/* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
client.c for the Openbox window manager
- Copyright (c) 2004 Mikael Magnusson
+ Copyright (c) 2006 Mikael Magnusson
Copyright (c) 2003 Ben Jansens
This program is free software; you can redistribute it and/or modify
&& !strcmp(app->name, client->name))
) {
ob_debug("Window matching: %s\n", app->name);
- /* Match if no role was specified in the per app setting, or if the string
- * matches the beginning of the role, since apps like to set the role to
- * things like browser-window-23c4b2f */
- if (!app->role || !strncmp(app->role, client->role, strlen(app->role)))
+ /* Match if no role was specified in the per app setting, or if the
+ * string matches the beginning of the role, since apps like to set
+ * the role to things like browser-window-23c4b2f */
+ if (!app->role
+ || !strncmp(app->role, client->role, strlen(app->role)))
return app;
}
XChangeSaveSet(ob_display, window, SetModeInsert);
/* create the decoration frame for the client window */
- self->frame = frame_new();
+ self->frame = frame_new(self);
frame_grab_client(self->frame, self);
/* get and set application level settings */
settings = get_settings(self);
+ stacking_add(CLIENT_AS_WINDOW(self));
+ client_restore_session_stacking(self);
+
if (settings) {
/* Don't worry, we won't actually both shade and undecorate the
* window when push comes to shove. */
if (settings->fullscreen != -1)
client_fullscreen(self, !!settings->fullscreen, TRUE);
- if (settings->desktop < screen_num_desktops)
- client_set_desktop(self, settings->desktop, FALSE);
+ if (settings->desktop < screen_num_desktops
+ || settings->desktop == DESKTOP_ALL)
+ client_set_desktop(self, settings->desktop, TRUE);
if (settings->layer > -2 && settings->layer < 2)
client_set_layer(self, settings->layer);
}
- stacking_add(CLIENT_AS_WINDOW(self));
- client_restore_session_stacking(self);
-
/* focus the new window? */
if (ob_state() != OB_STATE_STARTING &&
- (config_focus_new || client_search_focus_parent(self)) ||
- (settings && settings->focus == TRUE) &&
+ ((settings && settings->focus == TRUE) ||
+ (!settings && (config_focus_new ||
+ client_search_focus_parent(self)))) &&
/* note the check against Type_Normal/Dialog, not client_normal(self),
which would also include other types. in this case we want more
strict rules for focus */
if (ob_state() == OB_STATE_RUNNING) {
gint x = self->area.x, ox = x;
gint y = self->area.y, oy = y;
+ gboolean transient;
- place_client(self, &x, &y, settings);
+ transient = place_client(self, &x, &y, settings);
/* make sure the window is visible. */
client_find_onscreen(self, &x, &y,
off-screen and on xinerama divides (ie,
it is up to the placement routines to avoid
the xinerama divides) */
- ((self->positioned & PPosition) &&
- !(self->positioned & USPosition)) &&
- client_normal(self) &&
- !self->session);
+ transient ||
+ (((self->positioned & PPosition) &&
+ !(self->positioned & USPosition)) &&
+ client_normal(self) &&
+ !self->session));
if (x != ox || y != oy)
client_move(self, x, y);
}
static void client_get_all(ObClient *self)
{
client_get_area(self);
- client_update_transient_for(self);
- client_update_wmhints(self);
- client_get_startup_id(self);
- client_get_desktop(self);
- client_get_shaped(self);
-
client_get_mwm_hints(self);
- client_get_type(self);/* this can change the mwmhints for special cases */
/* The transient hint is used to pick a type, but the type can also affect
- transiency (dialogs are always made transients). This is Havoc's idea,
- but it is needed to make some apps work right (eg tsclient). */
+ transiency (dialogs are always made transients of their group if they
+ have one). This is Havoc's idea, but it is needed to make some apps
+ work right (eg tsclient). */
client_update_transient_for(self);
+ client_get_type(self);/* this can change the mwmhints for special cases */
+ client_update_transient_for(self);
+
+ client_update_wmhints(self);
+ client_get_startup_id(self);
+ client_get_desktop(self);/* uses transient data/group/startup id if a
+ desktop is not specified */
+ client_get_shaped(self);
client_get_state(self);
if (! (self->mwmhints.decorations & OB_MWM_DECOR_ALL)) {
if (! ((self->mwmhints.decorations & OB_MWM_DECOR_HANDLE) ||
(self->mwmhints.decorations & OB_MWM_DECOR_TITLE)))
+ {
/* if the mwm hints request no handle or title, then all
- decorations are disabled */
- self->decorations = config_theme_keepborder ? OB_FRAME_DECOR_BORDER : 0;
+ decorations are disabled, but keep the border if that's
+ specified */
+ if (self->mwmhints.decorations & OB_MWM_DECOR_BORDER)
+ self->decorations = OB_FRAME_DECOR_BORDER;
+ else
+ self->decorations = 0;
+ }
}
}
ce.xclient.window = self->window;
ce.xclient.format = 32;
ce.xclient.data.l[0] = prop_atoms.wm_delete_window;
- ce.xclient.data.l[1] = event_lasttime;
+ ce.xclient.data.l[1] = event_curtime;
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
#799. So now it is RevertToNone again.
