#include "xerror.h"
#include "screen.h"
#include "moveresize.h"
+#include "ping.h"
#include "place.h"
#include "prop.h"
#include "extensions.h"
static void client_get_shaped(ObClient *self);
static void client_get_mwm_hints(ObClient *self);
static void client_get_colormap(ObClient *self);
+static void client_set_desktop_recursive(ObClient *self,
+ guint target,
+ gboolean donthide,
+ gboolean dontraise);
static void client_change_allowed_actions(ObClient *self);
static void client_change_state(ObClient *self);
static void client_change_wm_state(ObClient *self);
}
}
+ /* manage windows in reverse order from how they were originally mapped.
+ this is an attempt to manage children windows before their parents, so
+ that when the parent is mapped, it can find the child */
for (i = 0; i < nchild; ++i) {
if (children[i] == None)
continue;
ob_debug("Window type: %d\n", self->type);
ob_debug("Window group: 0x%x\n", self->group?self->group->leader:0);
+ /* now we have all of the window's information so we can set this up.
+ do this before creating the frame, so it can tell that we are still
+ mapping and doesn't go applying things right away */
+ client_setup_decor_and_functions(self, FALSE);
+
/* specify that if we exit, the window should not be destroyed and
should be reparented back to root automatically */
XChangeSaveSet(ob_display, window, SetModeInsert);
/* the session should get the last say though */
client_restore_session_state(self);
- /* now we have all of the window's information so we can set this up */
- client_setup_decor_and_functions(self, FALSE);
-
/* tell startup notification that this app started */
- launch_time = sn_app_started(self->startup_id, self->class);
+ launch_time = sn_app_started(self->startup_id, self->class, self->name);
/* do this after we have a frame.. it uses the frame to help determine the
WM_STATE to apply. */
/* update the list hints */
client_set_list();
+ /* watch for when the application stops responding. only do this for
+ normal windows, i.e. windows which have titlebars and close buttons
+ and things like that.
+ we don't need to stop pinging on unmanage, because it will be handled
+ automatically by the destroy callback!
+ */
+ if (self->ping && client_normal(self))
+ ping_start(self, client_ping_event);
+
/* free the ObAppSettings shallow copy */
g_free(settings);
g_free(self->icons[j].data);
if (self->nicons > 0)
g_free(self->icons);
+ g_free(self->startup_id);
g_free(self->wm_command);
g_free(self->title);
g_free(self->icon_title);
gint fw, fh;
Rect desired;
guint i;
+ gboolean found_mon;
RECT_SET(desired, *x, *y, w, h);
frame_rect_to_frame(self->frame, &desired);
rudeb = TRUE;
}
+ /* we iterate through every monitor that the window is at least partially
+ on, to make sure it is obeying the rules on them all
+
+ if the window does not appear on any monitors, then use the first one
+ */
+ found_mon = FALSE;
for (i = 0; i < screen_num_monitors; ++i) {
Rect *a;
if (!screen_physical_area_monitor_contains(i, &desired)) {
- if (i < screen_num_monitors - 1)
+ if (i < screen_num_monitors - 1 || found_mon)
continue;
/* the window is not inside any monitor! so just use the first
one */
a = screen_area(self->desktop, 0, NULL);
- } else
+ } else {
+ found_mon = TRUE;
a = screen_area(self->desktop, SCREEN_AREA_ONE_MONITOR, &desired);
+ }
/* This makes sure windows aren't entirely outside of the screen so you
can't see them at all.
}
#endif
-void client_get_colormap(ObClient *self)
+static void client_get_colormap(ObClient *self)
{
XWindowAttributes wa;
PROP_SETA32(self->window, net_wm_allowed_actions, atom, actions, num);
- /* make sure the window isn't breaking any rules now */
+ /* make sure the window isn't breaking any rules now
+
+ don't check ICONIFY here. just cuz a window can't iconify doesnt mean
+ it can't be iconified with its parent
+ */
if (!(self->functions & OB_CLIENT_FUNC_SHADE) && self->shaded) {
if (self->frame) client_shade(self, FALSE);
else self->shaded = FALSE;
}
- if (!(self->functions & OB_CLIENT_FUNC_ICONIFY) && self->iconic) {
- if (self->frame) client_iconify(self, FALSE, TRUE, FALSE);
- else self->iconic = FALSE;
- }
if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) && self->fullscreen) {
if (self->frame) client_fullscreen(self, FALSE);
else self->fullscreen = FALSE;
if (self->not_responding) {
data = visible;
