#include "client.h"
+#include "debug.h"
+#include "startupnotify.h"
#include "dock.h"
#include "xerror.h"
-#include "startup.h"
#include "screen.h"
#include "moveresize.h"
+#include "place.h"
#include "prop.h"
#include "extensions.h"
#include "frame.h"
+#include "session.h"
#include "event.h"
#include "grab.h"
#include "focus.h"
#include "stacking.h"
-#include "dispatch.h"
#include "openbox.h"
#include "group.h"
#include "config.h"
-#include "menu.h"
+#include "menuframe.h"
+#include "keyboard.h"
+#include "mouse.h"
#include "render/render.h"
#include <glib.h>
#define CLIENT_NOPROPAGATEMASK (ButtonPressMask | ButtonReleaseMask | \
ButtonMotionMask)
-GList *client_list = NULL;
+GList *client_list = NULL;
+GSList *client_destructors = NULL;
+
+static void client_get_all(ObClient *self);
+static void client_toggle_border(ObClient *self, gboolean show);
+static void client_get_startup_id(ObClient *self);
+static void client_get_area(ObClient *self);
+static void client_get_desktop(ObClient *self);
+static void client_get_state(ObClient *self);
+static void client_get_shaped(ObClient *self);
+static void client_get_mwm_hints(ObClient *self);
+static void client_get_gravity(ObClient *self);
+static void client_showhide(ObClient *self);
+static void client_change_allowed_actions(ObClient *self);
+static void client_change_state(ObClient *self);
+static void client_apply_startup_state(ObClient *self);
+static void client_restore_session_state(ObClient *self);
+static void client_restore_session_stacking(ObClient *self);
+static void client_urgent_notify(ObClient *self);
+
+void client_startup(gboolean reconfig)
+{
+ if (reconfig) return;
-static void client_get_all(Client *self);
-static void client_toggle_border(Client *self, gboolean show);
-static void client_get_area(Client *self);
-static void client_get_desktop(Client *self);
-static void client_get_state(Client *self);
-static void client_get_shaped(Client *self);
-static void client_get_mwm_hints(Client *self);
-static void client_get_gravity(Client *self);
-static void client_showhide(Client *self);
-static void client_change_allowed_actions(Client *self);
-static void client_change_state(Client *self);
-static void client_apply_startup_state(Client *self);
+ client_set_list();
+}
-void client_startup()
+void client_shutdown(gboolean reconfig)
{
- client_set_list();
}
-void client_shutdown()
+void client_add_destructor(GDestroyNotify func)
{
+ client_destructors = g_slist_prepend(client_destructors, (gpointer)func);
+}
+
+void client_remove_destructor(GDestroyNotify func)
+{
+ client_destructors = g_slist_remove(client_destructors, (gpointer)func);
}
void client_set_list()
windows = g_new(Window, size);
win_it = windows;
for (it = client_list; it != NULL; it = it->next, ++win_it)
- *win_it = ((Client*)it->data)->window;
+ *win_it = ((ObClient*)it->data)->window;
} else
windows = NULL;
- PROP_SETA32(ob_root, net_client_list, window, (guint32*)windows, size);
+ PROP_SETA32(RootWindow(ob_display, ob_screen),
+ net_client_list, window, (guint32*)windows, size);
if (windows)
g_free(windows);
}
/*
-void client_foreach_transient(Client *self, ClientForeachFunc func, void *data)
+void client_foreach_transient(ObClient *self, ObClientForeachFunc func, void *data)
{
GSList *it;
}
}
-void client_foreach_ancestor(Client *self, ClientForeachFunc func, void *data)
+void client_foreach_ancestor(ObClient *self, ObClientForeachFunc func, void *data)
{
if (self->transient_for) {
- if (self->transient_for != TRAN_GROUP) {
+ if (self->transient_for != OB_TRAN_GROUP) {
if (!func(self->transient_for, data)) return;
client_foreach_ancestor(self->transient_for, func, data);
} else {
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
- !((Client*)it->data)->transient_for) {
+ !((ObClient*)it->data)->transient_for) {
if (!func(it->data, data)) return;
client_foreach_ancestor(it->data, func, data);
}
XWMHints *wmhints;
XWindowAttributes attrib;
- XQueryTree(ob_display, ob_root, &w, &w, &children, &nchild);
+ XQueryTree(ob_display, RootWindow(ob_display, ob_screen),
+ &w, &w, &children, &nchild);
/* remove all icon windows from the list */
for (i = 0; i < nchild; i++) {
}
XFree(children);
- /* stack them as they were on startup!
- why with stacking_lower? Why, because then windows who aren't in the
- stacking list are on the top where you can see them instead of buried
- at the bottom! */
- for (i = startup_stack_size; i > 0; --i) {
- ObWindow *obw;
-
- w = startup_stack_order[i-1];
- obw = g_hash_table_lookup(window_map, &w);
- if (obw) {
- g_assert(WINDOW_IS_CLIENT(obw));
- stacking_lower(CLIENT_AS_WINDOW(obw));
- }
- }
- g_free(startup_stack_order);
- startup_stack_order = NULL;
- startup_stack_size = 0;
-
- if (config_focus_new) {
- ObWindow *active;
-
- active = g_hash_table_lookup(window_map, &startup_active);
- if (active) {
- g_assert(WINDOW_IS_CLIENT(active));
- if (!client_focus(WINDOW_AS_CLIENT(active)))
- focus_fallback(Fallback_NoFocus);
- } else
- focus_fallback(Fallback_NoFocus);
- }
+ if (config_focus_new)
+ focus_fallback(OB_FOCUS_FALLBACK_NOFOCUS);
}
void client_manage(Window window)
{
- Client *self;
+ ObClient *self;
XEvent e;
XWindowAttributes attrib;
XSetWindowAttributes attrib_set;
XFree(wmhint);
}
- g_message("Managing window: %lx", window);
+ ob_debug("Managing window: %lx\n", window);
/* choose the events we want to receive on the CLIENT window */
attrib_set.event_mask = CLIENT_EVENTMASK;
CWEventMask|CWDontPropagate, &attrib_set);
- /* create the Client struct, and populate it from the hints on the
+ /* create the ObClient struct, and populate it from the hints on the
window */
- self = g_new(Client, 1);
+ self = g_new0(ObClient, 1);
self->obwin.type = Window_Client;
self->window = window;
+
+ /* non-zero defaults */
+ self->title_count = 1;
+ self->wmstate = NormalState;
+ self->layer = -1;
+ self->decorate = TRUE;
+ self->desktop = screen_num_desktops; /* always an invalid value */
+
client_get_all(self);
+ client_restore_session_state(self);
+
+ sn_app_started(self->class);
+
+ client_change_state(self);
/* remove the client's border (and adjust re gravity) */
client_toggle_border(self, FALSE);
frame_grab_client(self->frame, self);
- client_apply_startup_state(self);
-
grab_server(FALSE);
- /* add to client list/map */
- client_list = g_list_append(client_list, self);
- g_hash_table_insert(window_map, &self->window, self);
+ client_apply_startup_state(self);
/* update the focus lists */
focus_order_add_new(self);
- /* focus the new window? */
- if (ob_state != State_Starting && config_focus_new &&
- (self->type == Type_Normal || self->type == Type_Dialog)) {
- gboolean group_foc = FALSE;
-
- if (self->group) {
- GSList *it;
+ stacking_add(CLIENT_AS_WINDOW(self));
+ client_restore_session_stacking(self);
- for (it = self->group->members; it; it = it->next) {
- if (client_focused(it->data)) {
- group_foc = TRUE;
- break;
- }
- }
- }
+ /* focus the new window? */
+ if (ob_state() != OB_STATE_STARTING && config_focus_new &&
/* note the check against Type_Normal/Dialog, not client_normal(self),
which would also include other types. in this case we want more
strict rules for focus */
- if ((group_foc ||
- (!self->transient_for && (!self->group ||
- !self->group->members->next))) ||
- client_search_focus_tree_full(self) ||
- !focus_client ||
- !client_normal(focus_client)) {
+ (self->type == OB_CLIENT_TYPE_NORMAL ||
+ self->type == OB_CLIENT_TYPE_DIALOG))
+ {
+ activate = TRUE;
+#if 0
+ if (self->desktop != screen_desktop) {
/* activate the window */
- stacking_add(CLIENT_AS_WINDOW(self));
activate = TRUE;
} else {
- /* try to not get in the way */
- stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
+ gboolean group_foc = FALSE;
+
+ if (self->group) {
+ GSList *it;
+
+ for (it = self->group->members; it; it = it->next)
+ {
+ if (client_focused(it->data))
+ {
+ group_foc = TRUE;
+ break;
+ }
+ }
+ }
+ if ((group_foc ||
+ (!self->transient_for && (!self->group ||
+ !self->group->members->next))) ||
+ client_search_focus_tree_full(self) ||
+ !focus_client ||
+ !client_normal(focus_client))
+ {
+ /* activate the window */
+ activate = TRUE;
+ }
}
- } else {
- stacking_add(CLIENT_AS_WINDOW(self));
+#endif
}
- screen_update_struts();
+ if (ob_state() == OB_STATE_RUNNING) {
+ int x = self->area.x, ox = x;
+ int y = self->area.y, oy = y;
- /* make sure the window is visible */
- client_move_onscreen(self);
+ place_client(self, &x, &y);
- dispatch_client(Event_Client_New, self, 0, 0);
+ /* make sure the window is visible */
+ client_find_onscreen(self, &x, &y,
+ self->frame->area.width,
+ self->frame->area.height,
+ client_normal(self));
+
+ if (x != ox || y != oy)
+ client_move(self, x, y);
+ }
client_showhide(self);
- if (activate) client_activate(self);
+ /* use client_focus instead of client_activate cuz client_activate does
+ stuff like switch desktops etc and I'm not interested in all that when
+ a window maps since its not based on an action from the user like
+ clicking a window to activate is. so keep the new window out of the way
+ but do focus it. */
+ if (activate) client_focus(self);
+
+ /* client_activate does this but we aret using it so we have to do it
+ here as well */
+ if (screen_showing_desktop)
+ screen_show_desktop(FALSE);
+
+ /* add to client list/map */
+ client_list = g_list_append(client_list, self);
