/* choose the events we want to receive on the CLIENT window */
attrib_set.event_mask = CLIENT_EVENTMASK;
- attrib_set.do_not_propagate_mask = CLIENT_NOPROPAGATEMASK;
- XChangeWindowAttributes(ob_display, window,
- CWEventMask|CWDontPropagate, &attrib_set);
+ XChangeWindowAttributes(ob_display, window, CWEventMask, &attrib_set);
/* create the ObClient struct, and populate it from the hints on the
self->wmstate = WithdrawnState; /* make sure it gets updated first time */
self->layer = -1;
self->desktop = screen_num_desktops; /* always an invalid value */
- self->user_time = CurrentTime;
+ self->user_time = focus_client ? focus_client->user_time : CurrentTime;
client_get_all(self);
/* per-app settings override stuff, and return the settings for other
/* make sure the window is visible. */
client_find_onscreen(self, &newx, &newy,
- self->frame->area.width,
- self->frame->area.height,
+ self->area.width,
+ self->area.height,
/* non-normal clients has less rules, and
windows that are being restored from a
session do also. we can assume you want
focus_client->user_time : CurrentTime;
/* This is focus stealing prevention */
- ob_debug("Want to focus new window 0x%x with time %u (last time %u)\n",
- self->window, self->user_time, last_time);
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Want to focus new window 0x%x with time %u "
+ "(last time %u)\n",
+ self->window, self->user_time, last_time);
/* if it's on another desktop */
if (!(self->desktop == screen_desktop || self->desktop == DESKTOP_ALL)
!event_time_after(self->user_time, screen_desktop_user_time))
{
activate = FALSE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because its on another "
+ "desktop\n");
}
- /* If nothing is focused, or a parent was focused, then focus this
- always
- */
- else if (!focus_client || client_search_focus_parent(self) != NULL)
- activate = TRUE;
- else
+ /* If something is focused, and it's not our parent... */
+ else if (focus_client && client_search_focus_parent(self) == NULL)
{
/* If time stamp is old, don't steal focus */
if (self->user_time && last_time &&
!event_time_after(self->user_time, last_time))
{
activate = FALSE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because the time is "
+ "too old\n");
}
/* Don't steal focus from globally active clients.
I stole this idea from KWin. It seems nice.
*/
- if (!(focus_client->can_focus || focus_client->focus_notify))
+ if (!(focus_client->can_focus || focus_client->focus_notify)) {
activate = FALSE;
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Not focusing the window because a globally "
+ "active client has focus\n");
+ }
}
if (!activate) {
- ob_debug("Focus stealing prevention activated for %s with time %u "
- "(last time %u)\n",
- self->title, self->user_time, last_time);
+ ob_debug_type(OB_DEBUG_FOCUS,
+ "Focus stealing prevention activated for %s with "
+ "time %u (last time %u)\n",
+ self->title, self->user_time, last_time);
/* if the client isn't focused, then hilite it so the user
knows it is there */
client_hilite(self, TRUE);
/* update the focus lists */
focus_order_remove(self);
if (client_focused(self)) {
- /* we have to fall back here because we might not get a focus out.
- 1. we need to xselectinput off the window before we unmap it because
- otherwise we end up getting unmapnotifies we don't want and they
- can mess up mapping it again quickly
- 2. this means that if we unmanage from a synthetic unmapnotify, we
- are the ones unmapped it, and causing the focusout. so we won't
- get the focusout event.