- visible = g_strdup_printf("%s - [%s]", data, _("Not Responding"));
+ if (self->close_tried_term)
+ visible = g_strdup_printf("%s - [%s]", data, _("Killing..."));
+ else
+ visible = g_strdup_printf("%s - [%s]", data, _("Not Responding"));
g_free(data);
}
if (self->not_responding) {
data = visible;
- visible = g_strdup_printf("%s - [%s]", data, _("Not Responding"));
+ if (self->close_tried_term)
+ visible = g_strdup_printf("%s - [%s]", data, _("Killing..."));
+ else
+ visible = g_strdup_printf("%s - [%s]", data, _("Not Responding"));
g_free(data);
}
}
}
+/* Avoid storing icons above this size if possible */
+#define AVOID_ABOVE 64
+
void client_update_icons(ObClient *self)
{
guint num;
guint32 *data;
guint w, h, i, j;
+ guint num_seen; /* number of icons present */
+ guint num_small_seen; /* number of icons small enough present */
+ guint smallest, smallest_area;
for (i = 0; i < self->nicons; ++i)
g_free(self->icons[i].data);
if (PROP_GETA32(self->window, net_wm_icon, cardinal, &data, &num)) {
/* figure out how many valid icons are in here */
i = 0;
- while (num - i > 2) {
- w = data[i++];
- h = data[i++];
- i += w * h;
- if (i > num || w*h == 0) break;
- ++self->nicons;
- }
+ num_seen = num_small_seen = 0;
+ smallest = smallest_area = 0;
+ if (num > 2)
+ while (i < num) {
+ w = data[i++];
+ h = data[i++];
+ i += w * h;
+ /* watch for it being too small for the specified size, or for
+ zero sized icons. */
+ if (i > num || w == 0 || h == 0) break;
+
+ if (!smallest_area || w*h < smallest_area) {
+ smallest = num_seen;
+ smallest_area = w*h;
+ }
+ ++num_seen;
+ if (w <= AVOID_ABOVE && h <= AVOID_ABOVE)
+ ++num_small_seen;
+ }
+ if (num_small_seen > 0)
+ self->nicons = num_small_seen;
+ else if (num_seen)
+ self->nicons = 1;
self->icons = g_new(ObClientIcon, self->nicons);
/* store the icons */
i = 0;
- for (j = 0; j < self->nicons; ++j) {
+ for (j = 0; j < self->nicons;) {
guint x, y, t;
w = self->icons[j].width = data[i++];
h = self->icons[j].height = data[i++];
- if (w*h == 0) continue;
+ /* if there are some icons smaller than the threshold, we're
+ skipping all the ones above */
+ if (num_small_seen > 0) {
+ if (w > AVOID_ABOVE || h > AVOID_ABOVE) {
+ i += w*h;
+ continue;
+ }
+ }
+ /* if there were no icons smaller than the threshold, then we are
+ only taking the smallest available one we saw */
+ else if (j != smallest) {
+ i += w*h;
+ continue;
+ }
self->icons[j].data = g_new(RrPixel32, w * h);
for (x = 0, y = 0, t = 0; t < w * h; ++t, ++x, ++i) {
(((data[i] >> 0) & 0xff) << RrDefaultBlueOffset);
}
g_assert(i <= num);
+
+ ++j;
}
g_free(data);
RECT_SET(self->icon_geometry, 0, 0, 0, 0);
- if (PROP_GETA32(self->window, net_wm_icon_geometry, cardinal, &data, &num)
- && num == 4)
+ if (PROP_GETA32(self->window, net_wm_icon_geometry, cardinal, &data, &num))
{
- /* don't let them set it with an area < 0 */
- RECT_SET(self->icon_geometry, data[0], data[1],
- MAX(data[2],0), MAX(data[3],0));
+ if (num == 4)
+ /* don't let them set it with an area < 0 */
+ RECT_SET(self->icon_geometry, data[0], data[1],
+ MAX(data[2],0), MAX(data[3],0));
+ g_free(data);
}
}
(self->decorations == 0 &&
!(self->max_horz && self->max_vert) &&
RECT_EQUAL(self->area, *monitor))) &&
- (client_focused(self) || client_search_focus_tree(self)))
+ /* you are fullscreen while you or your children are focused.. */
+ (client_focused(self) || client_search_focus_tree(self) ||
+ /* you can be fullscreen if you're on another desktop */
+ (self->desktop != screen_desktop &&
+ self->desktop != DESKTOP_ALL) ||
+ /* and you can also be fullscreen if the focused client is on
+ another monitor, or nothing else is focused */
+ (!focus_client ||
+ client_monitor(focus_client) != client_monitor(self))))
l = OB_STACKING_LAYER_FULLSCREEN;
else if (self->above) l = OB_STACKING_LAYER_ABOVE;
else if (self->below) l = OB_STACKING_LAYER_BELOW;
stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
}
+ /* we've been restacked */
+ self->visited = TRUE;
+
for (it = self->transients; it; it = g_slist_next(it))
client_calc_layer_recursive(it->data, orig,
self->layer);
}
+static void client_calc_layer_internal(ObClient *self)
+{
+ GSList *sit;
+
+ /* transients take on the layer of their parents */
+ sit = client_search_all_top_parents(self);
+
+ for (; sit; sit = g_slist_next(sit))
+ client_calc_layer_recursive(sit->data, self, 0);
+}
+
void client_calc_layer(ObClient *self)
{