+ g_hash_table_insert(window_map, &self->window, self);
+
+ /* this has to happen after we're in the client_list */
+ screen_update_areas();
/* update the list hints */
client_set_list();
- dispatch_client(Event_Client_Mapped, self, 0, 0);
+ keyboard_grab_for_client(self, TRUE);
+ mouse_grab_for_client(self, TRUE);
- g_message("Managed window 0x%lx (%s)", window, self->class);
+ ob_debug("Managed window 0x%lx (%s)\n", window, self->class);
}
void client_unmanage_all()
client_unmanage(client_list->data);
}
-/* called by client_unmanage() to close any menus referencing this client */
-void client_close_menus(gpointer key, gpointer value, gpointer self)
-{
- if (((Menu *)value)->client == (Client *)self)
- menu_hide((Menu *)value);
-}
-
-void client_unmanage(Client *self)
+void client_unmanage(ObClient *self)
{
- int j;
+ guint j;
GSList *it;
- g_message("Unmanaging window: %lx (%s)", self->window, self->class);
+ ob_debug("Unmanaging window: %lx (%s)\n", self->window, self->class);
- dispatch_client(Event_Client_Destroy, self, 0, 0);
g_assert(self != NULL);
+ keyboard_grab_for_client(self, FALSE);
+ mouse_grab_for_client(self, FALSE);
+
/* remove the window from our save set */
XChangeSaveSet(ob_display, self->window, SetModeDelete);
/* once the client is out of the list, update the struts to remove it's
influence */
- screen_update_struts();
+ screen_update_areas();
/* tell our parent(s) that we're gone */
- if (self->transient_for == TRAN_GROUP) { /* transient of group */
+ if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
GSList *it;
for (it = self->group->members; it; it = it->next)
if (it->data != self)
- ((Client*)it->data)->transients =
- g_slist_remove(((Client*)it->data)->transients, self);
+ ((ObClient*)it->data)->transients =
+ g_slist_remove(((ObClient*)it->data)->transients, self);
} else if (self->transient_for) { /* transient of window */
self->transient_for->transients =
g_slist_remove(self->transient_for->transients, self);
/* tell our transients that we're gone */
for (it = self->transients; it != NULL; it = it->next) {
- if (((Client*)it->data)->transient_for != TRAN_GROUP) {
- ((Client*)it->data)->transient_for = NULL;
+ if (((ObClient*)it->data)->transient_for != OB_TRAN_GROUP) {
+ ((ObClient*)it->data)->transient_for = NULL;
client_calc_layer(it->data);
}
}
- if (moveresize_client == self)
- moveresize_end(TRUE);
-
- /* close any windows that are attached to this window */
- g_hash_table_foreach(menu_hash, client_close_menus, self);
-
-
+ for (it = client_destructors; it; it = g_slist_next(it)) {
+ GDestroyNotify func = (GDestroyNotify) it->data;
+ func(self);
+ }
+
if (focus_client == self) {
XEvent e;
self->group = NULL;
}
- /* dispatch the unmapped event */
- dispatch_client(Event_Client_Unmapped, self, 0, 0);
- g_assert(self != NULL);
-
/* give the client its border back */
client_toggle_border(self, TRUE);
frame_release_client(self->frame, self);
self->frame = NULL;
- if (ob_state != State_Exiting) {
+ if (ob_state() != OB_STATE_EXITING) {
/* these values should not be persisted across a window
unmapping/mapping */
- prop_erase(self->window, prop_atoms.net_wm_desktop);
- prop_erase(self->window, prop_atoms.net_wm_state);
+ PROP_ERASE(self->window, net_wm_desktop);
+ PROP_ERASE(self->window, net_wm_state);
+ PROP_ERASE(self->window, wm_state);
} else {
/* if we're left in an iconic state, the client wont be mapped. this is
bad, since we will no longer be managing the window on restart */
}
- g_message("Unmanaged window 0x%lx", self->window);
+ ob_debug("Unmanaged window 0x%lx\n", self->window);
/* free all data allocated in the client struct */
g_slist_free(self->transients);
client_set_list();
}
-void client_move_onscreen(Client *self)
+static void client_urgent_notify(ObClient *self)
+{
+ if (self->urgent)
+ frame_flash_start(self->frame);
+ else
+ frame_flash_stop(self->frame);
+}
+
+static void client_restore_session_state(ObClient *self)
+{
+ GList *it;
+
+ if (!(it = session_state_find(self)))
+ return;
+
+ self->session = it->data;
+
+ RECT_SET(self->area, self->session->x, self->session->y,
+ self->session->w, self->session->h);
+ self->positioned = TRUE;
+ XResizeWindow(ob_display, self->window,
+ self->session->w, self->session->h);
+
+ self->desktop = (self->session->desktop == DESKTOP_ALL ?
+ self->session->desktop :
+ MIN(screen_num_desktops - 1, self->session->desktop));
+ PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
+
+ self->shaded = self->session->shaded;
+ self->iconic = self->session->iconic;
+ self->skip_pager = self->session->skip_pager;
+ self->skip_taskbar = self->session->skip_taskbar;
+ self->fullscreen = self->session->fullscreen;
+ self->above = self->session->above;
+ self->below = self->session->below;
+ self->max_horz = self->session->max_horz;
+ self->max_vert = self->session->max_vert;
+}
+
+static void client_restore_session_stacking(ObClient *self)
+{
+ GList *it;
+
+ if (!self->session) return;
+
+ it = g_list_find(session_saved_state, self->session);
+ for (it = g_list_previous(it); it; it = g_list_previous(it)) {
+ GList *cit;
+
+ for (cit = client_list; cit; cit = g_list_next(cit))
+ if (session_state_cmp(it->data, cit->data))
+ break;
+ if (cit) {
+ client_calc_layer(self);
+ stacking_below(CLIENT_AS_WINDOW(self),
+ CLIENT_AS_WINDOW(cit->data));
+ break;
+ }
+ }
+}
+
+void client_move_onscreen(ObClient *self, gboolean rude)
+{
+ int x = self->area.x;
+ int y = self->area.y;
+ if (client_find_onscreen(self, &x, &y,
+ self->frame->area.width,
+ self->frame->area.height, rude)) {
+ client_move(self, x, y);
+ }
+}
+
+gboolean client_find_onscreen(ObClient *self, int *x, int *y, int w, int h,
+ gboolean rude)
{
Rect *a;
- int x = self->frame->area.x, y = self->frame->area.y;
+ int ox = *x, oy = *y;
+
+ frame_client_gravity(self->frame, x, y); /* get where the frame
+ would be */
+
+ /* XXX watch for xinerama dead areas */
a = screen_area(self->desktop);
- if (x >= a->x + a->width - 1)
- x = a->x + a->width - self->frame->area.width;
- if (y >= a->y + a->height - 1)
- y = a->y + a->height - self->frame->area.height;
- if (x + self->frame->area.width - 1 < a->x)
- x = a->x;
- if (y + self->frame->area.height - 1< a->y)
- y = a->y;
+ if (!self->strut.right && *x >= a->x + a->width - 1)
+ *x = a->x + a->width - self->frame->area.width;
+ if (!self->strut.bottom && *y >= a->y + a->height - 1)
+ *y = a->y + a->height - self->frame->area.height;
+ if (!self->strut.left && *x + self->frame->area.width - 1 < a->x)
+ *x = a->x;
+ if (!self->strut.top && *y + self->frame->area.height - 1 < a->y)
+ *y = a->y;
+
+ if (rude) {
+ /* this is my MOZILLA BITCHSLAP. oh ya it fucking feels good.
+ Java can suck it too. */
+
+ /* dont let windows map/move into the strut unless they
+ are bigger than the available area */
+ if (w <= a->width) {
+ if (!self->strut.left && *x < a->x) *x = a->x;
+ if (!self->strut.right && *x + w > a->x + a->width)
+ *x = a->x + a->width - w;
+ }
+ if (h <= a->height) {
+ if (!self->strut.top && *y < a->y) *y = a->y;
+ if (!self->strut.bottom && *y + h > a->y + a->height)
+ *y = a->y + a->height - h;
+ }
+ }
+
+ frame_frame_gravity(self->frame, x, y); /* get where the client
+ should be */
- frame_frame_gravity(self->frame, &x, &y); /* get where the client
- should be */
- client_configure(self , Corner_TopLeft, x, y,
- self->area.width, self->area.height,
- TRUE, TRUE);
+ return ox != *x || oy != *y;
}
-static void client_toggle_border(Client *self, gboolean show)
+static void client_toggle_border(ObClient *self, gboolean show)
{
/* adjust our idea of where the client is, based on its border. When the
border is removed, the client should now be considered to be in a
}
-static void client_get_all(Client *self)
+static void client_get_all(ObClient *self)
{
- /* update EVERYTHING!! */
-
- self->ignore_unmaps = 0;
-
- /* defaults */
- self->frame = NULL;
- self->title = self->icon_title = NULL;
- self->title_count = 1;
- self->name = self->class = self->role = NULL;
- self->wmstate = NormalState;
- self->transient = FALSE;
- self->transients = NULL;
- self->transient_for = NULL;
- self->layer = -1;
- self->urgent = FALSE;
- self->positioned = FALSE;
- self->disabled_decorations = 0;
- self->group = NULL;
- self->nicons = 0;
-
client_get_area(self);
client_update_transient_for(self);
client_update_wmhints(self);
+ client_get_startup_id(self);
client_get_desktop(self);
client_get_state(self);
client_get_shaped(self);
+ g_message("self->iconic %d", self->iconic);
+
client_get_mwm_hints(self);
client_get_type(self);/* this can change the mwmhints for special cases */
client_update_class(self);
client_update_strut(self);
client_update_icons(self);
+}
- client_change_state(self);
+static void client_get_startup_id(ObClient *self)
+{
+ if (!(PROP_GETS(self->window, net_startup_id, utf8, &self->startup_id)))
+ if (self->group)
+ PROP_GETS(self->group->leader,
+ net_startup_id, utf8, &self->startup_id);
}
-static void client_get_area(Client *self)
+static void client_get_area(ObClient *self)
{
XWindowAttributes wattrib;
Status ret;
self->border_width = wattrib.border_width;
}
-static void client_get_desktop(Client *self)
+static void client_get_desktop(ObClient *self)
{
- guint32 d;
+ guint32 d = screen_num_desktops; /* an always-invalid value */
if (PROP_GET32(self->window, net_wm_desktop, cardinal, &d)) {