- 3. we can't handle focusin events on the root window because they
- come from all screens, so the focus change gets lost
-
- if this ever gets removed in the future MAKE SURE to replace it
- with:
- /- don't leave an invalid focus_client -/
- focus_client = NULL;
- */
- focus_fallback(FALSE);
+ /* don't leave an invalid focus_client */
+ focus_client = NULL;
}
client_list = g_list_remove(client_list, self);
gint x = self->area.x;
gint y = self->area.y;
if (client_find_onscreen(self, &x, &y,
- self->frame->area.width,
- self->frame->area.height, rude)) {
+ self->area.width,
+ self->area.height, rude)) {
client_move(self, x, y);
}
}
gboolean client_find_onscreen(ObClient *self, gint *x, gint *y, gint w, gint h,
gboolean rude)
{
- Rect *a;
+ Rect *mon_a, *all_a;
gint ox = *x, oy = *y;
+ gboolean rudel = rude, ruder = rude, rudet = rude, rudeb = rude;
+ gint fw, fh;
- /* XXX figure out if it is on screen now, and be rude if it is */
+ all_a = screen_area(self->desktop);
+ mon_a = screen_area_monitor(self->desktop, client_monitor(self));
/* get where the frame would be */
frame_client_gravity(self->frame, x, y, w, h);
- /* XXX watch for xinerama dead areas */
+ /* get the requested size of the window with decorations */
+ fw = self->frame->size.left + w + self->frame->size.right;
+ fh = self->frame->size.top + h + self->frame->size.bottom;
+
/* This makes sure windows aren't entirely outside of the screen so you
can't see them at all.
It makes sure 10% of the window is on the screen at least. At don't let
it move itself off the top of the screen, which would hide the titlebar
on you. (The user can still do this if they want too, it's only limiting
the application.
+
+ XXX watch for xinerama dead areas...
*/
if (client_normal(self)) {
- a = screen_area(self->desktop);
- if (!self->strut.right &&
- *x + self->frame->area.width/10 >= a->x + a->width - 1)
- *x = a->x + a->width - self->frame->area.width/10;
- if (!self->strut.bottom &&
- *y + self->frame->area.height/10 >= a->y + a->height - 1)
- *y = a->y + a->height - self->frame->area.height/10;
- if (!self->strut.left && *x + self->frame->area.width*9/10 - 1 < a->x)
- *x = a->x - self->frame->area.width*9/10;
- if (!self->strut.top && *y + self->frame->area.height*9/10 - 1 < a->y)
- *y = a->y - self->frame->area.width*9/10;
- }
-
- /* This here doesn't let windows even a pixel outside the screen,
- * when called from client_manage, programs placing themselves are
+ if (!self->strut.right && *x + fw/10 >= all_a->x + all_a->width - 1)
+ *x = all_a->x + all_a->width - fw/10;
+ if (!self->strut.bottom && *y + fh/10 >= all_a->y + all_a->height - 1)
+ *y = all_a->y + all_a->height - fh/10;
+ if (!self->strut.left && *x + fw*9/10 - 1 < all_a->x)
+ *x = all_a->x - fw*9/10;
+ if (!self->strut.top && *y + fh*9/10 - 1 < all_a->y)
+ *y = all_a->y - fw*9/10;
+ }
+
+ /* If rudeness wasn't requested, then figure out of the client is currently
+ entirely on the screen. If it is, and the position isn't changing by
+ request, and it is enlarging, then be rude even though it wasn't
+ requested */
+ if (!rude) {
+ Point oldtl, oldtr, oldbl, oldbr;
+ Point newtl, newtr, newbl, newbr;
+ gboolean stationary;
+
+ POINT_SET(oldtl, self->frame->area.x, self->frame->area.y);
+ POINT_SET(oldbr, self->frame->area.x + self->frame->area.width - 1,
+ self->frame->area.y + self->frame->area.height - 1);
+ POINT_SET(oldtr, oldbr.x, oldtl.y);
+ POINT_SET(oldbl, oldtl.x, oldbr.y);
+
+ POINT_SET(newtl, *x, *y);
+ POINT_SET(newbr, *x + fw - 1, *y + fh - 1);
+ POINT_SET(newtr, newbr.x, newtl.y);
+ POINT_SET(newbl, newtl.x, newbr.y);
+
+ /* is it moving or just resizing from some corner? */
+ stationary = (POINT_EQUAL(oldtl, newtl) || POINT_EQUAL(oldtr, newtr) ||
+ POINT_EQUAL(oldbl, newbl) || POINT_EQUAL(oldbr, newbr));
+
+ /* if left edge is growing */
+ if (stationary && newtl.x < oldtl.x)
+ rudel = TRUE;
+ /* if right edge is growing */
+ if (stationary && newtr.x > oldtr.x)
+ ruder = TRUE;
+ /* if top edge is growing */
+ if (stationary && newtl.y < oldtl.y)
+ rudet = TRUE;
+ /* if bottom edge is growing */
+ if (stationary && newbl.y > oldbl.y)
+ rudeb = TRUE;
+ }
+
+ /* This here doesn't let windows even a pixel outside the struts/screen.