*/
XSetInputFocus(ob_display, self->window, RevertToNone,
- event_lasttime);
+ event_curtime);
}
if (self->focus_notify) {
ce.xclient.window = self->window;
ce.xclient.format = 32;
ce.xclient.data.l[0] = prop_atoms.wm_take_focus;
- ce.xclient.data.l[1] = event_lasttime;
+ ce.xclient.data.l[1] = event_curtime;
ce.xclient.data.l[2] = 0l;
ce.xclient.data.l[3] = 0l;
ce.xclient.data.l[4] = 0l;
#ifdef DEBUG_FOCUS
ob_debug("%sively focusing %lx at %d\n",
(self->can_focus ? "act" : "pass"),
- self->window, (gint) event_lasttime);
+ self->window, (gint) event_curtime);
#endif
/* Cause the FocusIn to come back to us. Important for desktop switches,
}
}
-void client_activate(ObClient *self, gboolean here)
+void client_activate(ObClient *self, gboolean here, gboolean user)
{
- /* This check is for the client_list_menu trying to activate
- * a closed client. */
- if (!g_list_find(client_list, self)) return;
+ /* XXX do some stuff here if user is false to determine if we really want
+ to activate it or not (a parent or group member is currently active) */
+
if (client_normal(self) && screen_showing_desktop)
screen_show_desktop(FALSE);
if (self->iconic)
continue;
if(cur->iconic)
continue;
- if(client_focus_target(cur) == cur &&
- !(cur->can_focus || cur->focus_notify))
+ if(!(client_focus_target(cur) == cur &&
+ client_can_focus(cur)))
continue;
/* find the centre coords of this window, from the
&self->sm_client_id);
}
+#define WANT_EDGE(cur, c) \
+ if(cur == c) \
+ continue; \
+ if(!client_normal(cur)) \
+ continue; \
+ if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL) \
+ continue; \
+ if(cur->iconic) \
+ continue; \
+ if(cur->layer < c->layer && !config_resist_layers_below) \
+ continue;
+
+#define HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end) \
+ if ((his_edge_start >= my_edge_start && \
+ his_edge_start <= my_edge_end) || \
+ (my_edge_start >= his_edge_start && \
+ my_edge_start <= his_edge_end)) \
+ dest = his_offset;
+
/* finds the nearest edge in the given direction from the current client
* note to self: the edge is the -frame- edge (the actual one), not the
* client edge.
*/
-gint client_directional_edge_search(ObClient *c, ObDirection dir)
+gint client_directional_edge_search(ObClient *c, ObDirection dir, gboolean hang)
{
gint dest, monitor_dest;
gint my_edge_start, my_edge_end, my_offset;
case OB_DIRECTION_NORTH:
my_edge_start = c->frame->area.x;
my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y;
+ my_offset = c->frame->area.y + (hang ? c->frame->area.height : 0);
/* default: top of screen */
- dest = a->y;
- monitor_dest = monitor->y;
+ dest = a->y + (hang ? c->frame->area.height : 0);
+ monitor_dest = monitor->y + (hang ? c->frame->area.height : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
if (monitor_dest != dest && my_offset > monitor_dest)
gint his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
- if(cur == c)
- continue;
- if(!client_normal(cur))
- continue;
- if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
- continue;
- if(cur->iconic)
- continue;
- if(cur->layer < c->layer && !config_resist_layers_below)
- continue;
+ WANT_EDGE(cur, c)
his_edge_start = cur->frame->area.x;
his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y + cur->frame->area.height;
+ his_offset = cur->frame->area.y +
+ (hang ? 0 : cur->frame->area.height);
if(his_offset + 1 > my_offset)
continue;
if(his_offset < dest)
continue;
-
- if(his_edge_start >= my_edge_start &&
- his_edge_start <= my_edge_end)
- dest = his_offset;
-
- if(my_edge_start >= his_edge_start &&
- my_edge_start <= his_edge_end)
- dest = his_offset;
+ HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
}
break;
case OB_DIRECTION_SOUTH:
my_edge_start = c->frame->area.x;
my_edge_end = c->frame->area.x + c->frame->area.width;
- my_offset = c->frame->area.y + c->frame->area.height;
+ my_offset = c->frame->area.y + (hang ? 0 : c->frame->area.height);
/* default: bottom of screen */
- dest = a->y + a->height;
- monitor_dest = monitor->y + monitor->height;
