}
}
+ /* manage windows in reverse order from how they were originally mapped.
+ this is an attempt to manage children windows before their parents, so
+ that when the parent is mapped, it can find the child */
for (i = 0; i < nchild; ++i) {
if (children[i] == None)
continue;
ob_debug("Window type: %d\n", self->type);
ob_debug("Window group: 0x%x\n", self->group?self->group->leader:0);
+ /* now we have all of the window's information so we can set this up.
+ do this before creating the frame, so it can tell that we are still
+ mapping and doesn't go applying things right away */
+ client_setup_decor_and_functions(self, FALSE);
+
/* specify that if we exit, the window should not be destroyed and
should be reparented back to root automatically */
XChangeSaveSet(ob_display, window, SetModeInsert);
/* the session should get the last say though */
client_restore_session_state(self);
- /* now we have all of the window's information so we can set this up */
- client_setup_decor_and_functions(self, FALSE);
-
/* tell startup notification that this app started */
launch_time = sn_app_started(self->startup_id, self->class, self->name);
gint fw, fh;
Rect desired;
guint i;
+ gboolean found_mon;
RECT_SET(desired, *x, *y, w, h);
frame_rect_to_frame(self->frame, &desired);
rudeb = TRUE;
}
+ /* we iterate through every monitor that the window is at least partially
+ on, to make sure it is obeying the rules on them all
+
+ if the window does not appear on any monitors, then use the first one
+ */
+ found_mon = FALSE;
for (i = 0; i < screen_num_monitors; ++i) {
Rect *a;
if (!screen_physical_area_monitor_contains(i, &desired)) {
- if (i < screen_num_monitors - 1)
+ if (i < screen_num_monitors - 1 || found_mon)
continue;
/* the window is not inside any monitor! so just use the first
one */
a = screen_area(self->desktop, 0, NULL);
- } else
+ } else {
+ found_mon = TRUE;
a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &desired);
+ }
/* This makes sure windows aren't entirely outside of the screen so you
can't see them at all.
PROP_SETA32(self->window, net_wm_allowed_actions, atom, actions, num);
- /* make sure the window isn't breaking any rules now */
+ /* make sure the window isn't breaking any rules now
+
+ don't check ICONIFY here. just cuz a window can't iconify doesnt mean
+ it can't be iconified with its parent
+ */
if (!(self->functions & OB_CLIENT_FUNC_SHADE) && self->shaded) {
if (self->frame) client_shade(self, FALSE);
else self->shaded = FALSE;
}
- if (!(self->functions & OB_CLIENT_FUNC_ICONIFY) && self->iconic) {
- if (self->frame) client_iconify(self, FALSE, TRUE, FALSE);
- else self->iconic = FALSE;
- }
if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) && self->fullscreen) {
if (self->frame) client_fullscreen(self, FALSE);
else self->fullscreen = FALSE;
(self->decorations == 0 &&
!(self->max_horz && self->max_vert) &&
RECT_EQUAL(self->area, *monitor))) &&
- (client_focused(self) || client_search_focus_tree(self)))
+ /* you are fullscreen while you or your children are focused.. */
+ (client_focused(self) || client_search_focus_tree(self) ||
+ /* you can be fullscreen if you're on another desktop */
+ (self->desktop != screen_desktop &&
+ self->desktop != DESKTOP_ALL) ||
+ /* and you can also be fullscreen if the focused client is on
+ another monitor, or nothing else is focused */
+ (!focus_client ||
+ client_monitor(focus_client) != client_monitor(self))))
l = OB_STACKING_LAYER_FULLSCREEN;
else if (self->above) l = OB_STACKING_LAYER_ABOVE;
else if (self->below) l = OB_STACKING_LAYER_BELOW;
stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
}
+ /* we've been restacked */
+ self->visited = TRUE;
+
for (it = self->transients; it; it = g_slist_next(it))
client_calc_layer_recursive(it->data, orig,
self->layer);
}
+static void client_calc_layer_internal(ObClient *self)
+{
+ GSList *sit;
+
+ /* transients take on the layer of their parents */
+ sit = client_search_all_top_parents(self);
+
+ for (; sit; sit = g_slist_next(sit))
+ client_calc_layer_recursive(sit->data, self, 0);
+}
+
void client_calc_layer(ObClient *self)
{
- ObClient *orig;
- GSList *it;
+ GList *it;
- orig = self;
+ /* skip over stuff above fullscreen layer */
+ for (it = stacking_list; it; it = g_list_next(it))
+ if (window_layer(it->data) <= OB_STACKING_LAYER_FULLSCREEN) break;
- /* transients take on the layer of their parents */
- it = client_search_all_top_parents(self);
+ /* find the windows in the fullscreen layer, and mark them not-visited */
+ for (; it; it = g_list_next(it)) {
+ if (window_layer(it->data) < OB_STACKING_LAYER_FULLSCREEN) break;
+ else if (WINDOW_IS_CLIENT(it->data))
+ WINDOW_AS_CLIENT(it->data)->visited = FALSE;
+ }
+
+ client_calc_layer_internal(self);
+
+ /* skip over stuff above fullscreen layer */
+ for (it = stacking_list; it; it = g_list_next(it))
+ if (window_layer(it->data) <= OB_STACKING_LAYER_FULLSCREEN) break;
- for (; it; it = g_slist_next(it))
- client_calc_layer_recursive(it->data, orig, 0);
+ /* now recalc any windows in the fullscreen layer which have not
+ had their layer recalced already */
+ for (; it; it = g_list_next(it)) {
+ if (window_layer(it->data) < OB_STACKING_LAYER_FULLSCREEN) break;
+ else if (WINDOW_IS_CLIENT(it->data) &&
+ !WINDOW_AS_CLIENT(it->data)->visited)
+ client_calc_layer_internal(it->data);
+ }
}
gboolean client_should_show(ObClient *self)
gboolean show = FALSE;
if (client_should_show(self)) {
+ /* replay pending pointer event before showing the window, in case it
+ should be going to something under the window */
+ mouse_replay_pointer();
+
frame_show(self->frame);
show = TRUE;
so trying to ignore them is futile in case 3 anyways
*/
+ /* replay pending pointer event before hiding the window, in case it
+ should be going to the window */
+ mouse_replay_pointer();
+
frame_hide(self->frame);
hide = TRUE;
void client_configure(ObClient *self, gint x, gint y, gint w, gint h,
gboolean user, gboolean final, gboolean force_reply)
{
+ Rect oldframe;
gint oldw, oldh;
gboolean send_resize_client;
gboolean moved = FALSE, resized = FALSE, rootmoved = FALSE;
oldw = self->area.width;
oldh = self->area.height;
+ oldframe = self->frame->area;
RECT_SET(self->area, x, y, w, h);
/* for app-requested resizes, always resize if 'resized' is true.
if (!user)
ignore_start = event_start_ignore_all_enters();
+ /* replay pending pointer event before move the window, in case it
+ would change what window gets the event */
+ mouse_replay_pointer();
+
frame_adjust_area(self->frame, fmoved, fresized, FALSE);
if (!user)
}
XFlush(ob_display);
+
+ /* if it moved between monitors, then this can affect the stacking
+ layer of this window or others - for fullscreen windows */
+ if (screen_find_monitor(&self->frame->area) !=
+ screen_find_monitor(&oldframe))
+ {
+ client_calc_layer(self);
+ }
}
void client_fullscreen(ObClient *self, gboolean fs)