if (d >= screen_num_desktops && d != DESKTOP_ALL)
- d = screen_num_desktops - 1;
- self->desktop = d;
- } else {
+ self->desktop = screen_num_desktops - 1;
+ else
+ self->desktop = d;
+ } else {
gboolean trdesk = FALSE;
if (self->transient_for) {
- if (self->transient_for != TRAN_GROUP) {
+ if (self->transient_for != OB_TRAN_GROUP) {
self->desktop = self->transient_for->desktop;
trdesk = TRUE;
} else {
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
- !((Client*)it->data)->transient_for) {
- self->desktop = ((Client*)it->data)->desktop;
+ !((ObClient*)it->data)->transient_for) {
+ self->desktop = ((ObClient*)it->data)->desktop;
trdesk = TRUE;
break;
}
}
}
- if (!trdesk)
- /* defaults to the current desktop */
- self->desktop = screen_desktop;
-
+ if (!trdesk) {
+ /* try get from the startup-notification protocol */
+ if (sn_get_desktop(self->startup_id, &self->desktop)) {
+ if (self->desktop >= screen_num_desktops &&
+ self->desktop != DESKTOP_ALL)
+ self->desktop = screen_num_desktops - 1;
+ } else
+ /* defaults to the current desktop */
+ self->desktop = screen_desktop;
+ }
+ }
+ if (self->desktop != d) {
/* set the desktop hint, to make sure that it always exists */
PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
}
}
-static void client_get_state(Client *self)
+static void client_get_state(ObClient *self)
{
guint32 *state;
guint num;
- self->modal = self->shaded = self->max_horz = self->max_vert =
- self->fullscreen = self->above = self->below = self->iconic =
- self->skip_taskbar = self->skip_pager = FALSE;
-
if (PROP_GETA32(self->window, net_wm_state, atom, &state, &num)) {
gulong i;
for (i = 0; i < num; ++i) {
}
}
-static void client_get_shaped(Client *self)
+static void client_get_shaped(ObClient *self)
{
self->shaped = FALSE;
#ifdef SHAPE
#endif
}
-void client_update_transient_for(Client *self)
+void client_update_transient_for(ObClient *self)
{
Window t = None;
- Client *c = NULL;
+ ObClient *target = NULL;
if (XGetTransientForHint(ob_display, self->window, &t)) {
self->transient = TRUE;
if (t != self->window) { /* cant be transient to itself! */
- c = g_hash_table_lookup(window_map, &t);
+ target = g_hash_table_lookup(window_map, &t);
/* if this happens then we need to check for it*/
- g_assert(c != self);
- g_assert(!c || WINDOW_IS_CLIENT(c));
+ g_assert(target != self);
+ if (target && !WINDOW_IS_CLIENT(target)) {
+ /* this can happen when a dialog is a child of
+ a dockapp, for example */
+ target = NULL;
+ }
- if (!c && self->group) {
+ if (!target && self->group) {
/* not transient to a client, see if it is transient for a
group */
if (t == self->group->leader ||
t == None ||
- t == ob_root) {
+ t == RootWindow(ob_display, ob_screen)) {
/* window is a transient for its group! */
- c = TRAN_GROUP;
+ target = OB_TRAN_GROUP;
}
}
}
self->transient = FALSE;
/* if anything has changed... */
- if (c != self->transient_for) {
- if (self->transient_for == TRAN_GROUP) { /* transient of group */
+ if (target != self->transient_for) {
+ if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
GSList *it;
/* remove from old parents */
- for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- !((Client*)it->data)->transient_for)
- ((Client*)it->data)->transients =
- g_slist_remove(((Client*)it->data)->transients, self);
+ for (it = self->group->members; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
+ if (c != self && !c->transient_for)
+ c->transients = g_slist_remove(c->transients, self);
+ }
} else if (self->transient_for != NULL) { /* transient of window */
/* remove from old parent */
self->transient_for->transients =
g_slist_remove(self->transient_for->transients, self);
}
- self->transient_for = c;
- if (self->transient_for == TRAN_GROUP) { /* transient of group */
+ self->transient_for = target;
+ if (self->transient_for == OB_TRAN_GROUP) { /* transient of group */
GSList *it;
/* add to new parents */
- for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- !((Client*)it->data)->transient_for)
- ((Client*)it->data)->transients =
- g_slist_append(((Client*)it->data)->transients, self);
+ for (it = self->group->members; it; it = g_slist_next(it)) {
+ ObClient *c = it->data;
+ if (c != self && !c->transient_for)
+ c->transients = g_slist_append(c->transients, self);
+ }
/* remove all transients which are in the group, that causes
circlular pointer hell of doom */
- for (it = self->group->members; it; it = it->next) {
+ for (it = self->group->members; it; it = g_slist_next(it)) {
GSList *sit, *next;
for (sit = self->transients; sit; sit = next) {
- next = sit->next;
+ next = g_slist_next(sit);
if (sit->data == it->data)
- self->transients = g_slist_remove(self->transients,
- sit->data);
+ self->transients =
+ g_slist_delete_link(self->transients, sit);
}
}
} else if (self->transient_for != NULL) { /* transient of window */
}
}
-static void client_get_mwm_hints(Client *self)
+static void client_get_mwm_hints(ObClient *self)
{
guint num;
guint32 *hints;
if (PROP_GETA32(self->window, motif_wm_hints, motif_wm_hints,
&hints, &num)) {
- if (num >= MWM_ELEMENTS) {
+ if (num >= OB_MWM_ELEMENTS) {
self->mwmhints.flags = hints[0];
self->mwmhints.functions = hints[1];
self->mwmhints.decorations = hints[2];
}
}
-void client_get_type(Client *self)
+void client_get_type(ObClient *self)
{
guint num, i;
guint32 *val;
/* use the first value that we know about in the array */
for (i = 0; i < num; ++i) {
if (val[i] == prop_atoms.net_wm_window_type_desktop)
- self->type = Type_Desktop;
+ self->type = OB_CLIENT_TYPE_DESKTOP;
else if (val[i] == prop_atoms.net_wm_window_type_dock)
- self->type = Type_Dock;
+ self->type = OB_CLIENT_TYPE_DOCK;
else if (val[i] == prop_atoms.net_wm_window_type_toolbar)
- self->type = Type_Toolbar;
+ self->type = OB_CLIENT_TYPE_TOOLBAR;
else if (val[i] == prop_atoms.net_wm_window_type_menu)
- self->type = Type_Menu;
+ self->type = OB_CLIENT_TYPE_MENU;
else if (val[i] == prop_atoms.net_wm_window_type_utility)
- self->type = Type_Utility;
+ self->type = OB_CLIENT_TYPE_UTILITY;
else if (val[i] == prop_atoms.net_wm_window_type_splash)
- self->type = Type_Splash;
+ self->type = OB_CLIENT_TYPE_SPLASH;
else if (val[i] == prop_atoms.net_wm_window_type_dialog)
- self->type = Type_Dialog;
+ self->type = OB_CLIENT_TYPE_DIALOG;
else if (val[i] == prop_atoms.net_wm_window_type_normal)
- self->type = Type_Normal;
+ self->type = OB_CLIENT_TYPE_NORMAL;
else if (val[i] == prop_atoms.kde_net_wm_window_type_override) {
/* prevent this window from getting any decor or
functionality */
- self->mwmhints.flags &= (MwmFlag_Functions |
- MwmFlag_Decorations);
+ self->mwmhints.flags &= (OB_MWM_FLAG_FUNCTIONS |
+ OB_MWM_FLAG_DECORATIONS);
self->mwmhints.decorations = 0;
self->mwmhints.functions = 0;
}
- if (self->type != (WindowType) -1)
+ if (self->type != (ObClientType) -1)
break; /* grab the first legit type */
}
g_free(val);
}
- if (self->type == (WindowType) -1) {
+ if (self->type == (ObClientType) -1) {
/*the window type hint was not set, which means we either classify
ourself as a normal window or a dialog, depending on if we are a
transient. */
if (self->transient)
- self->type = Type_Dialog;
+ self->type = OB_CLIENT_TYPE_DIALOG;
else
- self->type = Type_Normal;
+ self->type = OB_CLIENT_TYPE_NORMAL;
}
}
-void client_update_protocols(Client *self)
+void client_update_protocols(ObClient *self)
{
guint32 *proto;
guint num_return, i;
}
}
-static void client_get_gravity(Client *self)
+static void client_get_gravity(ObClient *self)
{
XWindowAttributes wattrib;
Status ret;
self->gravity = wattrib.win_gravity;
}
-void client_update_normal_hints(Client *self)
+void client_update_normal_hints(ObClient *self)
{
XSizeHints size;
long ret;
/* get the hints from the window */
if (XGetWMNormalHints(ob_display, self->window, &size, &ret)) {
- self->positioned = !!(size.flags & (PPosition|USPosition));
+ self->positioned = !!(size.flags & (PPosition|USPosition));
if (size.flags & PWinGravity) {
self->gravity = size.win_gravity;
}
}
-void client_setup_decor_and_functions(Client *self)
+void client_setup_decor_and_functions(ObClient *self)
{
/* start with everything (cept fullscreen) */
- self->decorations = Decor_Titlebar | Decor_Handle | Decor_Border |
- Decor_Icon | Decor_AllDesktops | Decor_Iconify | Decor_Maximize |
- Decor_Shade;
- self->functions = Func_Resize | Func_Move | Func_Iconify | Func_Maximize |
- Func_Shade;
+ self->decorations =
+ (OB_FRAME_DECOR_TITLEBAR |
+ (ob_rr_theme->show_handle ? OB_FRAME_DECOR_HANDLE : 0) |
+ OB_FRAME_DECOR_GRIPS |
+ OB_FRAME_DECOR_BORDER |
+ OB_FRAME_DECOR_ICON |
+ OB_FRAME_DECOR_ALLDESKTOPS |
+ OB_FRAME_DECOR_ICONIFY |
+ OB_FRAME_DECOR_MAXIMIZE |
+ OB_FRAME_DECOR_SHADE);
+ self->functions =
+ (OB_CLIENT_FUNC_RESIZE |
+ OB_CLIENT_FUNC_MOVE |
+ OB_CLIENT_FUNC_ICONIFY |
+ OB_CLIENT_FUNC_MAXIMIZE |
+ OB_CLIENT_FUNC_SHADE);
if (self->delete_window) {
- self->decorations |= Decor_Close;
- self->functions |= Func_Close;
+ self->functions |= OB_CLIENT_FUNC_CLOSE;
+ self->decorations |= OB_FRAME_DECOR_CLOSE;
}
if (!(self->min_size.width < self->max_size.width ||
- self->min_size.height < self->max_size.height)) {
- self->decorations &= ~(Decor_Maximize | Decor_Handle);
- self->functions &= ~(Func_Resize | Func_Maximize);
- }
+ self->min_size.height < self->max_size.height))
+ self->functions &= ~OB_CLIENT_FUNC_RESIZE;
