!self->session));
}
- /* do this after the window is placed, so the premax/prefullscreen numbers
- won't be all wacko!!
- also, this moves the window to the position where it has been placed
- */
ob_debug("placing window 0x%x at %d, %d with size %d x %d\n",
self->window, self->area.x, self->area.y,
self->area.width, self->area.height);
ob_debug(" but session requested %d %d instead, overriding\n",
self->session->x, self->session->y);
- /* generate a ConfigureNotify telling the client where it is */
+ /* adjust the frame to the client's size before showing the window */
+ frame_adjust_area(self->frame, FALSE, TRUE, FALSE);
+ frame_adjust_client_area(self->frame);
+
+
+ /* move the client to its placed position, or it it's already there,
+ generate a ConfigureNotify telling the client where it is.
+
+ do this after adjusting the frame. otherwise it gets all weird and
+ clients don't work right */
client_configure_full(self, self->area.x, self->area.y,
self->area.width, self->area.height,
FALSE, TRUE);
+ /* do this after the window is placed, so the premax/prefullscreen numbers
+ won't be all wacko!!
+ also, this moves the window to the position where it has been placed
+ */
client_apply_startup_state(self);
- mouse_grab_for_client(self, TRUE);
-
if (activate) {
guint32 last_time = focus_client ?
focus_client->user_time : CurrentTime;
stacking_raise(CLIENT_AS_WINDOW(self));
}
- /* adjust the frame to the client's size before showing the window */
- frame_adjust_area(self->frame, FALSE, TRUE, FALSE);
- frame_adjust_client_area(self->frame);
+ mouse_grab_for_client(self, TRUE);
/* this has to happen before we try focus the window, but we want it to
happen after the client's stacking has been determined or it looks bad
/* update the list hints */
client_set_list();
- ob_debug("Managed window 0x%lx (%s)\n", window, self->class);
+ ob_debug("Managed window 0x%lx plate 0x%x (%s)\n",
+ window, self->frame->plate, self->class);
return;
}
guint j;
GSList *it;
- ob_debug("Unmanaging window: %lx (%s) (%s)\n", self->window,
+ ob_debug("Unmanaging window: 0x%x plate 0x%x (%s) (%s)\n",
+ self->window, self->frame->plate,
self->class, self->title ? self->title : "");
g_assert(self != NULL);
self->frame->size.bottom == 0 && self->frame->size.top == 0 &&
RECT_EQUAL(self->area,
*screen_physical_area_monitor
- (client_monitor(self)))))) &&
- (client_focused(self) || client_search_focus_tree(self)))
- l = OB_STACKING_LAYER_FULLSCREEN;
+ (client_monitor(self))))))) {
+ if (client_focused(self) || client_search_focus_tree(self))
+ l = OB_STACKING_LAYER_FULLSCREEN;
+ else
+ l = OB_STACKING_LAYER_FULLSCREEN_BELOW;
+ }
else if (self->above) l = OB_STACKING_LAYER_ABOVE;
else if (self->below) l = OB_STACKING_LAYER_BELOW;
else l = OB_STACKING_LAYER_NORMAL;
self->fullscreen = fs;
client_change_state(self); /* change the state hints on the client */
- client_calc_layer(self); /* and adjust out layer/stacking */
if (fs) {
self->pre_fullscreen_area = self->area;
self->pre_fullscreen_area.height = self->pre_max_area.height;
}
- /* these are not actually used cuz client_configure will set them
- as appropriate when the window is fullscreened */
- x = y = w = h = 0;
+ /* these will help configure_full figure out where to fullscreen
+ the window */
+ x = self->area.x;
+ y = self->area.y;
+ w = self->area.width;
+ h = self->area.height;
} else {
- Rect *a;
+ g_assert(self->pre_fullscreen_area.width > 0 &&
