#include "keyboard.h"
#include "mouse.h"
#include "render/render.h"
+#include "per_app_settings.h"
#include <glib.h>
#include <X11/Xutil.h>
windows = NULL;
PROP_SETA32(RootWindow(ob_display, ob_screen),
- net_client_list, window, (guint32*)windows, size);
+ net_client_list, window, (gulong*)windows, size);
if (windows)
g_free(windows);
XSetWindowAttributes attrib_set;
XWMHints *wmhint;
gboolean activate = FALSE;
+ ObAppSetting *settings;
grab_server(TRUE);
client_apply_startup_state(self);
+ /* get and set application level settings */
+ settings = (ObAppSetting *) get_client_settings(self);
+
+ if (settings) {
+ if (settings->shade && !settings->decor)
+ settings->decor = TRUE;
+
+ client_shade(self, settings->shade);
+ client_set_undecorated(self, !settings->decor);
+
+ if (settings->desktop != -1)
+ client_set_desktop(self, settings->desktop, FALSE);
+
+ client_set_layer(self, settings->layer);
+ }
+
stacking_add(CLIENT_AS_WINDOW(self));
client_restore_session_stacking(self);
/* focus the new window? */
if (ob_state() != OB_STATE_STARTING &&
- (config_focus_new || client_search_focus_parent(self)) &&
+ (config_focus_new || client_search_focus_parent(self)) ||
+ (settings && settings->focus) &&
/* note the check against Type_Normal/Dialog, not client_normal(self),
which would also include other types. in this case we want more
strict rules for focus */
place_client(self, &x, &y);
+ if (settings)
+ place_window_from_settings(settings, self, &x, &y);
+
/* make sure the window is visible. */
client_find_onscreen(self, &x, &y,
self->frame->area.width,
self->frame->area.height,
/* non-normal clients has less rules, and
- windows that are being restored from a session
- do also. we can assume you want it back where
- you saved it. Clients saying the user placed
- them are also spared from the evil rules */
- !(self->positioned & USPosition) &&
+ windows that are being restored from a
+ session do also. we can assume you want
+ it back where you saved it. Clients saying
+ they placed themselves are subjected to
+ harder rules, ones that are placed by
+ place.c or by the user are allowed partially
+ off-screen and on xinerama divides (ie,
+ it is up to the placement routines to avoid
+ the xinerama divides) */
+ ((self->positioned & PPosition) &&
+ !(self->positioned & USPosition)) &&
client_normal(self) &&
!self->session);
if (x != ox || y != oy)
/* XXX watch for xinerama dead areas */
/* This makes sure windows aren't entirely outside of the screen so you
* can't see them at all */
- a = screen_area(self->desktop);
if (client_normal(self)) {
+ a = screen_area(self->desktop);
if (!self->strut.right && *x >= a->x + a->width - 1)
*x = a->x + a->width - self->frame->area.width;
if (!self->strut.bottom && *y >= a->y + a->height - 1)
* remember to fix the placement stuff to avoid it also and
* then remove this XXX */
a = screen_physical_area_monitor(client_monitor(self));
- /* this is ben's MOZILLA BITCHSLAP. "oh ya it fucking feels good.
- Java can suck it too." */
-
/* dont let windows map/move into the strut unless they
are bigger than the available area */
if (w <= a->width) {
(self->mwmhints.decorations & OB_MWM_DECOR_TITLE)))
/* if the mwm hints request no handle or title, then all
decorations are disabled */
- self->decorations = 0;
+ self->decorations = config_theme_keepborder ? OB_FRAME_DECOR_BORDER : 0;
}
}
static void client_change_allowed_actions(ObClient *self)
{
- guint32 actions[9];
+ gulong actions[9];
gint num = 0;
/* desktop windows are kept on all desktops */
static void client_change_state(ObClient *self)
{
- guint32 state[2];
- guint32 netstate[11];
+ gulong state[2];
+ gulong netstate[11];
guint num;
state[0] = self->wmstate;