switch (self->type) {
- case Type_Normal:
+ case OB_CLIENT_TYPE_NORMAL:
/* normal windows retain all of the possible decorations and
functionality, and are the only windows that you can fullscreen */
- self->functions |= Func_Fullscreen;
+ self->functions |= OB_CLIENT_FUNC_FULLSCREEN;
break;
- case Type_Dialog:
- case Type_Utility:
+ case OB_CLIENT_TYPE_DIALOG:
+ case OB_CLIENT_TYPE_UTILITY:
/* these windows cannot be maximized */
- self->decorations &= ~Decor_Maximize;
- self->functions &= ~Func_Maximize;
+ self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE;
break;
- case Type_Menu:
- case Type_Toolbar:
+ case OB_CLIENT_TYPE_MENU:
+ case OB_CLIENT_TYPE_TOOLBAR:
/* these windows get less functionality */
- self->decorations &= ~(Decor_Iconify | Decor_Handle);
- self->functions &= ~(Func_Iconify | Func_Resize);
+ self->functions &= ~(OB_CLIENT_FUNC_ICONIFY | OB_CLIENT_FUNC_RESIZE);
break;
- case Type_Desktop:
- case Type_Dock:
- case Type_Splash:
+ case OB_CLIENT_TYPE_DESKTOP:
+ case OB_CLIENT_TYPE_DOCK:
+ case OB_CLIENT_TYPE_SPLASH:
/* none of these windows are manipulated by the window manager */
self->decorations = 0;
self->functions = 0;
/* Mwm Hints are applied subtractively to what has already been chosen for
decor and functionality */
- if (self->mwmhints.flags & MwmFlag_Decorations) {
- if (! (self->mwmhints.decorations & MwmDecor_All)) {
- if (! (self->mwmhints.decorations & MwmDecor_Border))
- self->decorations &= ~Decor_Border;
- if (! (self->mwmhints.decorations & MwmDecor_Handle))
- self->decorations &= ~Decor_Handle;
- if (! (self->mwmhints.decorations & MwmDecor_Title))
- self->decorations &= ~Decor_Titlebar;
- if (! (self->mwmhints.decorations & MwmDecor_Iconify))
- self->decorations &= ~Decor_Iconify;
- if (! (self->mwmhints.decorations & MwmDecor_Maximize))
- self->decorations &= ~Decor_Maximize;
+ if (self->mwmhints.flags & OB_MWM_FLAG_DECORATIONS) {
+ if (! (self->mwmhints.decorations & OB_MWM_DECOR_ALL)) {
+ if (! ((self->mwmhints.decorations & OB_MWM_DECOR_HANDLE) ||
+ (self->mwmhints.decorations & OB_MWM_DECOR_TITLE)))
+ /* if the mwm hints request no handle or title, then all
+ decorations are disabled */
+ self->decorations = 0;
}
}
- if (self->mwmhints.flags & MwmFlag_Functions) {
- if (! (self->mwmhints.functions & MwmFunc_All)) {
- if (! (self->mwmhints.functions & MwmFunc_Resize))
- self->functions &= ~Func_Resize;
- if (! (self->mwmhints.functions & MwmFunc_Move))
- self->functions &= ~Func_Move;
- if (! (self->mwmhints.functions & MwmFunc_Iconify))
- self->functions &= ~Func_Iconify;
- if (! (self->mwmhints.functions & MwmFunc_Maximize))
- self->functions &= ~Func_Maximize;
+ if (self->mwmhints.flags & OB_MWM_FLAG_FUNCTIONS) {
+ if (! (self->mwmhints.functions & OB_MWM_FUNC_ALL)) {
+ if (! (self->mwmhints.functions & OB_MWM_FUNC_RESIZE))
+ self->functions &= ~OB_CLIENT_FUNC_RESIZE;
+ if (! (self->mwmhints.functions & OB_MWM_FUNC_MOVE))
+ self->functions &= ~OB_CLIENT_FUNC_MOVE;
+ /* dont let mwm hints kill any buttons
+ if (! (self->mwmhints.functions & OB_MWM_FUNC_ICONIFY))
+ self->functions &= ~OB_CLIENT_FUNC_ICONIFY;
+ if (! (self->mwmhints.functions & OB_MWM_FUNC_MAXIMIZE))
+ self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE;
+ */
/* dont let mwm hints kill the close button
if (! (self->mwmhints.functions & MwmFunc_Close))
- self->functions &= ~Func_Close; */
+ self->functions &= ~OB_CLIENT_FUNC_CLOSE; */
}
}
+ if (!(self->functions & OB_CLIENT_FUNC_SHADE))
+ self->decorations &= ~OB_FRAME_DECOR_SHADE;
+ if (!(self->functions & OB_CLIENT_FUNC_ICONIFY))
+ self->decorations &= ~OB_FRAME_DECOR_ICONIFY;
+ if (!(self->functions & OB_CLIENT_FUNC_RESIZE))
+ self->decorations &= ~OB_FRAME_DECOR_GRIPS;
+
/* can't maximize without moving/resizing */
- if (!((self->functions & Func_Move) && (self->functions & Func_Resize)))
- self->functions &= ~(Func_Maximize | Func_Fullscreen);
-
- /* finally, user specified disabled decorations are applied to subtract
- decorations */
- if (self->disabled_decorations & Decor_Titlebar)
- self->decorations &= ~Decor_Titlebar;
- if (self->disabled_decorations & Decor_Handle)
- self->decorations &= ~Decor_Handle;
- if (self->disabled_decorations & Decor_Border)
- self->decorations &= ~Decor_Border;
- if (self->disabled_decorations & Decor_Iconify)
- self->decorations &= ~Decor_Iconify;
- if (self->disabled_decorations & Decor_Maximize)
- self->decorations &= ~Decor_Maximize;
- if (self->disabled_decorations & Decor_AllDesktops)
- self->decorations &= ~Decor_AllDesktops;
- if (self->disabled_decorations & Decor_Shade)
- self->decorations &= ~Decor_Shade;
- if (self->disabled_decorations & Decor_Close)
- self->decorations &= ~Decor_Close;
+ if (!((self->functions & OB_CLIENT_FUNC_MAXIMIZE) &&
+ (self->functions & OB_CLIENT_FUNC_MOVE) &&
+ (self->functions & OB_CLIENT_FUNC_RESIZE))) {
+ self->functions &= ~OB_CLIENT_FUNC_MAXIMIZE;
+ self->decorations &= ~OB_FRAME_DECOR_MAXIMIZE;
+ }
+
+ /* kill the handle on fully maxed windows */
+ if (self->max_vert && self->max_horz)
+ self->decorations &= ~OB_FRAME_DECOR_HANDLE;
+
+ /* finally, the user can have requested no decorations, which overrides
+ everything */
+ if (!self->decorate)
+ self->decorations = OB_FRAME_DECOR_BORDER;
/* if we don't have a titlebar, then we cannot shade! */
- if (!(self->decorations & Decor_Titlebar))
- self->functions &= ~Func_Shade;
+ if (!(self->decorations & OB_FRAME_DECOR_TITLEBAR))
+ self->functions &= ~OB_CLIENT_FUNC_SHADE;
/* now we need to check against rules for the client's current state */
if (self->fullscreen) {
- self->functions &= (Func_Close | Func_Fullscreen | Func_Iconify);
+ self->functions &= (OB_CLIENT_FUNC_CLOSE |
+ OB_CLIENT_FUNC_FULLSCREEN |
+ OB_CLIENT_FUNC_ICONIFY);
self->decorations = 0;
}
client_change_allowed_actions(self);
if (self->frame) {
- /* this makes sure that these windows appear on all desktops */
- if (self->type == Type_Desktop && self->desktop != DESKTOP_ALL)
- client_set_desktop(self, DESKTOP_ALL, FALSE);
-
- /* change the decors on the frame, and with more/less decorations,
- we may also need to be repositioned */
- frame_adjust_area(self->frame, TRUE, TRUE);
- /* with new decor, the window's maximized size may change */
- client_reconfigure(self);
+ /* adjust the client's decorations, etc. */
+ client_reconfigure(self);
} else {
/* this makes sure that these windows appear on all desktops */
- if (self->type == Type_Desktop && self->desktop != DESKTOP_ALL)
+ if (self->type == OB_CLIENT_TYPE_DESKTOP &&
+ self->desktop != DESKTOP_ALL)
+ {
self->desktop = DESKTOP_ALL;
+ }
}
}
-static void client_change_allowed_actions(Client *self)
+static void client_change_allowed_actions(ObClient *self)
{
guint32 actions[9];
int num = 0;
/* desktop windows are kept on all desktops */
- if (self->type != Type_Desktop)
+ if (self->type != OB_CLIENT_TYPE_DESKTOP)
actions[num++] = prop_atoms.net_wm_action_change_desktop;
- if (self->functions & Func_Shade)
+ if (self->functions & OB_CLIENT_FUNC_SHADE)
actions[num++] = prop_atoms.net_wm_action_shade;
- if (self->functions & Func_Close)
+ if (self->functions & OB_CLIENT_FUNC_CLOSE)
actions[num++] = prop_atoms.net_wm_action_close;
- if (self->functions & Func_Move)
+ if (self->functions & OB_CLIENT_FUNC_MOVE)
actions[num++] = prop_atoms.net_wm_action_move;
- if (self->functions & Func_Iconify)
+ if (self->functions & OB_CLIENT_FUNC_ICONIFY)
actions[num++] = prop_atoms.net_wm_action_minimize;
- if (self->functions & Func_Resize)
+ if (self->functions & OB_CLIENT_FUNC_RESIZE)
actions[num++] = prop_atoms.net_wm_action_resize;
- if (self->functions & Func_Fullscreen)
+ if (self->functions & OB_CLIENT_FUNC_FULLSCREEN)
actions[num++] = prop_atoms.net_wm_action_fullscreen;
- if (self->functions & Func_Maximize) {
+ if (self->functions & OB_CLIENT_FUNC_MAXIMIZE) {
actions[num++] = prop_atoms.net_wm_action_maximize_horz;
actions[num++] = prop_atoms.net_wm_action_maximize_vert;
}
/* make sure the window isn't breaking any rules now */
- if (!(self->functions & Func_Shade) && self->shaded) {
+ if (!(self->functions & OB_CLIENT_FUNC_SHADE) && self->shaded) {
if (self->frame) client_shade(self, FALSE);
else self->shaded = FALSE;
}
- if (!(self->functions & Func_Iconify) && self->iconic) {
- g_message("UNSETTING ICONIC");
+ if (!(self->functions & OB_CLIENT_FUNC_ICONIFY) && self->iconic) {
if (self->frame) client_iconify(self, FALSE, TRUE);
else self->iconic = FALSE;
}
- if (!(self->functions & Func_Fullscreen) && self->fullscreen) {
+ if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) && self->fullscreen) {
if (self->frame) client_fullscreen(self, FALSE, TRUE);
else self->fullscreen = FALSE;
}
- if (!(self->functions & Func_Maximize) && (self->max_horz ||
- self->max_vert)) {
+ if (!(self->functions & OB_CLIENT_FUNC_MAXIMIZE) && (self->max_horz ||
+ self->max_vert)) {
if (self->frame) client_maximize(self, FALSE, 0, TRUE);
else self->max_vert = self->max_horz = FALSE;
}
}
-void client_reconfigure(Client *self)
+void client_reconfigure(ObClient *self)
{
- client_configure(self, Corner_TopLeft, self->area.x, self->area.y,
- self->area.width, self->area.height, TRUE, TRUE);
+ /* by making this pass FALSE for user, we avoid the emacs event storm where
+ every configurenotify causes an update in its normal hints, i think this
+ is generally what we want anyways... */
+ client_configure(self, OB_CORNER_TOPLEFT, self->area.x, self->area.y,
+ self->area.width, self->area.height, FALSE, TRUE);
}
-void client_update_wmhints(Client *self)
+void client_update_wmhints(ObClient *self)
{
XWMHints *hints;
gboolean ur = FALSE;
/* only do this when first managing the window *AND* when we aren't
starting up! */
- if (ob_state != State_Starting && self->frame == NULL)
+ if (ob_state() != OB_STATE_STARTING && self->frame == NULL)
if (hints->flags & StateHint)
self->iconic = hints->initial_state == IconicState;
if (!self->transient_for) {
/* add other transients of the group that are already
set up */
- for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- ((Client*)it->data)->transient_for == TRAN_GROUP)
- self->transients = g_slist_append(self->transients,
- it->data);
+ for (it = self->group->members; it; it = it->next) {
+ ObClient *c = it->data;
+ if (c != self && c->transient_for == OB_TRAN_GROUP)
+ self->transients =
+ g_slist_append(self->transients, c);
+ }
}
}
- /* the WM_HINTS can contain an icon */
- client_update_icons(self);
-
/* because the self->transient flag wont change from this call,
we don't need to update the window's type and such, only its
transient_for, and the transients lists of other windows in
client_update_transient_for(self);
}
+ /* the WM_HINTS can contain an icon */
+ client_update_icons(self);
+
XFree(hints);
}
if (ur != self->urgent) {
self->urgent = ur;
- g_message("Urgent Hint for 0x%lx: %s", self->window,
- ur ? "ON" : "OFF");
+ ob_debug("Urgent Hint for 0x%lx: %s\n", self->window,
+ ur ? "ON" : "OFF");
/* fire the urgent callback if we're mapped, otherwise, wait until
after we're mapped */
if (self->frame)
- dispatch_client(Event_Client_Urgent, self, self->urgent, 0);
+ client_urgent_notify(self);
}
}
-void client_update_title(Client *self)
+void client_update_title(ObClient *self)
{
GList *it;
guint32 nums;
guint i;
- char *data = NULL;
+ gchar *data = NULL;
gboolean read_title;
+ gchar *old_title;
- g_free(self->title);
+ old_title = self->title;
/* try netwm */
if (!PROP_GETS(self->window, net_wm_name, utf8, &data))
if (!PROP_GETS(self->window, wm_name, locale, &data))
data = g_strdup("Unnamed Window");
+ /* did the title change? then reset the title_count */
+ if (old_title && 0 != strncmp(old_title, data, strlen(data)))
+ self->title_count = 1;
+
/* look for duplicates and append a number */
nums = 0;
for (it = client_list; it; it = it->next)
if (it->data != self) {
- Client *c = it->data;
+ ObClient *c = it->data;
if (0 == strncmp(c->title, data, strlen(data)))
nums |= 1 << c->title_count;
}
}
/* dont display the number for the first window */
if (self->title_count > 1) {
- char *vdata, *ndata;
- ndata = g_strdup_printf(" - [%u]", self->title_count);
- vdata = g_strconcat(data, ndata, NULL);
- g_free(ndata);
+ char *ndata;
+ ndata = g_strdup_printf("%s - [%u]", data, self->title_count);
g_free(data);
- data = vdata;
+ data = ndata;
}
PROP_SETS(self->window, net_wm_visible_name, data);
if (self->frame)
frame_adjust_title(self->frame);
+ g_free(old_title);
+
/* update the icon title */
data = NULL;
g_free(self->icon_title);
self->icon_title = data;
}
-void client_update_class(Client *self)
+void client_update_class(ObClient *self)
{
char **data;
char *s;
if (self->role == NULL) self->role = g_strdup("");
}
-void client_update_strut(Client *self)
+void client_update_strut(ObClient *self)
{
guint num;
guint32 *data;
+ gboolean got = FALSE;
+ StrutPartial strut;
+
+ if (PROP_GETA32(self->window, net_wm_strut_partial, cardinal,
+ &data, &num)) {
+ if (num == 12) {
+ got = TRUE;
+ STRUT_PARTIAL_SET(strut,
+ data[0], data[2], data[1], data[3],
+ data[4], data[5], data[8], data[9],
+ data[6], data[7], data[10], data[11]);
+ }
+ g_free(data);
+ }
- if (!PROP_GETA32(self->window, net_wm_strut, cardinal, &data, &num)) {
- STRUT_SET(self->strut, 0, 0, 0, 0);
- } else {
- if (num == 4)
- STRUT_SET(self->strut, data[0], data[2], data[1], data[3]);
- else
- STRUT_SET(self->strut, 0, 0, 0, 0);
- g_free(data);
+ if (!got &&
+ PROP_GETA32(self->window, net_wm_strut, cardinal, &data, &num)) {
+ if (num == 4) {
+ got = TRUE;
+ STRUT_PARTIAL_SET(strut,
+ data[0], data[2], data[1], data[3],
+ 0, 0, 0, 0, 0, 0, 0, 0);
+ }
+ g_free(data);
}
- /* updating here is pointless while we're being mapped cuz we're not in
- the client list yet */
- if (self->frame)
- screen_update_struts();
+ if (!got)
+ STRUT_PARTIAL_SET(strut, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0);
+
+ if (!STRUT_EQUAL(strut, self->strut)) {
+ self->strut = strut;
+
+ /* updating here is pointless while we're being mapped cuz we're not in
+ the client list yet */
+ if (self->frame)
+ screen_update_areas();
+ }
}
-void client_update_icons(Client *self)
+void client_update_icons(ObClient *self)
{
guint num;
guint32 *data;
- guint w, h, i;
- int j;
+ guint w, h, i, j;
- for (j = 0; j < self->nicons; ++j)
- g_free(self->icons[j].data);
+ for (i = 0; i < self->nicons; ++i)
+ g_free(self->icons[i].data);
if (self->nicons > 0)
g_free(self->icons);
self->nicons = 0;
++self->nicons;
}
- self->icons = g_new(Icon, self->nicons);
+ self->icons = g_new(ObClientIcon, self->nicons);
/* store the icons */
i = 0;
if (w*h == 0) continue;
- self->icons[j].data = g_new(pixel32, w * h);
+ self->icons[j].data = g_new(RrPixel32, w * h);
for (x = 0, y = 0, t = 0; t < w * h; ++t, ++x, ++i) {
if (x >= w) {
x = 0;
++y;
}
self->icons[j].data[t] =
- (((data[i] >> 24) & 0xff) << default_alpha_offset) +
- (((data[i] >> 16) & 0xff) << default_red_offset) +
- (((data[i] >> 8) & 0xff) << default_green_offset) +
- (((data[i] >> 0) & 0xff) << default_blue_offset);
+ (((data[i] >> 24) & 0xff) << RrDefaultAlphaOffset) +
+ (((data[i] >> 16) & 0xff) << RrDefaultRedOffset) +
+ (((data[i] >> 8) & 0xff) << RrDefaultGreenOffset) +
+ (((data[i] >> 0) & 0xff) << RrDefaultBlueOffset);
}
g_assert(i <= num);
}
kwm_win_icon, &data, &num)) {
if (num == 2) {
self->nicons++;
- self->icons = g_new(Icon, self->nicons);
+ self->icons = g_new(ObClientIcon, self->nicons);
xerror_set_ignore(TRUE);
- if (!render_pixmap_to_rgba(data[0], data[1],
- &self->icons[self->nicons-1].width,
- &self->icons[self->nicons-1].height,
- &self->icons[self->nicons-1].data)) {
+ if (!RrPixmapToRGBA(ob_rr_inst,
+ data[0], data[1],
+ &self->icons[self->nicons-1].width,
+ &self->icons[self->nicons-1].height,
+ &self->icons[self->nicons-1].data)) {
g_free(&self->icons[self->nicons-1]);
self->nicons--;
}
if ((hints = XGetWMHints(ob_display, self->window))) {
if (hints->flags & IconPixmapHint) {
self->nicons++;
- self->icons = g_new(Icon, self->nicons);
+ self->icons = g_new(ObClientIcon, self->nicons);
xerror_set_ignore(TRUE);
- if (!render_pixmap_to_rgba(hints->icon_pixmap,
- (hints->flags & IconMaskHint ?
- hints->icon_mask : None),
- &self->icons[self->nicons-1].width,
- &self->icons[self->nicons-1].height,
- &self->icons[self->nicons-1].data)){
+ if (!RrPixmapToRGBA(ob_rr_inst,
+ hints->icon_pixmap,
+ (hints->flags & IconMaskHint ?
+ hints->icon_mask : None),
+ &self->icons[self->nicons-1].width,
+ &self->icons[self->nicons-1].height,
+ &self->icons[self->nicons-1].data)){
g_free(&self->icons[self->nicons-1]);
self->nicons--;
}
frame_adjust_icon(self->frame);
}
-static void client_change_state(Client *self)
+static void client_change_state(ObClient *self)
{
guint32 state[2];
guint32 netstate[10];
frame_adjust_state(self->frame);
}
-Client *client_search_focus_tree(Client *self)
+ObClient *client_search_focus_tree(ObClient *self)
{
GSList *it;
- Client *ret;
+ ObClient *ret;
for (it = self->transients; it != NULL; it = it->next) {
if (client_focused(it->data)) return it->data;
return NULL;
}
-Client *client_search_focus_tree_full(Client *self)
+ObClient *client_search_focus_tree_full(ObClient *self)
{
if (self->transient_for) {
- if (self->transient_for != TRAN_GROUP) {
+ if (self->transient_for != OB_TRAN_GROUP) {
return client_search_focus_tree_full(self->transient_for);
} else {
GSList *it;
gboolean recursed = FALSE;
for (it = self->group->members; it; it = it->next)
- if (!((Client*)it->data)->transient_for) {
- Client *c;
+ if (!((ObClient*)it->data)->transient_for) {
+ ObClient *c;
if ((c = client_search_focus_tree_full(it->data)))
return c;
recursed = TRUE;
return client_search_focus_tree(self);
}
-static StackLayer calc_layer(Client *self)
+static ObStackingLayer calc_layer(ObClient *self)
{
- StackLayer l;
+ ObStackingLayer l;
- if (self->fullscreen) l = Layer_Fullscreen;
- else if (self->type == Type_Desktop) l = Layer_Desktop;
- else if (self->type == Type_Dock) {
- if (!self->below) l = Layer_Top;
- else l = Layer_Normal;
+ if (self->fullscreen) l = OB_STACKING_LAYER_FULLSCREEN;
+ else if (self->type == OB_CLIENT_TYPE_DESKTOP)
+ l = OB_STACKING_LAYER_DESKTOP;
+ else if (self->type == OB_CLIENT_TYPE_DOCK) {
+ if (!self->below) l = OB_STACKING_LAYER_TOP;
+ else l = OB_STACKING_LAYER_NORMAL;
}
- else if (self->above) l = Layer_Above;
- else if (self->below) l = Layer_Below;
- else l = Layer_Normal;
+ else if (self->above) l = OB_STACKING_LAYER_ABOVE;
+ else if (self->below) l = OB_STACKING_LAYER_BELOW;
+ else l = OB_STACKING_LAYER_NORMAL;
return l;
}
-static void calc_recursive(Client *self, Client *orig, StackLayer l,
- gboolean raised)
+static void client_calc_layer_recursive(ObClient *self, ObClient *orig,