+ dest = a->y + a->height - (hang ? c->frame->area.height : 0);
+ monitor_dest = monitor->y + monitor->height -
+ (hang ? c->frame->area.height : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
if (monitor_dest != dest && my_offset < monitor_dest)
gint his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
- if(cur == c)
- continue;
- if(!client_normal(cur))
- continue;
- if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
- continue;
- if(cur->iconic)
- continue;
- if(cur->layer < c->layer && !config_resist_layers_below)
- continue;
+ WANT_EDGE(cur, c)
his_edge_start = cur->frame->area.x;
his_edge_end = cur->frame->area.x + cur->frame->area.width;
- his_offset = cur->frame->area.y;
+ his_offset = cur->frame->area.y +
+ (hang ? cur->frame->area.height : 0);
if(his_offset - 1 < my_offset)
if(his_offset > dest)
continue;
-
- if(his_edge_start >= my_edge_start &&
- his_edge_start <= my_edge_end)
- dest = his_offset;
-
- if(my_edge_start >= his_edge_start &&
- my_edge_start <= his_edge_end)
- dest = his_offset;
+ HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
}
break;
case OB_DIRECTION_WEST:
my_edge_start = c->frame->area.y;
my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x;
+ my_offset = c->frame->area.x + (hang ? c->frame->area.width : 0);
/* default: leftmost egde of screen */
- dest = a->x;
- monitor_dest = monitor->x;
+ dest = a->x + (hang ? c->frame->area.width : 0);
+ monitor_dest = monitor->x + (hang ? c->frame->area.width : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
if (monitor_dest != dest && my_offset > monitor_dest)
gint his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
- if(cur == c)
- continue;
- if(!client_normal(cur))
- continue;
- if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
- continue;
- if(cur->iconic)
- continue;
- if(cur->layer < c->layer && !config_resist_layers_below)
- continue;
+ WANT_EDGE(cur, c)
his_edge_start = cur->frame->area.y;
his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x + cur->frame->area.width;
+ his_offset = cur->frame->area.x +
+ (hang ? 0 : cur->frame->area.width);
if(his_offset + 1 > my_offset)
continue;
-
+
if(his_offset < dest)
continue;
-
- if(his_edge_start >= my_edge_start &&
- his_edge_start <= my_edge_end)
- dest = his_offset;
-
- if(my_edge_start >= his_edge_start &&
- my_edge_start <= his_edge_end)
- dest = his_offset;
-
+ HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
}
- break;
+ break;
case OB_DIRECTION_EAST:
my_edge_start = c->frame->area.y;
my_edge_end = c->frame->area.y + c->frame->area.height;
- my_offset = c->frame->area.x + c->frame->area.width;
+ my_offset = c->frame->area.x + (hang ? 0 : c->frame->area.width);
/* default: rightmost edge of screen */
- dest = a->x + a->width;
- monitor_dest = monitor->x + monitor->width;
+ dest = a->x + a->width - (hang ? c->frame->area.width : 0);
+ monitor_dest = monitor->x + monitor->width -
+ (hang ? c->frame->area.width : 0);
/* if the monitor edge comes before the screen edge, */
/* use that as the destination instead. (For xinerama) */
if (monitor_dest != dest && my_offset < monitor_dest)
gint his_edge_start, his_edge_end, his_offset;
ObClient *cur = it->data;
- if(cur == c)
- continue;
- if(!client_normal(cur))
- continue;
- if(screen_desktop != cur->desktop && cur->desktop != DESKTOP_ALL)
- continue;
- if(cur->iconic)
- continue;
- if(cur->layer < c->layer && !config_resist_layers_below)
- continue;
+ WANT_EDGE(cur, c)
his_edge_start = cur->frame->area.y;
his_edge_end = cur->frame->area.y + cur->frame->area.height;
- his_offset = cur->frame->area.x;
+ his_offset = cur->frame->area.x +
+ (hang ? cur->frame->area.width : 0);
if(his_offset - 1 < my_offset)
continue;
if(his_offset > dest)
continue;
-
- if(his_edge_start >= my_edge_start &&
- his_edge_start <= my_edge_end)
- dest = his_offset;
-
- if(my_edge_start >= his_edge_start &&
- my_edge_start <= his_edge_end)
- dest = his_offset;
+ HIT_EDGE(my_edge_start, my_edge_end, his_edge_start, his_edge_end)
}
break;
case OB_DIRECTION_NORTHEAST: