#include "client.h"
+#include "dock.h"
+#include "xerror.h"
#include "startup.h"
#include "screen.h"
#include "moveresize.h"
#include "openbox.h"
#include "group.h"
#include "config.h"
+#include "menu.h"
+#include "render/render.h"
#include <glib.h>
#include <X11/Xutil.h>
ButtonMotionMask)
GList *client_list = NULL;
-GHashTable *client_map = NULL;
static void client_get_all(Client *self);
static void client_toggle_border(Client *self, gboolean show);
static void client_change_state(Client *self);
static void client_apply_startup_state(Client *self);
-static guint map_hash(Window *w) { return *w; }
-static gboolean map_key_comp(Window *w1, Window *w2) { return *w1 == *w2; }
-
void client_startup()
{
- client_map = g_hash_table_new((GHashFunc)map_hash,
- (GEqualFunc)map_key_comp);
-
client_set_list();
}
void client_shutdown()
{
- g_hash_table_destroy(client_map);
}
void client_set_list()
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
- ((Client*)it->data)->transient_for != TRAN_GROUP) {
+ !((Client*)it->data)->transient_for) {
if (!func(it->data, data)) return;
client_foreach_ancestor(it->data, func, data);
}
Window w, *children;
XWMHints *wmhints;
XWindowAttributes attrib;
- Client *active;
XQueryTree(ob_display, ob_root, &w, &w, &children, &nchild);
stacking list are on the top where you can see them instead of buried
at the bottom! */
for (i = startup_stack_size; i > 0; --i) {
- Client *c;
+ ObWindow *obw;
w = startup_stack_order[i-1];
- c = g_hash_table_lookup(client_map, &w);
- if (c) stacking_lower(c);
+ obw = g_hash_table_lookup(window_map, &w);
+ if (obw) {
+ g_assert(WINDOW_IS_CLIENT(obw));
+ stacking_lower(CLIENT_AS_WINDOW(obw));
+ }
}
g_free(startup_stack_order);
startup_stack_order = NULL;
startup_stack_size = 0;
if (config_focus_new) {
- active = g_hash_table_lookup(client_map, &startup_active);
- if (!(active && client_focus(active)))
+ ObWindow *active;
+
+ active = g_hash_table_lookup(window_map, &startup_active);
+ if (active) {
+ g_assert(WINDOW_IS_CLIENT(active));
+ if (!client_focus(WINDOW_AS_CLIENT(active)))
+ focus_fallback(Fallback_NoFocus);
+ } else
focus_fallback(Fallback_NoFocus);
}
}
XEvent e;
XWindowAttributes attrib;
XSetWindowAttributes attrib_set;
-/* XWMHints *wmhint; */
+ XWMHints *wmhint;
+ gboolean activate = FALSE;
grab_server(TRUE);
return; /* don't manage it */
}
-/* /\* is the window a docking app *\/
+ /* is the window a docking app */
if ((wmhint = XGetWMHints(ob_display, window))) {
if ((wmhint->flags & StateHint) &&
wmhint->initial_state == WithdrawnState) {
- /\* XXX: make dock apps work! *\/
+ dock_add(window, wmhint);
grab_server(FALSE);
XFree(wmhint);
return;
}
XFree(wmhint);
}
-*/
+
g_message("Managing window: %lx", window);
/* choose the events we want to receive on the CLIENT window */
/* create the Client struct, and populate it from the hints on the
window */
self = g_new(Client, 1);
+ self->obwin.type = Window_Client;
self->window = window;
client_get_all(self);
client_apply_startup_state(self);
grab_server(FALSE);
-
+
+ /* add to client list/map */
client_list = g_list_append(client_list, self);
- stacking_list = g_list_append(stacking_list, self);
- g_assert(!g_hash_table_lookup(client_map, &self->window));
- g_hash_table_insert(client_map, &self->window, self);
+ g_hash_table_insert(window_map, &self->window, self);
/* update the focus lists */
focus_order_add_new(self);
- stacking_raise(self);
-
- screen_update_struts();
-
- dispatch_client(Event_Client_New, self, 0, 0);