+ ObStackingLayer l, gboolean raised)
{
- StackLayer old, own;
+ ObStackingLayer old, own;
GSList *it;
old = self->layer;
self->layer = l > own ? l : own;
for (it = self->transients; it; it = it->next)
- calc_recursive(it->data, orig, l, raised ? raised : l != old);
+ client_calc_layer_recursive(it->data, orig,
+ l, raised ? raised : l != old);
if (!raised && l != old)
- if (orig->frame) /* only restack if the original window is managed */
- stacking_raise(CLIENT_AS_WINDOW(self));
+ if (orig->frame) { /* only restack if the original window is managed */
+ /* XXX add_non_intrusive ever? */
+ stacking_remove(CLIENT_AS_WINDOW(self));
+ stacking_add(CLIENT_AS_WINDOW(self));
+ }
}
-void client_calc_layer(Client *self)
+void client_calc_layer(ObClient *self)
{
- StackLayer l;
- Client *orig;
+ ObStackingLayer l;
+ ObClient *orig;
orig = self;
/* transients take on the layer of their parents */
- if (self->transient_for) {
- if (self->transient_for != TRAN_GROUP) {
- self = self->transient_for;
- } else {
- GSList *it;
-
- for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- !((Client*)it->data)->transient_for) {
- self = it->data;
- break;
- }
- }
- }
+ self = client_search_top_transient(self);
l = calc_layer(self);
- calc_recursive(self, orig, l, FALSE);
+ client_calc_layer_recursive(self, orig, l, FALSE);
}
-gboolean client_should_show(Client *self)
+gboolean client_should_show(ObClient *self)
{
if (self->iconic) return FALSE;
else if (!(self->desktop == screen_desktop ||
return TRUE;
}
-static void client_showhide(Client *self)
+static void client_showhide(ObClient *self)
{
if (client_should_show(self))
frame_hide(self->frame);
}
-gboolean client_normal(Client *self) {
- return ! (self->type == Type_Desktop || self->type == Type_Dock ||
- self->type == Type_Splash);
+gboolean client_normal(ObClient *self) {
+ return ! (self->type == OB_CLIENT_TYPE_DESKTOP ||
+ self->type == OB_CLIENT_TYPE_DOCK ||
+ self->type == OB_CLIENT_TYPE_SPLASH);
}
-static void client_apply_startup_state(Client *self)
+static void client_apply_startup_state(ObClient *self)
{
/* these are in a carefully crafted order.. */
+ g_message("self->iconic %d", self->iconic);
if (self->iconic) {
self->iconic = FALSE;
client_iconify(self, TRUE, FALSE);
client_shade(self, TRUE);
}
if (self->urgent)
- dispatch_client(Event_Client_Urgent, self, self->urgent, 0);
+ client_urgent_notify(self);
if (self->max_vert && self->max_horz) {
self->max_vert = self->max_horz = FALSE;
*/
}
-void client_configure(Client *self, Corner anchor, int x, int y, int w, int h,
- gboolean user, gboolean final)
+void client_configure_full(ObClient *self, ObCorner anchor,
+ int x, int y, int w, int h,
+ gboolean user, gboolean final,
+ gboolean force_reply)
{
+ gint oldw, oldh;
+ gboolean send_resize_client;
gboolean moved = FALSE, resized = FALSE;
+ guint fdecor = self->frame->decorations;
+ gboolean fhorz = self->frame->max_horz;
+
+ /* make the frame recalculate its dimentions n shit without changing
+ anything visible for real, this way the constraints below can work with
+ the updated frame dimensions. */
+ frame_adjust_area(self->frame, TRUE, TRUE, TRUE);
/* gets the frame's position */
frame_client_gravity(self->frame, &x, &y);
#ifdef VIDMODE
int dot;
XF86VidModeModeLine mode;
+#endif
+ Rect *a;
+ guint i;
+
+ i = client_monitor(self);
+ a = screen_physical_area_monitor(i);
- if (XF86VidModeGetModeLine(ob_display, ob_screen, &dot, &mode)) {
+#ifdef VIDMODE
+ if (i == 0 && /* primary head */
+ extensions_vidmode &&
+ XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y) &&
+ /* get the mode last so the mode.privsize isnt freed incorrectly */
+ XF86VidModeGetModeLine(ob_display, ob_screen, &dot, &mode)) {
+ x += a->x;
+ y += a->y;
w = mode.hdisplay;
h = mode.vdisplay;
if (mode.privsize) XFree(mode.private);
- } else {
-#else
- w = screen_physical_size.width;
- h = screen_physical_size.height;
-#endif
-#ifdef VIDMODE
- }
- if (!XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y)) {
- x = y = 0;
+ } else
#endif
+ {
+ x = a->x;
+ y = a->y;
+ w = a->width;
+ h = a->height;
}
+
user = FALSE; /* ignore that increment etc shit when in fullscreen */
} else {
+ Rect *a;
+
+ a = screen_area_monitor(self->desktop, client_monitor(self));
+
/* set the size and position if maximized */
if (self->max_horz) {
- x = screen_area(self->desktop)->x - self->frame->size.left;
- w = screen_area(self->desktop)->width;
+ x = a->x;
+ w = a->width - self->frame->size.left - self->frame->size.right;
}
if (self->max_vert) {
- y = screen_area(self->desktop)->y;
- h = screen_area(self->desktop)->height -
- self->frame->size.top - self->frame->size.bottom;
+ y = a->y;
+ h = a->height - self->frame->size.top - self->frame->size.bottom;
}
}
/* these override the above states! if you cant move you can't move! */
if (user) {
- if (!(self->functions & Func_Move)) {
+ if (!(self->functions & OB_CLIENT_FUNC_MOVE)) {
x = self->area.x;
y = self->area.y;
}
- if (!(self->functions & Func_Resize)) {
+ if (!(self->functions & OB_CLIENT_FUNC_RESIZE)) {
w = self->area.width;
h = self->area.height;
}
minh = self->base_size.height;
}
+ /* if this is a user-requested resize, then check against min/max
+ sizes */
+
+ /* smaller than min size or bigger than max size? */
+ if (w > self->max_size.width) w = self->max_size.width;
+ if (w < minw) w = minw;
+ if (h > self->max_size.height) h = self->max_size.height;
+ if (h < minh) h = minh;
+
w -= basew;
h -= baseh;
- if (user) {
- /* for interactive resizing. have to move half an increment in each
- direction. */
-
- /* how far we are towards the next size inc */
- int mw = w % self->size_inc.width;
- int mh = h % self->size_inc.height;
- /* amount to add */
- int aw = self->size_inc.width / 2;
- int ah = self->size_inc.height / 2;
- /* don't let us move into a new size increment */
- if (mw + aw >= self->size_inc.width)
- aw = self->size_inc.width - mw - 1;
- if (mh + ah >= self->size_inc.height)
- ah = self->size_inc.height - mh - 1;
- w += aw;
- h += ah;
-
- /* if this is a user-requested resize, then check against min/max
- sizes */
-
- /* smaller than min size or bigger than max size? */
- if (w > self->max_size.width) w = self->max_size.width;
- if (w < minw) w = minw;
- if (h > self->max_size.height) h = self->max_size.height;
- if (h < minh) h = minh;
- }
-
/* keep to the increments */
w /= self->size_inc.width;
h /= self->size_inc.height;
/* you cannot resize to nothing */
- if (w < 1) w = 1;
- if (h < 1) h = 1;
+ if (basew + w < 1) w = 1 - basew;
+ if (baseh + h < 1) h = 1 - baseh;
/* store the logical size */
- SIZE_SET(self->logical_size, w, h);
+ SIZE_SET(self->logical_size,
+ self->size_inc.width > 1 ? w : w + basew,
+ self->size_inc.height > 1 ? h : h + baseh);
w *= self->size_inc.width;
h *= self->size_inc.height;
w += basew;
h += baseh;
- if (user) {
- /* adjust the height to match the width for the aspect ratios.
- for this, min size is not substituted for base size ever. */
- w -= self->base_size.width;
- h -= self->base_size.height;
+ /* adjust the height to match the width for the aspect ratios.
+ for this, min size is not substituted for base size ever. */
+ w -= self->base_size.width;
+ h -= self->base_size.height;
- if (self->min_ratio)
- if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
- if (self->max_ratio)
- if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
+ if (self->min_ratio)
+ if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
+ if (self->max_ratio)
+ if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
- w += self->base_size.width;
- h += self->base_size.height;
- }
+ w += self->base_size.width;
+ h += self->base_size.height;
}
switch (anchor) {
- case Corner_TopLeft:
+ case OB_CORNER_TOPLEFT:
break;
- case Corner_TopRight:
+ case OB_CORNER_TOPRIGHT:
x -= w - self->area.width;
break;
- case Corner_BottomLeft:
+ case OB_CORNER_BOTTOMLEFT:
y -= h - self->area.height;
break;
- case Corner_BottomRight:
+ case OB_CORNER_BOTTOMRIGHT:
x -= w - self->area.width;
y -= h - self->area.height;
break;
moved = x != self->area.x || y != self->area.y;
resized = w != self->area.width || h != self->area.height;
+ oldw = self->area.width;
+ oldh = self->area.height;
RECT_SET(self->area, x, y, w, h);
/* for app-requested resizes, always resize if 'resized' is true.
for user-requested ones, only resize if final is true, or when
- resizing in opaque mode */
- if ((!user && resized) ||
- (user && (final || (resized && config_opaque_resize))))
- XResizeWindow(ob_display, self->window, w, h);
+ resizing in redraw mode */
+ send_resize_client = ((!user && resized) ||
+ (user && (final ||
+ (resized && config_redraw_resize))));
+
+ /* if the client is enlarging, the resize the client before the frame */
+ if (send_resize_client && (w > oldw || h > oldh))
+ XResizeWindow(ob_display, self->window, MAX(w, oldw), MAX(h, oldh));
/* move/resize the frame to match the request */
if (self->frame) {
+ if (self->decorations != fdecor || self->max_horz != fhorz)
+ moved = resized = TRUE;
+
if (moved || resized)
- frame_adjust_area(self->frame, moved, resized);
+ frame_adjust_area(self->frame, moved, resized, FALSE);
- /* If you send this and the client hasn't changed you end up with buggy
- clients (emacs) freaking out, cuz they send back a configure every
- time they receive this event, which resends them this event... etc.