+ * When called from client_manage, programs placing themselves are
* forced completely onscreen, while things like
* xterm -geometry resolution-width/2 will work fine. Trying to
* place it completely offscreen will be handled in the above code.
* Sorry for this confused comment, i am tired. */
- if (rude) {
- /* avoid the xinerama monitor divide while we're at it,
- * remember to fix the placement stuff to avoid it also and
- * then remove this XXX */
- a = screen_area_monitor(self->desktop, client_monitor(self));
- /* dont let windows map into the strut unless they
- are bigger than the available area */
- if (w <= a->width) {
- if (!self->strut.left && *x < a->x) *x = a->x;
- if (!self->strut.right && *x + w > a->x + a->width)
- *x = a->x + a->width - w;
- }
- if (h <= a->height) {
- if (!self->strut.top && *y < a->y) *y = a->y;
- if (!self->strut.bottom && *y + h > a->y + a->height)
- *y = a->y + a->height - h;
- }
+ if (fw <= mon_a->width) {
+ if (rudel && !self->strut.left && *x < mon_a->x) *x = mon_a->x;
+ if (ruder && !self->strut.right && *x + fw > mon_a->x + mon_a->width)
+ *x = mon_a->x + mon_a->width - fw;
+ }
+ if (fh <= mon_a->height) {
+ if (rudet && !self->strut.top && *y < mon_a->y) *y = mon_a->y;
+ if (rudeb && !self->strut.bottom && *y + fh > mon_a->y + mon_a->height)
+ *y = mon_a->y + mon_a->height - fh;
}
/* get where the client should be */
/* The transient hint is used to pick a type, but the type can also affect
transiency (dialogs are always made transients of their group if they
have one). This is Havoc's idea, but it is needed to make some apps
- work right (eg tsclient). */
+ work right (eg tsclient).
+ I also have made non-application type windows be transients based on
+ their type, like dialogs.
+ */
client_update_transient_for(self);
client_get_type(self);/* this can change the mwmhints for special cases */
client_get_state(self);
c->transient_for != OB_TRAN_GROUP))
c->transients = g_slist_append(c->transients, self);
}
-
- /* remove all transients which are in the group, that causes
- circlular pointer hell of doom */
- for (it = self->group->members; it; it = g_slist_next(it)) {
- GSList *sit, *next;
- for (sit = self->transients; sit; sit = next) {
- next = g_slist_next(sit);
- if (sit->data == it->data)
- self->transients =
- g_slist_delete_link(self->transients, sit);
- }
- }
} else if (self->transient_for != NULL) { /* transient of window */
/* add to new parent */
self->transient_for->transients =
self->can_focus = TRUE;
if ((hints = XGetWMHints(ob_display, self->window)) != NULL) {
+ gboolean ur;
+
if (hints->flags & InputHint)
self->can_focus = hints->input;
if (hints->flags & StateHint)
self->iconic = hints->initial_state == IconicState;
+ ur = self->urgent;
+ self->urgent = (hints->flags & XUrgencyHint);
+ if (self->urgent && !ur)
+ client_hilite(self, TRUE);
+ else if (!self->urgent && ur && self->demands_attention)
+ client_hilite(self, FALSE);
+
if (!(hints->flags & WindowGroupHint))
hints->window_group = None;
{
ObClient *c = it->data;
- if (c != self && !c->transient_for)
+ if (c != self && (!c->transient_for ||
+ c->transient_for != OB_TRAN_GROUP))
c->transients = g_slist_remove(c->transients,
self);
}
group_remove(self->group, self);
self->group = NULL;
}
+
+ /* because the self->transient flag wont change from this call,
+ we don't need to update the window's type and such, only its
+ transient_for, and the transients lists of other windows in
+ the group may be affected
+
+ do this before adding transients from the group so we know if
+ we are actually transient for the group or not.