-
- client_showhide(self);
-
/* focus the new window? */
- if (ob_state != State_Starting) {
- Client *parent;
+ if (ob_state != State_Starting && config_focus_new &&
+ (self->type == Type_Normal || self->type == Type_Dialog)) {
gboolean group_foc = FALSE;
- parent = NULL;
-
if (self->group) {
GSList *it;
- for (it = self->group->members; it; it = it->next)
+ for (it = self->group->members; it; it = it->next) {
if (client_focused(it->data)) {
group_foc = TRUE;
break;
}
- }
- if (!group_foc && self->transient_for) {
- if (self->transient_for != TRAN_GROUP) {/* transient of a window */
- parent = self->transient_for;
- } else { /* transient of a group */
- GSList *it;
-
- for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- ((Client*)it->data)->transient_for != TRAN_GROUP)
- parent = it->data;
}
}
- /* note the check against Type_Normal, not client_normal(self), which
- would also include dialog types. in this case we want more strict
- rules for focus */
- if ((config_focus_new &&
- (self->type == Type_Normal ||
- (self->type == Type_Dialog &&
- (group_foc ||
- (!parent && (!self->group ||
- !self->group->members->next)))))) ||
- (parent && (client_focused(parent) ||
- client_search_focus_tree(parent)))) {
- client_focus(self);
+ /* note the check against Type_Normal/Dialog, not client_normal(self),
+ which would also include other types. in this case we want more
+ strict rules for focus */
+ if ((group_foc ||
+ (!self->transient_for && (!self->group ||
+ !self->group->members->next))) ||
+ client_search_focus_tree_full(self) ||
+ !focus_client ||
+ !client_normal(focus_client)) {
+ /* activate the window */
+ stacking_add(CLIENT_AS_WINDOW(self));
+ activate = TRUE;
+ } else {
+ /* try to not get in the way */
+ stacking_add_nonintrusive(CLIENT_AS_WINDOW(self));
}
+ } else {
+ stacking_add(CLIENT_AS_WINDOW(self));
}
- /* update the list hints */
- client_set_list();
+ screen_update_struts();
+
+ dispatch_client(Event_Client_New, self, 0, 0);
/* make sure the window is visible */
client_move_onscreen(self);
+ client_showhide(self);
+
+ if (activate) client_activate(self);
+
+ /* update the list hints */
+ client_set_list();
+
dispatch_client(Event_Client_Mapped, self, 0, 0);
- g_message("Managed window 0x%lx", window);
+ g_message("Managed window 0x%lx (%s)", window, self->class);
}
void client_unmanage_all()
client_unmanage(client_list->data);
}
+/* called by client_unmanage() to close any menus referencing this client */
+void client_close_menus(gpointer key, gpointer value, gpointer self)
+{
+ if (((Menu *)value)->client == (Client *)self)
+ menu_hide((Menu *)value);
+}
+
void client_unmanage(Client *self)
{
int j;
GSList *it;
- g_message("Unmanaging window: %lx", self->window);
+ g_message("Unmanaging window: %lx (%s)", self->window, self->class);
dispatch_client(Event_Client_Destroy, self, 0, 0);
g_assert(self != NULL);
frame_hide(self->frame);
client_list = g_list_remove(client_list, self);
- stacking_list = g_list_remove(stacking_list, self);
- g_hash_table_remove(client_map, &self->window);
+ stacking_remove(self);
+ g_hash_table_remove(window_map, &self->window);
/* update the focus lists */
focus_order_remove(self);
if (moveresize_client == self)
moveresize_end(TRUE);
+ /* close any windows that are attached to this window */
+ g_hash_table_foreach(menu_hash, client_close_menus, self);
+
+
if (focus_client == self) {
XEvent e;
client_update_class(self);
client_update_strut(self);
client_update_icons(self);
- client_update_kwm_icon(self);
client_change_state(self);
}
static void client_get_desktop(Client *self)
{
- guint32 d;
+ guint32 d = screen_num_desktops; /* an always-invalid value */
if (PROP_GET32(self->window, net_wm_desktop, cardinal, &d)) {
if (d >= screen_num_desktops && d != DESKTOP_ALL)
- d = screen_num_desktops - 1;
- self->desktop = d;
+ self->desktop = screen_num_desktops - 1;
+ else
+ self->desktop = d;
} else {
gboolean trdesk = FALSE;
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
- ((Client*)it->data)->transient_for != TRAN_GROUP) {
+ !((Client*)it->data)->transient_for) {
self->desktop = ((Client*)it->data)->desktop;
trdesk = TRUE;
break;
/* defaults to the current desktop */
self->desktop = screen_desktop;
+ }
+ if (self->desktop != d) {
/* set the desktop hint, to make sure that it always exists */
PROP_SET32(self->window, net_wm_desktop, cardinal, self->desktop);
}
if (XGetTransientForHint(ob_display, self->window, &t)) {
self->transient = TRUE;
if (t != self->window) { /* cant be transient to itself! */
- c = g_hash_table_lookup(client_map, &t);
+ c = g_hash_table_lookup(window_map, &t);
/* if this happens then we need to check for it*/
g_assert(c != self);
+ g_assert(!c || WINDOW_IS_CLIENT(c));
if (!c && self->group) {
/* not transient to a client, see if it is transient for a
/* remove from old parents */
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
- (((Client*)it->data)->transient_for != TRAN_GROUP))
+ !((Client*)it->data)->transient_for)
((Client*)it->data)->transients =
g_slist_remove(((Client*)it->data)->transients, self);
} else if (self->transient_for != NULL) { /* transient of window */
/* add to new parents */
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
- (((Client*)it->data)->transient_for != TRAN_GROUP))
+ !((Client*)it->data)->transient_for)
((Client*)it->data)->transients =
g_slist_append(((Client*)it->data)->transients, self);
if (self->type == Type_Desktop && self->desktop != DESKTOP_ALL)
client_set_desktop(self, DESKTOP_ALL, FALSE);
- /* change the decors on the frame, and with more/less decorations,
- we may also need to be repositioned */
- frame_adjust_area(self->frame, TRUE, TRUE);
- /* with new decor, the window's maximized size may change */
- client_remaximize(self);
+ /* adjust the client's decorations, etc. */
+ client_reconfigure(self);
} else {
/* this makes sure that these windows appear on all desktops */
if (self->type == Type_Desktop && self->desktop != DESKTOP_ALL)
}
}
-void client_remaximize(Client *self)
+void client_reconfigure(Client *self)
{
- int dir;
- if (self->max_horz && self->max_vert)
- dir = 0;
- else if (self->max_horz)
- dir = 1;
- else if (self->max_vert)
- dir = 2;
- else
- return; /* not maximized */
- self->max_horz = self->max_vert = FALSE;
- client_maximize(self, TRUE, dir, FALSE);
+ /* by making this pass FALSE for user, we avoid the emacs event storm where
+ every configurenotify causes an update in its normal hints, i think this
+ is generally what we want anyways... */
+ client_configure(self, Corner_TopLeft, self->area.x, self->area.y,
+ self->area.width, self->area.height, FALSE, TRUE);
}
void client_update_wmhints(Client *self)
if (self->group != NULL) {
/* remove transients of the group */
for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- ((Client*)it->data)->transient_for == TRAN_GROUP) {
- self->transients = g_slist_remove(self->transients,
- it->data);
- }