- */
- if ((moved || resized) && (!user || final)) {
+ if (!resized && (force_reply || ((!user && moved) || (user && final))))
+ {
XEvent event;
event.type = ConfigureNotify;
event.xconfigure.display = ob_display;
event.xconfigure.event = self->window;
event.xconfigure.window = self->window;
-
+
/* root window real coords */
- event.xconfigure.x = self->frame->area.x + self->frame->size.left;
- event.xconfigure.y = self->frame->area.y + self->frame->size.top;
-
+ event.xconfigure.x = self->frame->area.x + self->frame->size.left -
+ self->border_width;
+ event.xconfigure.y = self->frame->area.y + self->frame->size.top -
+ self->border_width;
event.xconfigure.width = w;
event.xconfigure.height = h;
event.xconfigure.border_width = 0;
FALSE, StructureNotifyMask, &event);
}
}
+
+ /* if the client is shrinking, then resize the frame before the client */
+ if (send_resize_client && (w <= oldw || h <= oldh))
+ XResizeWindow(ob_display, self->window, w, h);
+
+ XFlush(ob_display);
}
-void client_fullscreen(Client *self, gboolean fs, gboolean savearea)
+void client_fullscreen(ObClient *self, gboolean fs, gboolean savearea)
{
int x, y, w, h;
- if (!(self->functions & Func_Fullscreen) || /* can't */
- self->fullscreen == fs) return; /* already done */
+ if (!(self->functions & OB_CLIENT_FUNC_FULLSCREEN) || /* can't */
+ self->fullscreen == fs) return; /* already done */
self->fullscreen = fs;
client_change_state(self); /* change the state hints on the client,
} else {
guint num;
gint32 *dimensions;
+ Rect *a;
/* pick some fallbacks... */
- x = screen_area(self->desktop)->x +
- screen_area(self->desktop)->width / 4;
- y = screen_area(self->desktop)->y +
- screen_area(self->desktop)->height / 4;
- w = screen_area(self->desktop)->width / 2;
- h = screen_area(self->desktop)->height / 2;
+ a = screen_area_monitor(self->desktop, 0);
+ x = a->x + a->width / 4;
+ y = a->y + a->height / 4;
+ w = a->width / 2;
+ h = a->height / 2;
if (PROP_GETA32(self->window, openbox_premax, cardinal,
(guint32**)&dimensions, &num)) {
client_setup_decor_and_functions(self);
- client_configure(self, Corner_TopLeft, x, y, w, h, TRUE, TRUE);
+ client_move_resize(self, x, y, w, h);
/* try focus us when we go into fullscreen mode */
client_focus(self);
}
-void client_iconify(Client *self, gboolean iconic, gboolean curdesk)
+static void client_iconify_recursive(ObClient *self,
+ gboolean iconic, gboolean curdesk)
{
GSList *it;
+ gboolean changed = FALSE;
- /* move up the transient chain as far as possible first */
- if (self->transient_for) {
- if (self->transient_for != TRAN_GROUP) {
- if (self->transient_for->iconic != iconic) {
- client_iconify(self->transient_for, iconic, curdesk);
- return;
- }
- } else {
- GSList *it;
-
- for (it = self->group->members; it; it = it->next) {
- Client *c = it->data;
- if (c != self && c->iconic != iconic &&
- !c->transient_for) {
- client_iconify(it->data, iconic, curdesk);
- break;
- }
- }
- if (it != NULL) return;
- }
- }
-
- if (self->iconic == iconic) return; /* nothing to do */
- g_message("%sconifying window: 0x%lx", (iconic ? "I" : "Uni"),
- self->window);
+ if (self->iconic != iconic) {
+ ob_debug("%sconifying window: 0x%lx\n", (iconic ? "I" : "Uni"),
+ self->window);
- self->iconic = iconic;
+ self->iconic = iconic;
- if (iconic) {
- self->wmstate = IconicState;
- self->ignore_unmaps++;
- /* we unmap the client itself so that we can get MapRequest events,
- and because the ICCCM tells us to! */
- XUnmapWindow(ob_display, self->window);
-
- /* update the focus lists.. iconic windows go to the bottom of the
- list, put the new iconic window at the 'top of the bottom'. */
- focus_order_to_top(self);
- } else {
- if (curdesk)
- client_set_desktop(self, screen_desktop, FALSE);
- self->wmstate = self->shaded ? IconicState : NormalState;
- XMapWindow(ob_display, self->window);
+ if (iconic) {
+ if (self->functions & OB_CLIENT_FUNC_ICONIFY) {
+ self->wmstate = IconicState;
+ self->ignore_unmaps++;
+ /* we unmap the client itself so that we can get MapRequest
+ events, and because the ICCCM tells us to! */
+ XUnmapWindow(ob_display, self->window);
- /* this puts it after the current focused window */
- focus_order_remove(self);
- focus_order_add_new(self);
+ /* update the focus lists.. iconic windows go to the bottom of
+ the list, put the new iconic window at the 'top of the
+ bottom'. */
+ focus_order_to_top(self);
- /* this is here cuz with the VIDMODE extension, the viewport can change
- while a fullscreen window is iconic, and when it uniconifies, it
- would be nice if it did so to the new position of the viewport */
- client_reconfigure(self);
+ changed = TRUE;
+ }
+ } else {
+ if (curdesk)
+ client_set_desktop(self, screen_desktop, FALSE);
+ self->wmstate = self->shaded ? IconicState : NormalState;
+ XMapWindow(ob_display, self->window);
+
+ /* this puts it after the current focused window */
+ focus_order_remove(self);
+ focus_order_add_new(self);
+
+ /* this is here cuz with the VIDMODE extension, the viewport can
+ change while a fullscreen window is iconic, and when it
+ uniconifies, it would be nice if it did so to the new position
+ of the viewport */
+ client_reconfigure(self);
+
+ changed = TRUE;
+ }
}
- client_change_state(self);
- client_showhide(self);
- screen_update_struts();
- dispatch_client(iconic ? Event_Client_Unmapped : Event_Client_Mapped,
- self, 0, 0);
+ if (changed) {
+ client_change_state(self);
+ client_showhide(self);
+ screen_update_areas();
+ }
/* iconify all transients */
for (it = self->transients; it != NULL; it = it->next)
- if (it->data != self) client_iconify(it->data, iconic, curdesk);
+ if (it->data != self) client_iconify_recursive(it->data,
+ iconic, curdesk);
+}
+
+void client_iconify(ObClient *self, gboolean iconic, gboolean curdesk)
+{
+ /* move up the transient chain as far as possible first */
+ self = client_search_top_transient(self);
+
+ client_iconify_recursive(client_search_top_transient(self),
+ iconic, curdesk);
}
-void client_maximize(Client *self, gboolean max, int dir, gboolean savearea)
+void client_maximize(ObClient *self, gboolean max, int dir, gboolean savearea)
{
int x, y, w, h;
g_assert(dir == 0 || dir == 1 || dir == 2);
- if (!(self->functions & Func_Maximize)) return; /* can't */
+ if (!(self->functions & OB_CLIENT_FUNC_MAXIMIZE)) return; /* can't */
/* check if already done */
if (max) {
} else {
guint num;
gint32 *dimensions;
+ Rect *a;
/* pick some fallbacks... */
+ a = screen_area_monitor(self->desktop, 0);
if (dir == 0 || dir == 1) { /* horz */
- x = screen_area(self->desktop)->x +
- screen_area(self->desktop)->width / 4;
- w = screen_area(self->desktop)->width / 2;
+ x = a->x + a->width / 4;
+ w = a->width / 2;
}
if (dir == 0 || dir == 2) { /* vert */
- y = screen_area(self->desktop)->y +
- screen_area(self->desktop)->height / 4;
- h = screen_area(self->desktop)->height / 2;
+ y = a->y + a->height / 4;
+ h = a->height / 2;
}
if (PROP_GETA32(self->window, openbox_premax, cardinal,
client_change_state(self); /* change the state hints on the client */
+ client_setup_decor_and_functions(self);
+
/* figure out where the client should be going */
frame_frame_gravity(self->frame, &x, &y);
- client_configure(self, Corner_TopLeft, x, y, w, h, TRUE, TRUE);
+ client_move_resize(self, x, y, w, h);
}
-void client_shade(Client *self, gboolean shade)
+void client_shade(ObClient *self, gboolean shade)
{
- if ((!(self->functions & Func_Shade) && shade) || /* can't shade */
+ if ((!(self->functions & OB_CLIENT_FUNC_SHADE) &&
+ shade) || /* can't shade */
self->shaded == shade) return; /* already done */
/* when we're iconic, don't change the wmstate */
self->shaded = shade;
client_change_state(self);
/* resize the frame to just the titlebar */
- frame_adjust_area(self->frame, FALSE, FALSE);
+ frame_adjust_area(self->frame, FALSE, FALSE, FALSE);
}
-void client_close(Client *self)
+void client_close(ObClient *self)
{
XEvent ce;
- if (!(self->functions & Func_Close)) return;
+ if (!(self->functions & OB_CLIENT_FUNC_CLOSE)) return;
/*
XXX: itd be cool to do timeouts and shit here for killing the client's
XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
}
-void client_kill(Client *self)
+void client_kill(ObClient *self)
{
XKillClient(ob_display, self->window);
}
-void client_set_desktop(Client *self, guint target, gboolean donthide)
+void client_set_desktop_recursive(ObClient *self,
+ guint target, gboolean donthide)
{
guint old;
+ GSList *it;
- if (target == self->desktop) return;
-
- g_message("Setting desktop %u", target+1);
+ if (target != self->desktop) {
- g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
+ ob_debug("Setting desktop %u\n", target+1);
- /* remove from the old desktop(s) */
- focus_order_remove(self);
+ g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
- old = self->desktop;
- self->desktop = target;
- PROP_SET32(self->window, net_wm_desktop, cardinal, target);
- /* the frame can display the current desktop state */
- frame_adjust_state(self->frame);
- /* 'move' the window to the new desktop */
- if (!donthide)
- client_showhide(self);
- /* raise if it was not already on the desktop */
- if (old != DESKTOP_ALL)
- stacking_raise(CLIENT_AS_WINDOW(self));
- screen_update_struts();
+ /* remove from the old desktop(s) */
+ focus_order_remove(self);
- /* add to the new desktop(s) */
- if (config_focus_new)
- focus_order_to_top(self);
- else
- focus_order_to_bottom(self);
+ old = self->desktop;
+ self->desktop = target;
+ PROP_SET32(self->window, net_wm_desktop, cardinal, target);
+ /* the frame can display the current desktop state */
+ frame_adjust_state(self->frame);
+ /* 'move' the window to the new desktop */
+ if (!donthide)
+ client_showhide(self);
+ /* raise if it was not already on the desktop */
+ if (old != DESKTOP_ALL)
+ stacking_raise(CLIENT_AS_WINDOW(self));
+ screen_update_areas();
+
+ /* add to the new desktop(s) */
+ if (config_focus_new)
+ focus_order_to_top(self);
+ else
+ focus_order_to_bottom(self);
+ }
- dispatch_client(Event_Client_Desktop, self, target, old);
+ /* move all transients */
+ for (it = self->transients; it != NULL; it = it->next)
+ if (it->data != self) client_set_desktop_recursive(it->data,
+ target, donthide);
+}
+
+void client_set_desktop(ObClient *self, guint target, gboolean donthide)
+{
+ client_set_desktop_recursive(client_search_top_transient(self),
+ target, donthide);
}
-Client *client_search_modal_child(Client *self)
+ObClient *client_search_modal_child(ObClient *self)
{
GSList *it;
- Client *ret;
+ ObClient *ret;
for (it = self->transients; it != NULL; it = it->next) {
- Client *c = it->data;
+ ObClient *c = it->data;
if ((ret = client_search_modal_child(c))) return ret;
if (c->modal) return c;
}
return NULL;
}
-gboolean client_validate(Client *self)
+gboolean client_validate(ObClient *self)
{
XEvent e;
return TRUE;
}
-void client_set_wm_state(Client *self, long state)
+void client_set_wm_state(ObClient *self, long state)
{
if (state == self->wmstate) return; /* no change */
}
}
-void client_set_state(Client *self, Atom action, long data1, long data2)
+void client_set_state(ObClient *self, Atom action, long data1, long data2)
{
gboolean shaded = self->shaded;
gboolean fullscreen = self->fullscreen;
client_change_state(self); /* change the hint to reflect these changes */
}
-Client *client_focus_target(Client *self)
+ObClient *client_focus_target(ObClient *self)
{
- Client *child;
+ ObClient *child;
/* if we have a modal child, then focus it, not us */
child = client_search_modal_child(self);
return self;
}
-gboolean client_can_focus(Client *self)
+gboolean client_can_focus(ObClient *self)
{
XEvent ev;
return TRUE;
}
-gboolean client_focus(Client *self)
+gboolean client_focus(ObClient *self)
{
/* choose the correct target */
self = client_focus_target(self);
return FALSE;
}
- if (self->can_focus)
+ if (self->can_focus) {
/* RevertToPointerRoot causes much more headache than RevertToNone, so
I choose to use it always, hopefully to find errors quicker, if any
- are left. (I hate X. I hate focus events.) */
- XSetInputFocus(ob_display, self->window, RevertToPointerRoot,
+ are left. (I hate X. I hate focus events.)
+
+ Update: Changing this to RevertToNone fixed a bug with mozilla (bug
+ #799. So now it is RevertToNone again.