+ */
+ client_update_transient_for(self);
+
if (hints->window_group != None) {
self->group = group_add(hints->window_group, self);
/* i can only have transients from the group if i am not
- transient myself */
- if (!self->transient_for) {
+ transient for the group myself */
+ if (self->transient_for != OB_TRAN_GROUP) {
/* add other transients of the group that are already
set up */
for (it = self->group->members; it;
}
}
}
-
- /* because the self->transient flag wont change from this call,
- we don't need to update the window's type and such, only its
- transient_for, and the transients lists of other windows in
- the group may be affected */
- client_update_transient_for(self);
}
/* the WM_HINTS can contain an icon */
self->type == OB_CLIENT_TYPE_SPLASH);
}
+gboolean client_application(ObClient *self)
+{
+ return (self->type == OB_CLIENT_TYPE_NORMAL ||
+ self->type == OB_CLIENT_TYPE_DIALOG);
+}
+
static void client_apply_startup_state(ObClient *self, gint x, gint y)
{
gboolean pos = FALSE; /* has the window's position been configured? */
(resized && config_resize_redraw))));
/* if the client is enlarging, then resize the client before the frame */
- if (send_resize_client && user && (w > oldw || h > oldh))
+ if (send_resize_client && user && (w > oldw || h > oldh)) {
XResizeWindow(ob_display, self->window, MAX(w, oldw), MAX(h, oldh));
+ /* resize the plate to show the client padding color underneath */
+ frame_adjust_client_area(self->frame);
+ }
/* find the frame's dimensions and move/resize it */
if (self->decorations != fdecor || self->max_horz != fhorz)
}
/* if the client is shrinking, then resize the frame before the client */
- if (send_resize_client && (!user || (w <= oldw || h <= oldh)))
+ if (send_resize_client && (!user || (w <= oldw || h <= oldh))) {
+ /* resize the plate to show the client padding color underneath */
+ frame_adjust_client_area(self->frame);
+
XResizeWindow(ob_display, self->window, w, h);
+ }
XFlush(ob_display);
}
screen_update_areas();
}
- /* iconify all direct transients */
+ /* iconify all direct transients, and deiconify all transients
+ (non-direct too) */
for (it = self->transients; it; it = g_slist_next(it))
if (it->data != self)
- if (client_is_direct_child(self, it->data))
+ if (client_is_direct_child(self, it->data) || !iconic)
client_iconify_recursive(it->data, iconic, curdesk);
}
/* don't allow focused windows to hilite */
self->demands_attention = hilite && !client_focused(self);
- if (self->demands_attention)
- frame_flash_start(self->frame);
- else
- frame_flash_stop(self->frame);
- client_change_state(self);
+ if (self->frame != NULL) { /* if we're mapping, just set the state */
+ if (self->demands_attention)
+ frame_flash_start(self->frame);
+ else
+ frame_flash_stop(self->frame);
+ client_change_state(self);
+ }
}
void client_set_desktop_recursive(ObClient *self,
{
return self->group && self->group->members->next;
}
+
+gboolean client_has_application_group_siblings(ObClient *self)
+{
+ GSList *it;
+
+ if (!self->group) return FALSE;
+
+ for (it = self->group->members; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
+ if (c != self && client_application(c))
+ return TRUE;
+ }
+ return FALSE;
+}