+ self->transients = g_slist_remove(self->transients,
+ it->data);
group_remove(self->group, self);
self->group = NULL;
}
if (hints->window_group != None) {
self->group = group_add(hints->window_group, self);
- /* add other transients of the group that are already
- set up */
- for (it = self->group->members; it; it = it->next)
- if (it->data != self &&
- ((Client*)it->data)->transient_for == TRAN_GROUP)
- self->transients = g_slist_append(self->transients,
- it->data);
+ /* i can only have transients from the group if i am not
+ transient myself */
+ if (!self->transient_for) {
+ /* add other transients of the group that are already
+ set up */
+ for (it = self->group->members; it; it = it->next)
+ if (it->data != self &&
+ ((Client*)it->data)->transient_for == TRAN_GROUP)
+ self->transients = g_slist_append(self->transients,
+ it->data);
+ }
}
+ /* the WM_HINTS can contain an icon */
+ client_update_icons(self);
+
/* because the self->transient flag wont change from this call,
we don't need to update the window's type and such, only its
transient_for, and the transients lists of other windows in
client_update_transient_for(self);
}
- client_update_kwm_icon(self);
- /* try get the kwm icon first, this is a fallback only */
- if (self->pixmap_icon == None) {
- if (hints->flags & IconPixmapHint) {
- if (self->pixmap_icon == None) {
- self->pixmap_icon = hints->icon_pixmap;
- if (hints->flags & IconMaskHint)
- self->pixmap_icon_mask = hints->icon_mask;
- else
- self->pixmap_icon_mask = None;
-
- if (self->frame)
- frame_adjust_icon(self->frame);
- }
- }
- }
-
XFree(hints);
}
guint32 nums;
guint i;
char *data = NULL;
+ gboolean read_title;
g_free(self->title);
/* update the icon title */
data = NULL;
g_free(self->icon_title);
-
+
+ read_title = TRUE;
/* try netwm */
if (!PROP_GETS(self->window, net_wm_icon_name, utf8, &data))
/* try old x stuff */
- if (!PROP_GETS(self->window, wm_icon_name, locale, &data))
- data = g_strdup("Unnamed Window");
+ if (!PROP_GETS(self->window, wm_icon_name, locale, &data)) {
+ data = g_strdup(self->title);
+ read_title = FALSE;
+ }
/* append the title count, dont display the number for the first window */
- if (self->title_count > 1) {
+ if (read_title && self->title_count > 1) {
char *vdata, *ndata;
ndata = g_strdup_printf(" - [%u]", self->title_count);
vdata = g_strconcat(data, ndata, NULL);
w = data[i++];
h = data[i++];
i += w * h;
- if (i > num) break;
+ if (i > num || w*h == 0) break;
++self->nicons;
}
/* store the icons */
i = 0;
for (j = 0; j < self->nicons; ++j) {
+ guint x, y, t;
+
w = self->icons[j].width = data[i++];
h = self->icons[j].height = data[i++];
- self->icons[j].data =
- g_memdup(&data[i], w * h * sizeof(gulong));
- i += w * h;
+
+ if (w*h == 0) continue;
+
+ self->icons[j].data = g_new(RrPixel32, w * h);
+ for (x = 0, y = 0, t = 0; t < w * h; ++t, ++x, ++i) {
+ if (x >= w) {
+ x = 0;
+ ++y;
+ }
+ self->icons[j].data[t] =
+ (((data[i] >> 24) & 0xff) << RrDefaultAlphaOffset) +
+ (((data[i] >> 16) & 0xff) << RrDefaultRedOffset) +
+ (((data[i] >> 8) & 0xff) << RrDefaultGreenOffset) +
+ (((data[i] >> 0) & 0xff) << RrDefaultBlueOffset);
+ }
g_assert(i <= num);
}
g_free(data);
- }
-
- if (self->frame)
- frame_adjust_icon(self->frame);
-}
-
-void client_update_kwm_icon(Client *self)
-{
- guint num;
- guint32 *data;
-
- if (!PROP_GETA32(self->window, kwm_win_icon, kwm_win_icon, &data, &num)) {
- self->pixmap_icon = self->pixmap_icon_mask = None;
- } else {
+ } else if (PROP_GETA32(self->window, kwm_win_icon,