+ */
+ XSetInputFocus(ob_display, self->window, RevertToNone,
event_lasttime);
+ }
if (self->focus_notify) {
XEvent ce;
}
#ifdef DEBUG_FOCUS
- g_message("%sively focusing %lx at %d", (self->can_focus ? "act" : "pass"),
- self->window, (int)
- event_lasttime);
+ ob_debug("%sively focusing %lx at %d\n",
+ (self->can_focus ? "act" : "pass"),
+ self->window, (int) event_lasttime);
#endif
/* Cause the FocusIn to come back to us. Important for desktop switches,
return TRUE;
}
-void client_unfocus(Client *self)
+void client_unfocus(ObClient *self)
{
g_assert(focus_client == self);
#ifdef DEBUG_FOCUS
- g_message("client_unfocus for %lx", self->window);
+ ob_debug("client_unfocus for %lx\n", self->window);
#endif
- focus_fallback(Fallback_Unfocusing);
+ focus_fallback(OB_FOCUS_FALLBACK_UNFOCUSING);
}
-void client_activate(Client *self)
+void client_activate(ObClient *self, gboolean here)
{
if (client_normal(self) && screen_showing_desktop)
screen_show_desktop(FALSE);
if (self->iconic)
- client_iconify(self, FALSE, TRUE);
- else if (!self->frame->visible)
+ client_iconify(self, FALSE, FALSE);
+ if (self->desktop != DESKTOP_ALL &&
+ self->desktop != screen_desktop) {
+ if (here)
+ client_set_desktop(self, screen_desktop, FALSE);
+ else
+ screen_set_desktop(self->desktop);
+ } else if (!self->frame->visible)
/* if its not visible for other reasons, then don't mess
with it */
return;
stacking_raise(CLIENT_AS_WINDOW(self));
}
-gboolean client_focused(Client *self)
+gboolean client_focused(ObClient *self)
{
return self == focus_client;
}
-Icon *client_icon(Client *self, int w, int h)
+ObClientIcon *client_icon(ObClient *self, int w, int h)
{
- int i;
+ guint i;
/* si is the smallest image >= req */
/* li is the largest image < req */
unsigned long size, smallest = 0xffffffff, largest = 0, si = 0, li = 0;
}
/* this be mostly ripped from fvwm */
-Client *client_find_directional(Client *c, Direction dir)
+ObClient *client_find_directional(ObClient *c, ObDirection dir)
{
int my_cx, my_cy, his_cx, his_cy;
int offset = 0;
int distance = 0;
int score, best_score;
- Client *best_client, *cur;
+ ObClient *best_client, *cur;
GList *it;
if(!client_list)
his_cy = (cur->frame->area.y - my_cy)
+ cur->frame->area.height / 2;
- if(dir > 3) {
+ if(dir == OB_DIRECTION_NORTHEAST || dir == OB_DIRECTION_SOUTHEAST ||
+ dir == OB_DIRECTION_SOUTHWEST || dir == OB_DIRECTION_NORTHWEST) {
int tx;
/* Rotate the diagonals 45 degrees counterclockwise.
* To do this, multiply the matrix /+h +h\ with the
}
switch(dir) {
- case Direction_North :
- case Direction_South :
- case Direction_NorthEast :
- case Direction_SouthWest :
+ case OB_DIRECTION_NORTH:
+ case OB_DIRECTION_SOUTH:
+ case OB_DIRECTION_NORTHEAST:
+ case OB_DIRECTION_SOUTHWEST:
offset = (his_cx < 0) ? -his_cx : his_cx;
- distance = (dir == Direction_North || dir == Direction_NorthEast) ?
- -his_cy : his_cy;
+ distance = ((dir == OB_DIRECTION_NORTH ||
+ dir == OB_DIRECTION_NORTHEAST) ?
+ -his_cy : his_cy);
break;
- case Direction_East :
- case Direction_West :
- case Direction_SouthEast :
- case Direction_NorthWest :
+ case OB_DIRECTION_EAST:
+ case OB_DIRECTION_WEST:
+ case OB_DIRECTION_SOUTHEAST:
+ case OB_DIRECTION_NORTHWEST:
offset = (his_cy < 0) ? -his_cy : his_cy;
- distance = (dir == Direction_West || dir == Direction_NorthWest) ?
- -his_cx : his_cx;
+ distance = ((dir == OB_DIRECTION_WEST ||
+ dir == OB_DIRECTION_NORTHWEST) ?
+ -his_cx : his_cx);
break;
}
return best_client;
}
-void client_set_layer(Client *self, int layer)
+void client_set_layer(ObClient *self, int layer)
{
if (layer < 0) {
self->below = TRUE;
client_calc_layer(self);
client_change_state(self); /* reflect this in the state hints */
}
+
+guint client_monitor(ObClient *self)
+{
+ guint i;
+
+ for (i = 0; i < screen_num_monitors; ++i) {
+ Rect *area = screen_physical_area_monitor(i);
+ if (RECT_INTERSECTS_RECT(*area, self->frame->area))
+ break;
+ }
+ if (i == screen_num_monitors) i = 0;
+ g_assert(i < screen_num_monitors);
+ return i;
+}
+
+ObClient *client_search_top_transient(ObClient *self)
+{
+ /* move up the transient chain as far as possible */
+ if (self->transient_for) {
+ if (self->transient_for != OB_TRAN_GROUP) {
+ return client_search_top_transient(self->transient_for);
+ } else {
+ GSList *it;
+
+ for (it = self->group->members; it; it = it->next) {
+ ObClient *c = it->data;
+
+ /* checking transient_for prevents infinate loops! */
+ if (c != self && !c->transient_for)
+ break;
+ }
+ if (it)
+ return it->data;
+ }
+ }
+
+ return self;
+}
+
+ObClient *client_search_transient(ObClient *self, ObClient *search)
+{
+ GSList *sit;
+
+ for (sit = self->transients; sit; sit = g_slist_next(sit)) {
+ if (sit->data == search)
+ return search;
+ if (client_search_transient(sit->data, search))
+ return search;
+ }
+ return NULL;
+}
+
+gchar* client_get_sm_client_id(ObClient *self)
+{
+ gchar *id = NULL;
+
+ if (!PROP_GETS(self->window, sm_client_id, locale, &id) && self->group)
+ PROP_GETS(self->group->leader, sm_client_id, locale, &id);
+ return id;
+}
+
+/* finds the nearest edge in the given direction from the current client
+ * note to self: the edge is the -frame- edge (the actual one), not the
+ * client edge.
+ */
+int client_directional_edge_search(ObClient *c, ObDirection dir)
+{
+ int dest;
+ int my_edge_start, my_edge_end, my_offset;
+ GList *it;
+ Rect *a;
+
+ if(!client_list)
+ return -1;
+
+ a = screen_area(c->desktop);
+
+ switch(dir) {
+ case OB_DIRECTION_NORTH:
+ my_edge_start = c->frame->area.x;
+ my_edge_end = c->frame->area.x + c->frame->area.width;
+ my_offset = c->frame->area.y;
+
+ dest = a->y; /* default: top of screen */
+
+ for(it = g_list_first(client_list); it; it = it->next) {
+ int his_edge_start, his_edge_end, his_offset;
+ ObClient *cur = it->data;
+
+ if(cur == c)
+ continue;
+ if(!client_normal(cur))
+ continue;
+ if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
+ continue;
+ if(cur->iconic)
+ continue;
+
+ his_edge_start = cur->frame->area.x;
+ his_edge_end = cur->frame->area.x + cur->frame->area.width;
+ his_offset = cur->frame->area.y + cur->frame->area.height;
+
+ if(his_offset + 1 > my_offset)
+ continue;
+
+ if(his_offset < dest)
+ continue;
+
+ if(his_edge_start >= my_edge_start &&
+ his_edge_start <= my_edge_end)
+ dest = his_offset;
+
+ if(my_edge_start >= his_edge_start &&
+ my_edge_start <= his_edge_end)
+ dest = his_offset;
+
+ }
+ break;
+ case OB_DIRECTION_SOUTH:
+ my_edge_start = c->frame->area.x;
+ my_edge_end = c->frame->area.x + c->frame->area.width;
+ my_offset = c->frame->area.y + c->frame->area.height;
+
+ dest = a->y + a->height; /* default: bottom of screen */
+
+ for(it = g_list_first(client_list); it; it = it->next) {
+ int his_edge_start, his_edge_end, his_offset;
+ ObClient *cur = it->data;
+
+ if(cur == c)
+ continue;
+ if(!client_normal(cur))
+ continue;
+ if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
+ continue;
+ if(cur->iconic)
+ continue;
+
+ his_edge_start = cur->frame->area.x;
+ his_edge_end = cur->frame->area.x + cur->frame->area.width;
+ his_offset = cur->frame->area.y;
+
+
+ if(his_offset - 1 < my_offset)
+ continue;
+
+ if(his_offset > dest)
+ continue;
+
+ if(his_edge_start >= my_edge_start &&
+ his_edge_start <= my_edge_end)
+ dest = his_offset;
+
+ if(my_edge_start >= his_edge_start &&
+ my_edge_start <= his_edge_end)
+ dest = his_offset;
+
+ }
+ break;
+ case OB_DIRECTION_WEST:
+ my_edge_start = c->frame->area.y;
+ my_edge_end = c->frame->area.y + c->frame->area.height;
+ my_offset = c->frame->area.x;
+
+ dest = a->x; /* default: leftmost egde of screen */
+
+ for(it = g_list_first(client_list); it; it = it->next) {
+ int his_edge_start, his_edge_end, his_offset;
+ ObClient *cur = it->data;
+
+ if(cur == c)
+ continue;
+ if(!client_normal(cur))
+ continue;
+ if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
+ continue;
+ if(cur->iconic)
+ continue;
+
+ his_edge_start = cur->frame->area.y;
+ his_edge_end = cur->frame->area.y + cur->frame->area.height;
+ his_offset = cur->frame->area.x + cur->frame->area.width;
+
+ if(his_offset + 1 > my_offset)
+ continue;
+
+ if(his_offset < dest)
+ continue;
+
+ if(his_edge_start >= my_edge_start &&
+ his_edge_start <= my_edge_end)
+ dest = his_offset;
+
+ if(my_edge_start >= his_edge_start &&
+ my_edge_start <= his_edge_end)
+ dest = his_offset;
+
+
+ }
+ break;
+ case OB_DIRECTION_EAST:
+ my_edge_start = c->frame->area.y;
+ my_edge_end = c->frame->area.y + c->frame->area.height;
+ my_offset = c->frame->area.x + c->frame->area.width;
+
+ dest = a->x + a->width; /* default: rightmost edge of screen */
+
+ for(it = g_list_first(client_list); it; it = it->next) {
+ int his_edge_start, his_edge_end, his_offset;
+ ObClient *cur = it->data;
+
+ if(cur == c)
+ continue;
+ if(!client_normal(cur))
+ continue;
+ if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
+ continue;
+ if(cur->iconic)
+ continue;
+
+ his_edge_start = cur->frame->area.y;
+ his_edge_end = cur->frame->area.y + cur->frame->area.height;
+ his_offset = cur->frame->area.x;
+
+ if(his_offset - 1 < my_offset)
+ continue;
+
+ if(his_offset > dest)
+ continue;
+
+ if(his_edge_start >= my_edge_start &&
+ his_edge_start <= my_edge_end)
+ dest = his_offset;
+
+ if(my_edge_start >= his_edge_start &&
+ my_edge_start <= his_edge_end)
+ dest = his_offset;
+
+ }
+ break;
+ case OB_DIRECTION_NORTHEAST:
+ case OB_DIRECTION_SOUTHEAST:
+ case OB_DIRECTION_NORTHWEST:
+ case OB_DIRECTION_SOUTHWEST:
+ /* not implemented */
+ break;
+ default:
+ g_assert_not_reached();
+ }
+ return dest;
+}