+ self->pre_fullscreen_area.height > 0);
- if (self->pre_fullscreen_area.width > 0 &&
- self->pre_fullscreen_area.height > 0)
- {
- x = self->pre_fullscreen_area.x;
- y = self->pre_fullscreen_area.y;
- w = self->pre_fullscreen_area.width;
- h = self->pre_fullscreen_area.height;
- RECT_SET(self->pre_fullscreen_area, 0, 0, 0, 0);
- } else {
- /* pick some fallbacks... */
- a = screen_area_monitor(self->desktop, 0);
- x = a->x + a->width / 4;
- y = a->y + a->height / 4;
- w = a->width / 2;
- h = a->height / 2;
- }
+ x = self->pre_fullscreen_area.x;
+ y = self->pre_fullscreen_area.y;
+ w = self->pre_fullscreen_area.width;
+ h = self->pre_fullscreen_area.height;
+ RECT_SET(self->pre_fullscreen_area, 0, 0, 0, 0);
}
client_setup_decor_and_functions(self);
client_move_resize(self, x, y, w, h);
- /* try focus us when we go into fullscreen mode */
- client_focus(self);
+ /* and adjust our layer/stacking. do this after resizing the window,
+ and applying decorations, because windows which fill the screen are
+ considered "fullscreen" and it affects their layer */
+ client_calc_layer(self);
+
+ if (fs) {
+ /* try focus us when we go into fullscreen mode */
+ client_focus(self);
+ }
}
static void client_iconify_recursive(ObClient *self,
if (dir == 2 && !self->max_vert) return;
}
- /* we just tell it to configure in the same place and client_configure
- worries about filling the screen with the window */
+ /* these will help configure_full figure out which screen to fill with
+ the window */
x = self->area.x;
y = self->area.y;
w = self->area.width;
self->pre_max_area.width, self->area.height);
}
} else {
- Rect *a;
-
- a = screen_area_monitor(self->desktop, 0);
if ((dir == 0 || dir == 1) && self->max_horz) { /* horz */
- if (self->pre_max_area.width > 0) {
- x = self->pre_max_area.x;
- w = self->pre_max_area.width;
+ g_assert(self->pre_max_area.width > 0);
- RECT_SET(self->pre_max_area, 0, self->pre_max_area.y,
- 0, self->pre_max_area.height);
- } else {
- /* pick some fallbacks... */
- x = a->x + a->width / 4;
- w = a->width / 2;
- }
+ x = self->pre_max_area.x;
+ w = self->pre_max_area.width;
+
+ RECT_SET(self->pre_max_area, 0, self->pre_max_area.y,
+ 0, self->pre_max_area.height);
}
if ((dir == 0 || dir == 2) && self->max_vert) { /* vert */
- if (self->pre_max_area.height > 0) {
- y = self->pre_max_area.y;
- h = self->pre_max_area.height;
+ g_assert(self->pre_max_area.height > 0);
- RECT_SET(self->pre_max_area, self->pre_max_area.x, 0,
- self->pre_max_area.width, 0);
- } else {
- /* pick some fallbacks... */
- y = a->y + a->height / 4;
- h = a->height / 2;
- }
+ y = self->pre_max_area.y;
+ h = self->pre_max_area.height;
+
+ RECT_SET(self->pre_max_area, self->pre_max_area.x, 0,
+ self->pre_max_area.width, 0);
}
}
gboolean client_can_focus(ObClient *self)
{
- XEvent ev;
-
/* choose the correct target */
self = client_focus_target(self);
if (!(self->can_focus || self->focus_notify))
return FALSE;
- /* do a check to see if the window has already been unmapped or destroyed
- do this intelligently while watching out for unmaps we've generated
- (ignore_unmaps > 0) */
- if (XCheckTypedWindowEvent(ob_display, self->window,
- DestroyNotify, &ev)) {
- XPutBackEvent(ob_display, &ev);
- return FALSE;
- }
- while (XCheckTypedWindowEvent(ob_display, self->window,
- UnmapNotify, &ev)) {
- if (self->ignore_unmaps) {
- self->ignore_unmaps--;
- } else {
- XPutBackEvent(ob_display, &ev);
- return FALSE;
- }
- }
-
return TRUE;
}