+ kwm_win_icon, &data, &num)) {
if (num == 2) {
- self->pixmap_icon = data[0];
- self->pixmap_icon_mask = data[1];
- } else
- self->pixmap_icon = self->pixmap_icon_mask = None;
- g_free(data);
+ self->nicons++;
+ self->icons = g_new(Icon, self->nicons);
+ xerror_set_ignore(TRUE);
+ if (!RrPixmapToRGBA(ob_rr_inst,
+ data[0], data[1],
+ &self->icons[self->nicons-1].width,
+ &self->icons[self->nicons-1].height,
+ &self->icons[self->nicons-1].data)) {
+ g_free(&self->icons[self->nicons-1]);
+ self->nicons--;
+ }
+ xerror_set_ignore(FALSE);
+ }
+ g_free(data);
+ } else {
+ XWMHints *hints;
+
+ if ((hints = XGetWMHints(ob_display, self->window))) {
+ if (hints->flags & IconPixmapHint) {
+ self->nicons++;
+ self->icons = g_new(Icon, self->nicons);
+ xerror_set_ignore(TRUE);
+ if (!RrPixmapToRGBA(ob_rr_inst,
+ hints->icon_pixmap,
+ (hints->flags & IconMaskHint ?
+ hints->icon_mask : None),
+ &self->icons[self->nicons-1].width,
+ &self->icons[self->nicons-1].height,
+ &self->icons[self->nicons-1].data)){
+ g_free(&self->icons[self->nicons-1]);
+ self->nicons--;
+ }
+ xerror_set_ignore(FALSE);
+ }
+ XFree(hints);
+ }
}
+
if (self->frame)
frame_adjust_icon(self->frame);
}
return client_search_focus_tree_full(self->transient_for);
} else {
GSList *it;
+ gboolean recursed = FALSE;
for (it = self->group->members; it; it = it->next)
- if (((Client*)it->data)->transient_for != TRAN_GROUP) {
+ if (!((Client*)it->data)->transient_for) {
Client *c;
if ((c = client_search_focus_tree_full(it->data)))
return c;
+ recursed = TRUE;
}
- return NULL;
+ if (recursed)
+ return NULL;
}
- } else {
- /* this function checks the whole tree, the client_search_focus_tree
- does not, so we need to check this window */
- if (client_focused(self))
- return self;
- return client_search_focus_tree(self);
}
+
+ /* this function checks the whole tree, the client_search_focus_tree~
+ does not, so we need to check this window */
+ if (client_focused(self))
+ return self;
+ return client_search_focus_tree(self);
}
static StackLayer calc_layer(Client *self)
{
StackLayer l;
- if (self->iconic) l = Layer_Icon;
- else if (self->fullscreen) l = Layer_Fullscreen;
+ if (self->fullscreen) l = Layer_Fullscreen;
else if (self->type == Type_Desktop) l = Layer_Desktop;
else if (self->type == Type_Dock) {
if (!self->below) l = Layer_Top;
calc_recursive(it->data, orig, l, raised ? raised : l != old);
if (!raised && l != old)
- if (orig->frame) /* only restack if the original window is managed */
- stacking_raise(self);
+ if (orig->frame) { /* only restack if the original window is managed */
+ /* XXX add_non_intrusive ever? */
+ stacking_remove(CLIENT_AS_WINDOW(self));
+ stacking_add(CLIENT_AS_WINDOW(self));
+ }
}
void client_calc_layer(Client *self)
for (it = self->group->members; it; it = it->next)
if (it->data != self &&
- ((Client*)it->data)->transient_for != TRAN_GROUP) {
+ !((Client*)it->data)->transient_for) {
self = it->data;
break;
}
/* set the size and position if fullscreen */
if (self->fullscreen) {
- x = 0;
- y = 0;
- w = screen_physical_size.width;
- h = screen_physical_size.height;
+#ifdef VIDMODE
+ int dot;
+ XF86VidModeModeLine mode;
+
+ if (XF86VidModeGetModeLine(ob_display, ob_screen, &dot, &mode)) {
+ w = mode.hdisplay;
+ h = mode.vdisplay;
+ if (mode.privsize) XFree(mode.private);
+ } else {
+#else
+ w = screen_physical_size.width;
+ h = screen_physical_size.height;
+#endif
+#ifdef VIDMODE
+ }
+ if (!XF86VidModeGetViewPort(ob_display, ob_screen, &x, &y)) {
