#include "screen.h"
#include "prop.h"
#include "extensions.h"
-#include "config.h"
#include "frame.h"
#include "engine.h"
#include "event.h"
#define CLIENT_NOPROPAGATEMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask)
-GSList *client_list = NULL;
+GList *client_list = NULL;
GHashTable *client_map = NULL;
static Window *client_startup_stack_order = NULL;
void client_set_list()
{
Window *windows, *win_it;
- GSList *it;
- guint size = g_slist_length(client_list);
+ GList *it;
+ guint size = g_list_length(client_list);
/* create an array of the window ids */
if (size > 0) {
void client_manage_all()
{
- ConfigValue focus_new;
unsigned int i, j, nchild;
Window w, *children;
XWMHints *wmhints;
w = client_startup_stack_order[i-1];
c = g_hash_table_lookup(client_map, &w);
- g_message("0x%lx %d %d", c->window, c->iconic, c->shaded);
if (c) stacking_lower(c);
}
g_free(client_startup_stack_order);
client_startup_stack_order = NULL;
client_startup_stack_size = 0;
- if (!config_get("focusNew", Config_Bool, &focus_new))
- g_assert_not_reached();
- if (focus_new.bool)
+ if (focus_new)
focus_fallback(FALSE);
}
XSetWindowAttributes attrib_set;
/* XWMHints *wmhint; */
guint i;
- ConfigValue focus_new;
grab_server(TRUE);
grab_server(FALSE);
- client_list = g_slist_append(client_list, client);
+ client_list = g_list_append(client_list, client);
stacking_list = g_list_append(stacking_list, client);
g_assert(!g_hash_table_lookup(client_map, &client->window));
g_hash_table_insert(client_map, &client->window, client);
dispatch_client(Event_Client_Mapped, client, 0, 0);
- if (!config_get("focusNew", Config_Bool, &focus_new))
- g_assert_not_reached();
- if (ob_state != State_Starting && focus_new.bool)
+ if (ob_state != State_Starting && focus_new)
client_focus(client);
/* update the list hints */
engine_frame_hide(client->frame);
- client_list = g_slist_remove(client_list, client);
+ client_list = g_list_remove(client_list, client);
stacking_list = g_list_remove(stacking_list, client);
g_hash_table_remove(client_map, &client->window);
{
/* start with everything (cept fullscreen) */
self->decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
- Decor_Icon | Decor_AllDesktops | Decor_Iconify | Decor_Maximize;
+ Decor_Icon | Decor_AllDesktops | Decor_Iconify | Decor_Maximize |
+ Decor_Shade;
self->functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize |
Func_Shade;
if (self->delete_window) {
self->decorations &= ~Decor_Maximize;
if (self->disabled_decorations & Decor_AllDesktops)
self->decorations &= ~Decor_AllDesktops;
+ if (self->disabled_decorations & Decor_Shade)
+ self->decorations &= ~Decor_Shade;
if (self->disabled_decorations & Decor_Close)
self->decorations &= ~Decor_Close;
PROP_SET32A(self->window, openbox_premax, cardinal,
dimensions, 4);
}
-
- /* pass the client's current position info. the client_configure
- will move/size stuff as appropriate for a maximized window */
- x = self->area.x;
- y = self->area.y;
- w = self->area.width;
- h = self->area.height;
} else {
long *dimensions;
void client_shade(Client *self, gboolean shade)
{
- if (!(self->functions & Func_Shade) || /* can't */
+ if ((!(self->functions & Func_Shade) && shade) || /* can't shade */
self->shaded == shade) return; /* already done */
/* when we're iconic, don't change the wmstate */
void client_set_desktop(Client *self, guint target, gboolean donthide)
{
guint old, i;
- ConfigValue focus_new;
if (target == self->desktop) return;
screen_update_struts();
/* update the focus lists */
- if (!config_get("focusNew", Config_Bool, &focus_new))
- g_assert_not_reached();
if (old == DESKTOP_ALL) {
for (i = 0; i < screen_num_desktops; ++i)
focus_order[i] = g_list_remove(focus_order[i], self);
focus_order[old] = g_list_remove(focus_order[old], self);
if (target == DESKTOP_ALL) {
for (i = 0; i < screen_num_desktops; ++i) {
- if (focus_new.bool)
+ if (focus_new)
focus_order[i] = g_list_prepend(focus_order[i], self);
else
focus_order[i] = g_list_append(focus_order[i], self);
}
} else {
- if (focus_new.bool)
+ if (focus_new)
focus_order[target] = g_list_prepend(focus_order[target], self);
else
focus_order[target] = g_list_append(focus_order[target], self);