;
for (it = self->transients; it; it = it->next)
- calc_recursive(it->data, l, raised ? raised : l != old);
+ calc_recursive(it->data, orig, l, raised ? raised : l != old);
if (!raised && l != old)
- if (self->frame)
+ if (orig->frame) /* only restack if the original window is managed */
stacking_raise(self);
}
{
StackLayer l;
gboolean f;
+ Client *orig;
+
+ orig = self;
/* transients take on the layer of their parents */
if (self->transient_for) {
else if (self->below) l = Layer_Below;
else l = Layer_Normal;
- calc_recursive(self, l, FALSE);
+ calc_recursive(self, orig, l, FALSE);
}
gboolean client_should_show(Client *self)
/* we unmap the client itself so that we can get MapRequest events,
and because the ICCCM tells us to! */
XUnmapWindow(ob_display, self->window);
+
+ /* update the focus lists.. iconic windows go to the bottom */
+ focus_order_to_bottom(self);
} else {
if (curdesk)
client_set_desktop(self, screen_desktop, FALSE);
void client_set_desktop(Client *self, guint target, gboolean donthide)
{
- guint old, i;
+ guint old;
if (target == self->desktop) return;
g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
+ /* remove from the old desktop(s) */
+ focus_order_remove(self);
+
old = self->desktop;
self->desktop = target;
PROP_SET32(self->window, net_wm_desktop, cardinal, target);
stacking_raise(self);
screen_update_struts();
- /* update the focus lists */
- if (old == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i)
- focus_order[i] = g_list_remove(focus_order[i], self);
- } else
- focus_order[old] = g_list_remove(focus_order[old], self);
- if (target == DESKTOP_ALL) {
- for (i = 0; i < screen_num_desktops; ++i) {
- if (config_focus_new)
- focus_order[i] = g_list_prepend(focus_order[i], self);
- else
- focus_order[i] = g_list_append(focus_order[i], self);
- }
- } else {
- if (config_focus_new)
- focus_order[target] = g_list_prepend(focus_order[target], self);
- else
- focus_order[target] = g_list_append(focus_order[target], self);
- }
+ /* add to the new desktop(s) */
+ if (config_focus_new)
+ focus_order_to_top(self);
+ else
+ focus_order_to_bottom(self);
dispatch_client(Event_Client_Desktop, self, target, old);
}
return self;
}
-gboolean client_focusable(Client *self)
-{
- /* won't try focus if the client doesn't want it, or if the window isn't
- visible on the screen */
- return self->frame->visible &&
- (self->can_focus || self->focus_notify);
-}
-
gboolean client_focus(Client *self)
{
XEvent ev;
/* choose the correct target */
self = client_focus_target(self);
- if (!client_focusable(self))
+ if (self->desktop != DESKTOP_ALL && self->desktop != screen_desktop) {
+ /* update the focus lists */
+ focus_order_to_top(self);
+ return FALSE;
+ }
+
+ if (!((self->can_focus || self->focus_notify) &&
+ (self->desktop == screen_desktop ||
+ self->desktop == DESKTOP_ALL) &&
+ !self->iconic))
return FALSE;
/* do a check to see if the window has already been unmapped or destroyed
}
if (self->can_focus)
- /* RevertToPointerRoot causes much more headache than TevertToNone, so
+ /* RevertToPointerRoot causes much more headache than RevertToNone, so
I choose to use it always, hopefully to find errors quicker, if any
are left. (I hate X. I hate focus events.) */
XSetInputFocus(ob_display, self->window, RevertToPointerRoot,
}
#ifdef DEBUG_FOCUS
- g_message("focusing %lx", self->window);
+ g_message("%sively focusing %lx at %d", (self->can_focus ? "act" : "pass"),
+ self->window, (int)
+ event_lasttime);
#endif
/* Cause the FocusIn to come back to us. Important for desktop switches,
{
g_assert(focus_client == self);
#ifdef DEBUG_FOCUS
- g_message("client_unfocus");
+ g_message("client_unfocus for %lx", self->window);
#endif
focus_fallback(Fallback_Unfocusing);
}