+ x = y = 0;
+#endif
+ }
user = FALSE; /* ignore that increment etc shit when in fullscreen */
} else {
/* set the size and position if maximized */
}
if (!(w == self->area.width && h == self->area.height)) {
- w -= self->base_size.width;
- h -= self->base_size.height;
+ int basew, baseh, minw, minh;
+
+ /* base size is substituted with min size if not specified */
+ if (self->base_size.width || self->base_size.height) {
+ basew = self->base_size.width;
+ baseh = self->base_size.height;
+ } else {
+ basew = self->min_size.width;
+ baseh = self->min_size.height;
+ }
+ /* min size is substituted with base size if not specified */
+ if (self->min_size.width || self->min_size.height) {
+ minw = self->min_size.width;
+ minh = self->min_size.height;
+ } else {
+ minw = self->base_size.width;
+ minh = self->base_size.height;
+ }
if (user) {
/* for interactive resizing. have to move half an increment in each
direction. */
/* how far we are towards the next size inc */
- int mw = w % self->size_inc.width;
- int mh = h % self->size_inc.height;
+ int mw = (w - basew) % self->size_inc.width;
+ int mh = (h - baseh) % self->size_inc.height;
/* amount to add */
int aw = self->size_inc.width / 2;
int ah = self->size_inc.height / 2;
h += ah;
/* if this is a user-requested resize, then check against min/max
- sizes and aspect ratios */
+ sizes */
/* smaller than min size or bigger than max size? */
if (w > self->max_size.width) w = self->max_size.width;
- if (w < self->min_size.width) w = self->min_size.width;
+ if (w < minw) w = minw;
if (h > self->max_size.height) h = self->max_size.height;
- if (h < self->min_size.height) h = self->min_size.height;
-
- /* adjust the height ot match the width for the aspect ratios */
- if (self->min_ratio)
- if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
- if (self->max_ratio)
- if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
+ if (h < minh) h = minh;
}
+ w -= basew;
+ h -= baseh;
+
/* keep to the increments */
w /= self->size_inc.width;
h /= self->size_inc.height;
w *= self->size_inc.width;
h *= self->size_inc.height;
- w += self->base_size.width;
- h += self->base_size.height;
+ w += basew;
+ h += baseh;
+
+ if (user) {
+ /* adjust the height to match the width for the aspect ratios.
+ for this, min size is not substituted for base size ever. */
+ w -= self->base_size.width;
+ h -= self->base_size.height;
+
+ if (self->min_ratio)
+ if (h * self->min_ratio > w) h = (int)(w / self->min_ratio);
+ if (self->max_ratio)
+ if (h * self->max_ratio < w) h = (int)(w / self->max_ratio);
+
+ w += self->base_size.width;
+ h += self->base_size.height;
+ }
}
switch (anchor) {
RECT_SET(self->area, x, y, w, h);
- if (resized)
+ /* for app-requested resizes, always resize if 'resized' is true.
+ for user-requested ones, only resize if final is true, or when
+ resizing in opaque mode */
+ if ((!user && resized) ||
+ (user && (final || (resized && config_opaque_resize))))
XResizeWindow(ob_display, self->window, w, h);
/* move/resize the frame to match the request */
if (self->frame) {
+ if (self->decorations != self->frame->decorations)
+ moved = resized = TRUE;
+
if (moved || resized)
frame_adjust_area(self->frame, moved, resized);
- if (!user || final) {
+ /* If you send this and the client hasn't changed you end up with buggy
+ clients (emacs) freaking out, cuz they send back a configure every
+ time they receive this event, which resends them this event... etc.