- ObClient *orig;
- GSList *it;
+ GList *it;
- orig = self;
+ /* skip over stuff above fullscreen layer */
+ for (it = stacking_list; it; it = g_list_next(it))
+ if (window_layer(it->data) <= OB_STACKING_LAYER_FULLSCREEN) break;
- /* transients take on the layer of their parents */
- it = client_search_all_top_parents(self);
+ /* find the windows in the fullscreen layer, and mark them not-visited */
+ for (; it; it = g_list_next(it)) {
+ if (window_layer(it->data) < OB_STACKING_LAYER_FULLSCREEN) break;
+ else if (WINDOW_IS_CLIENT(it->data))
+ WINDOW_AS_CLIENT(it->data)->visited = FALSE;
+ }
+
+ client_calc_layer_internal(self);
- for (; it; it = g_slist_next(it))
- client_calc_layer_recursive(it->data, orig, 0);
+ /* skip over stuff above fullscreen layer */
+ for (it = stacking_list; it; it = g_list_next(it))
+ if (window_layer(it->data) <= OB_STACKING_LAYER_FULLSCREEN) break;
+
+ /* now recalc any windows in the fullscreen layer which have not
+ had their layer recalced already */
+ for (; it; it = g_list_next(it)) {
+ if (window_layer(it->data) < OB_STACKING_LAYER_FULLSCREEN) break;
+ else if (WINDOW_IS_CLIENT(it->data) &&
+ !WINDOW_AS_CLIENT(it->data)->visited)
+ client_calc_layer_internal(it->data);
+ }
}
gboolean client_should_show(ObClient *self)
gboolean show = FALSE;
if (client_should_show(self)) {
+ /* replay pending pointer event before showing the window, in case it
+ should be going to something under the window */
+ mouse_replay_pointer();
+
frame_show(self->frame);
show = TRUE;
so trying to ignore them is futile in case 3 anyways
*/
+ /* replay pending pointer event before hiding the window, in case it
+ should be going to the window */
+ mouse_replay_pointer();
+
frame_hide(self->frame);
hide = TRUE;
void client_configure(ObClient *self, gint x, gint y, gint w, gint h,
gboolean user, gboolean final, gboolean force_reply)
{
+ Rect oldframe;
gint oldw, oldh;
gboolean send_resize_client;
gboolean moved = FALSE, resized = FALSE, rootmoved = FALSE;
oldw = self->area.width;
oldh = self->area.height;
+ oldframe = self->frame->area;
RECT_SET(self->area, x, y, w, h);
/* for app-requested resizes, always resize if 'resized' is true.
if (!user)
ignore_start = event_start_ignore_all_enters();
+ /* replay pending pointer event before move the window, in case it
+ would change what window gets the event */
+ mouse_replay_pointer();
+
frame_adjust_area(self->frame, fmoved, fresized, FALSE);
if (!user)
}
XFlush(ob_display);
+
+ /* if it moved between monitors, then this can affect the stacking
+ layer of this window or others - for fullscreen windows */
+ if (screen_find_monitor(&self->frame->area) !=
+ screen_find_monitor(&oldframe))
+ {
+ client_calc_layer(self);
+ }
}
void client_fullscreen(ObClient *self, gboolean fs)
{
self->not_responding = dead;
client_update_title(self);
+
+ if (!dead) {
+ /* try kill it nicely the first time again, if it started responding
+ at some point */
+ self->close_tried_term = FALSE;
+ }
}
void client_close(ObClient *self)
XKillClient(ob_display, self->window);
else if (self->not_responding)
client_kill(self);
- else {
+ else
+ /* request the client to close with WM_DELETE_WINDOW */
PROP_MSG_TO(self->window, self->window, wm_protocols,
prop_atoms.wm_delete_window, event_curtime, 0, 0, 0,
NoEventMask);
-
- if (self->ping) {
- /* may have tried to kill it earlier but the window is still
- around and started responding again */
- self->kill_tried_term = FALSE;
-
- ping_start(self, client_ping_event);
- }
- }
}
void client_kill(ObClient *self)
{
if (!self->client_machine && self->pid) {
/* running on the local host */
- if (!self->kill_tried_term) {
+ if (!self->close_tried_term) {
+ ob_debug("killing window 0x%x with pid %lu, with SIGTERM\n",
+ self->window, self->pid);
kill(self->pid, SIGTERM);
- self->kill_tried_term = TRUE;
+ self->close_tried_term = TRUE;
+
+ /* show that we're trying to kill it */
+ client_update_title(self);
}
- else
+ else {
+ ob_debug("killing window 0x%x with pid %lu, with SIGKILL\n",
+ self->window, self->pid);
kill(self->pid, SIGKILL); /* kill -9 */
+ }
}
else
XKillClient(ob_display, self->window);
}
}
-void client_set_desktop_recursive(ObClient *self,
- guint target,
- gboolean donthide,
- gboolean dontraise)
+static void client_set_desktop_recursive(ObClient *self,
+ guint target,
+ gboolean donthide,
+ gboolean dontraise)
{
guint old;
GSList *it;