+ */
+ if ((!user && moved) || (user && final)) {
XEvent event;
event.type = ConfigureNotify;
event.xconfigure.display = ob_display;
event.xconfigure.event = self->window;
event.xconfigure.window = self->window;
- /* root window coords with border in mind */
- event.xconfigure.x = x - self->border_width +
- self->frame->size.left;
- event.xconfigure.y = y - self->border_width +
- self->frame->size.top;
+ /* root window real coords */
+ event.xconfigure.x = self->frame->area.x + self->frame->size.left;
+ event.xconfigure.y = self->frame->area.y + self->frame->size.top;
- event.xconfigure.width = self->area.width;
- event.xconfigure.height = self->area.height;
- event.xconfigure.border_width = self->border_width;
+ event.xconfigure.width = w;
+ event.xconfigure.height = h;
+ event.xconfigure.border_width = 0;
event.xconfigure.above = self->frame->plate;
event.xconfigure.override_redirect = FALSE;
XSendEvent(event.xconfigure.display, event.xconfigure.window,
} else {
GSList *it;
- /* the check for TRAN_GROUP is to prevent an infinate loop with
- 2 transients of the same group at the head of the group's
- members list */
for (it = self->group->members; it; it = it->next) {
Client *c = it->data;
if (c != self && c->iconic != iconic &&
- c->transient_for != TRAN_GROUP) {
+ !c->transient_for) {
client_iconify(it->data, iconic, curdesk);
break;
}
/* this puts it after the current focused window */
focus_order_remove(self);
focus_order_add_new(self);
+
+ /* this is here cuz with the VIDMODE extension, the viewport can change
+ while a fullscreen window is iconic, and when it uniconifies, it
+ would be nice if it did so to the new position of the viewport */
+ client_reconfigure(self);
}
client_change_state(self);
client_showhide(self);
if (target == self->desktop) return;
- g_message("Setting desktop %u", target);
+ g_message("Setting desktop %u", target+1);
g_assert(target < screen_num_desktops || target == DESKTOP_ALL);
client_showhide(self);
/* raise if it was not already on the desktop */
if (old != DESKTOP_ALL)
- stacking_raise(self);
+ stacking_raise(CLIENT_AS_WINDOW(self));
screen_update_struts();
/* add to the new desktop(s) */
if (shaded != self->shaded)
client_shade(self, shaded);
client_calc_layer(self);
- client_change_state(self); /* change the hint to relect these changes */
+ client_change_state(self); /* change the hint to reflect these changes */
}
Client *client_focus_target(Client *self)
return self;
}
-gboolean client_focus(Client *self)
+gboolean client_can_focus(Client *self)
{
XEvent ev;
/* choose the correct target */
self = client_focus_target(self);
- if (self->desktop != DESKTOP_ALL && self->desktop != screen_desktop) {
- /* update the focus lists */
- focus_order_to_top(self);
+ if (!self->frame->visible)
return FALSE;
- }
if (!((self->can_focus || self->focus_notify) &&
(self->desktop == screen_desktop ||
}
}
+ return TRUE;
+}
+
+gboolean client_focus(Client *self)
+{
+ /* choose the correct target */
+ self = client_focus_target(self);
+
+ if (!client_can_focus(self)) {
+ if (!self->frame->visible) {
+ /* update the focus lists */
+ focus_order_to_top(self);
+ }
+ return FALSE;
+ }
+
if (self->can_focus)
/* RevertToPointerRoot causes much more headache than RevertToNone, so
I choose to use it always, hopefully to find errors quicker, if any
focus_fallback(Fallback_Unfocusing);
}
+void client_activate(Client *self)
+{
+ if (client_normal(self) && screen_showing_desktop)
+ screen_show_desktop(FALSE);
+ if (self->iconic)
+ client_iconify(self, FALSE, TRUE);
+ else if (!self->frame->visible)
+ /* if its not visible for other reasons, then don't mess
+ with it */
+ return;
+ if (self->shaded)
+ client_shade(self, FALSE);
+ client_focus(self);
+ stacking_raise(CLIENT_AS_WINDOW(self));
+}
+
gboolean client_focused(Client *self)
{
return self == focus_client;
return &self->icons[si];
return &self->icons[li];
}
+
+/* this be mostly ripped from fvwm */
+Client *client_find_directional(Client *c, Direction dir)
+{
+ int my_cx, my_cy, his_cx, his_cy;
+ int offset = 0;
+ int distance = 0;
+ int score, best_score;
+ Client *best_client, *cur;
+ GList *it;
+
+ if(!client_list)
+ return NULL;
+
+ /* first, find the centre coords of the currently focused window */
+ my_cx = c->frame->area.x + c->frame->area.width / 2;
+ my_cy = c->frame->area.y + c->frame->area.height / 2;
+
+ best_score = -1;
+ best_client = NULL;
+
+ for(it = g_list_first(client_list); it; it = it->next) {
+ cur = it->data;
+
+ /* the currently selected window isn't interesting */
+ if(cur == c)
+ continue;
+ if (!client_normal(cur))
+ continue;
+ if(c->desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
+ continue;
+ if(cur->iconic)
+ continue;
+ if(client_focus_target(cur) == cur &&
+ !(cur->can_focus || cur->focus_notify))
+ continue;
+
+ /* find the centre coords of this window, from the
+ * currently focused window's point of view */
+ his_cx = (cur->frame->area.x - my_cx)
+ + cur->frame->area.width / 2;
+ his_cy = (cur->frame->area.y - my_cy)
+ + cur->frame->area.height / 2;
+
+ if(dir > 3) {
+ int tx;
+ /* Rotate the diagonals 45 degrees counterclockwise.
+ * To do this, multiply the matrix /+h +h\ with the
+ * vector (x y). \-h +h/
+ * h = sqrt(0.5). We can set h := 1 since absolute
+ * distance doesn't matter here. */
+ tx = his_cx + his_cy;
+ his_cy = -his_cx + his_cy;
+ his_cx = tx;
+ }
+
+ switch(dir) {
+ case Direction_North :
+ case Direction_South :
+ case Direction_NorthEast :
+ case Direction_SouthWest :
+ offset = (his_cx < 0) ? -his_cx : his_cx;
+ distance = (dir == Direction_North || dir == Direction_NorthEast) ?
+ -his_cy : his_cy;
+ break;
+ case Direction_East :
+ case Direction_West :
+ case Direction_SouthEast :
+ case Direction_NorthWest :
+ offset = (his_cy < 0) ? -his_cy : his_cy;
+ distance = (dir == Direction_West || dir == Direction_NorthWest) ?
+ -his_cx : his_cx;
+ break;
+ }
+
+ /* the target must be in the requested direction */
+ if(distance <= 0)
+ continue;
+
+ /* Calculate score for this window. The smaller the better. */
+ score = distance + offset;
+
+ /* windows more than 45 degrees off the direction are
+ * heavily penalized and will only be chosen if nothing
+ * else within a million pixels */
+ if(offset > distance)
+ score += 1000000;
+
+ if(best_score == -1 || score < best_score)
+ best_client = cur,
+ best_score = score;
+ }
+
+ return best_client;
+}
+
+void client_set_layer(Client *self, int layer)
+{
+ if (layer < 0) {
+ self->below = TRUE;
+ self->above = FALSE;
+ } else if (layer == 0) {
+ self->below = self->above = FALSE;
+ } else {
+ self->below = FALSE;
+ self->above = TRUE;
+ }
+ client_calc_layer(self);
+ client_change_state(self); /* reflect this in the state hints */
+}